Player Matchup

Tyr
Tyr
EZ Snazzy
Tyr
Level 156
God Stats
2W - 0L
1,765 SR
Queue Stats
138W - 134L
1,517 Elo+
Party 2
Atlas
Atlas
Kawatsuki
Atlas
Level 104
God Stats
5W - 1L
1,779 SR
Queue Stats
148W - 147L
1,522 Elo+
Party 2
Apollo
Apollo
Kenny iQ
Apollo
Level 153
God Stats
6W - 12L
1,448 SR
Queue Stats
200W - 192L
1,506 Elo+
Party 2
Hades
Hades
M4Y1TO
Hades
Level 145
God Stats
2W - 1L
1,631 SR
Queue Stats
158W - 155L
1,513 Elo+
Party 2
Osiris
Osiris
efrain_resist
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,425 Elo+
Solo
Team Averages
Level 133
1,624 SR
1,497 Elo+

VS

Team Averages
Level 133
1,641 SR
1,486 Elo+
Nike
Nike
Danieleytor
Nike
Level 108
God Stats
2W - 4L
1,981 SR
Queue Stats
85W - 69L
1,503 Elo+
Solo
Ymir
Ymir
MrHibby
Ymir
Level 156
God Stats
2W - 5L
1,356 SR
Queue Stats
276W - 292L
1,450 Elo+
Solo
Tiamat
Tiamat
SD386_Amigo
Tiamat
Level 146
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 26L
1,529 Elo+
Solo
Anhur
Anhur
Sasquatch_WENT02
Anhur
Level 109
God Stats
2W - 4L
1,936 SR
Queue Stats
35W - 56L
1,445 Elo+
Party 1
Athena
Athena
TXtremus_560
Athena
Level 147
God Stats
26W - 17L
1,650 SR
Queue Stats
103W - 107L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,506
591
5,794
11,674
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Kawatsuki
Atlas
10
4 / 1 / 4
6,488
590
5,567
8,535
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Kenny iQ
Apollo
9
2 / 1 / 6
5,818
529
8,029
7,057
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
M4Y1TO
Hades
11
4 / 1 / 4
6,736
612
10,385
9,076
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,678
516
1,830
8,930
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,418
583
6,526
7,535
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
MrHibby
Ymir
11
1 / 4 / 4
6,206
564
6,317
11,429
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
9
0 / 2 / 2
5,533
503
2,852
7,892
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
4 / 3 / 1
6,418
583
5,315
8,511
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 5 / 4
5,177
471
3,435
12,333
7,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
6
6
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
3
4
2
W
Atlas
Kawatsuki
Atlas
4
1
4
6
W
Apollo
Kenny iQ
Apollo
2
1
6
5
W
Hades
M4Y1TO
Hades
4
1
4
6
L
Ymir
MrHibby
Ymir
1
4
4
0.75
L
Tiamat
0
2
2
0.5
L
4
3
1
1.5
L
Athena
0
5
4
0.4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
24,445
45,272
Taken
47,700
22,802
Mitigated
23,109
16,177
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,526
462
0
1,332
7,535
3,433
151
1,248
6,287
0
42,022
W
5,794
1,009
0
2,558
11,674
4,626
0
3,093
8,581
0
37,710
W
Atlas
Kawatsuki
Atlas
5,567
2,550
0
1,930
8,535
4,673
265
2,955
5,580
18,529
0
W
Apollo
Kenny iQ
Apollo
8,029
4,960
0
3,424
7,057
2,174
492
2,079
4,978
0
35,330
W
Hades
M4Y1TO
Hades
10,385
1,147
413
4,649
9,076
3,926
0
3,275
5,801
40,375
0
L
Ymir
MrHibby
Ymir
6,317
1,676
0
905
11,429
5,357
0
4,480
6,949
47,352
0
L
Tiamat
2,852
273
0
1,645
7,892
3,425
0
3,441
4,451
26,761
0
L
5,315
2,292
0
2,870
8,511
3,071
867
2,080
6,431
0
35,174
L
Athena
3,435
1,573
0
1,588
12,333
7,823
23
4,703
7,630
11,323
0
W
1,830
817
0
3,203
8,930
7,403
0
1,202
7,728
0
27,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
29,752
232
Minions Killed
239
0
Camps Cleared
0
1,148,679
Distance Traveled
1,071,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,418
583
65
6
0
226,380
0
W
Tyr
6,506
591
54
5
0
265,558
0
W
Atlas
6,488
590
21
2
0
234,906
0
W
Apollo
5,818
529
48
4
0
201,907
0
W
Hades
6,736
612
70
6
0
223,199
0
L
Ymir
6,206
564
70
6
0
217,251
2
L
Tiamat
5,533
503
48
4
0
216,844
0
L
Anhur
6,418
583
47
4
0
199,324
0
L
Athena
5,177
471
9
1
0
211,214
0
W
Osiris
5,678
516
39
4
0
223,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role