Player Matchup

Cernunnos
Cernunnos
NeroThecat
Cernunnos
Level 106
God Stats
5W - 6L
1,323 SR
Queue Stats
106W - 135L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
alfredorecus
Baron Samedi
Level 109
God Stats
57W - 49L
1,593 SR
Queue Stats
471W - 489L
1,378 Elo+
Solo
Jormungandr
Jormungandr
antisreal4real
Jormungandr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Team Averages
Level 74
1,472 SR
1,411 Elo+

VS

Team Averages
Level 62
1,692 SR
1,436 Elo+
Nu Wa
Nu Wa
Ashtag420GP
Nu Wa
Level 87
God Stats
12W - 8L
1,661 SR
Queue Stats
30W - 29L
1,459 Elo+
Solo
Ares
Ares
Dekyyy
Ares
Level 18
God Stats
3W - 2L
1,881 SR
Queue Stats
22W - 28L
1,428 Elo+
Party 1
Rama
Rama
OniLuna
Rama
Level 81
God Stats
2W - 2L
1,535 SR
Queue Stats
8W - 21L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NeroThecat
Cernunnos
14
3 / 3 / 9
11,742
734
11,912
15,951
7,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
alfredorecus
Baron Samedi
17
10 / 1 / 5
13,621
851
21,419
13,733
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
antisreal4real
Jormungandr
16
2 / 1 / 13
12,300
769
14,544
20,374
23,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
9,468
592
9,602
8,808
3,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Dekyyy
Ares
13
0 / 7 / 4
9,842
615
9,715
25,632
25,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
OniLuna
Rama
15
5 / 5 / 0
11,898
744
17,842
18,584
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Ares
Dekyyy
Ares
0
7
4
0.29
W
Cernunnos
NeroThecat
Cernunnos
3
3
9
2.5
L
Rama
OniLuna
Rama
5
5
0
1
W
Baron Samedi
alfredorecus
Baron Samedi
10
1
5
12.5
W
Jormungandr
antisreal4real
Jormungandr
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
37,159
50,058
Taken
53,024
38,930
Mitigated
38,656
21,680
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,602
3,140
258
454
8,808
3,859
0
7,288
1,157
24,579
0
L
Ares
Dekyyy
Ares
9,715
702
0
1,690
25,632
25,852
122
13,734
11,208
19,685
0
W
Cernunnos
NeroThecat
Cernunnos
11,912
7,018
0
4,017
15,951
7,109
945
6,350
9,251
0
45,115
L
Rama
OniLuna
Rama
17,842
10,860
0
682
18,584
8,945
540
12,764
5,068
0
68,017
W
Baron Samedi
alfredorecus
Baron Samedi
21,419
1,525
2,883
6,350
13,733
7,918
1,206
5,084
8,400
71,054
0
W
Jormungandr
antisreal4real
Jormungandr
14,544
2,260
452
7,978
20,374
23,903
727
7,813
11,999
53,241
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
31,208
189
Minions Killed
128
0
Camps Cleared
0
839,545
Distance Traveled
698,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,468
592
29
2
0
203,441
2
L
Ares
9,842
615
11
1
0
248,728
0
W
Cernunnos
11,742
734
46
3
0
250,572
0
L
Rama
11,898
744
88
6
0
246,637
0
W
Baron Samedi
13,621
851
99
6
0
289,304
0
W
Jormungandr
12,300
769
44
3
0
299,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role