Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond II
ElderFlame99
Izanami
Diamond II
Level 107
God Stats
2W - 5L
1,299 SR
Queue Stats
322W - 279L
2,439 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Jamirqui
Sun Wukong
Diamond I
Level 144
God Stats
3W - 1L
1,910 SR
Queue Stats
121W - 95L
2,520 MMR
Solo
Ra
Ra
Masters
NotRonngyu
Ra
Masters
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 57L
2,874 MMR
Party 1
Sobek
Sobek
Diamond I
Yαkk
Sobek
Diamond I
Level 151
God Stats
7W - 3L
1,654 SR
Queue Stats
196W - 170L
2,485 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,573 SR
2,364 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 169
1,648 SR
2,599 MMR
Fafnir
Fafnir
Diamond I
CaptainPuroDog
Fafnir
Diamond I
Level 148
God Stats
3W - 0L
1,787 SR
Queue Stats
147W - 120L
2,578 MMR
Solo
Ravana
Ravana
Masters
Lesgrim
Ravana
Masters
Level 197
God Stats
4W - 2L
1,629 SR
Queue Stats
163W - 133L
2,533 MMR
Party 2
Merlin
Merlin
Masters
iServant
Merlin
Masters
Level 185
God Stats
11W - 10L
1,642 SR
Queue Stats
597W - 545L
2,395 MMR
Solo
Mulan
Mulan
Masters
patrickxy
Mulan
Masters
Level 126
God Stats
1W - 0L
1,396 SR
Queue Stats
66W - 43L
2,732 MMR
Party 2
Charybdis
Charybdis
Masters
xnorix
Charybdis
Masters
Level 187
God Stats
2W - 1L
1,786 SR
Queue Stats
152W - 128L
2,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 2 / 2
4,068
814
4,124
4,605
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ElderFlame99
Izanami
7
3 / 0 / 1
4,112
822
3,543
3,854
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Jamirqui
Sun Wukong
7
1 / 1 / 0
4,014
803
3,387
5,592
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,538
508
0
0
0
Sobek
Yαkk
Sobek
6
0 / 0 / 4
3,801
760
1,840
3,019
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusJormungandrCharon

VS

Bans
ThorKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,478
696
1,566
4,737
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Lesgrim
Ravana
7
1 / 1 / 2
4,060
812
2,732
3,346
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
iServant
Merlin
8
2 / 0 / 0
4,583
917
1,058
2,264
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
patrickxy
Mulan
7
0 / 1 / 1
3,889
778
3,370
5,731
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
xnorix
Charybdis
5
0 / 3 / 0
3,147
629
2,609
4,776
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
2
1.5
W
0
1
1
0.5
L
Izanami
ElderFlame99
Izanami
3
0
1
3.5
L
Sun Wukong
Jamirqui
Sun Wukong
1
1
0
1
W
Ravana
Lesgrim
Ravana
1
1
2
2
L
0
0
0
0
L
Sobek
Yαkk
Sobek
0
0
4
2
W
Merlin
iServant
Merlin
2
0
0
2
W
Mulan
patrickxy
Mulan
0
1
1
0.5
W
Charybdis
xnorix
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,894
Damage
11,335
17,070
Taken
20,854
6,731
Mitigated
8,365
6,102
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,124
1,782
0
691
4,605
1,564
0
852
3,744
0
23,312
W
1,566
311
0
2,113
4,737
3,313
0
698
4,039
6,255
0
L
Izanami
ElderFlame99
Izanami
3,543
3,022
0
1,060
3,854
1,096
0
1,067
2,787
0
26,570
L
Sun Wukong
Jamirqui
Sun Wukong
3,387
721
0
2,198
5,592
2,620
0
0
5,592
0
26,208
W
Ravana
Lesgrim
Ravana
2,732
665
0
474
3,346
1,054
0
412
2,934
0
21,919
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Yαkk
Sobek
1,840
450
673
1,480
3,019
1,451
0
684
2,323
8,391
0
W
Merlin
iServant
Merlin
1,058
247
0
250
2,264
525
0
66
2,198
28,421
0
W
Mulan
patrickxy
Mulan
3,370
477
0
2,658
5,731
2,341
0
0
5,731
0
22,632
W
Charybdis
xnorix
Charybdis
2,609
1,554
0
1,344
4,776
1,132
0
664
4,112
0
17,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,533
Gold Earned
19,157
149
Minions Killed
163
0
Camps Cleared
0
478,139
Distance Traveled
588,212
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,068
814
44
9
0
133,368
0
W
Fafnir
3,478
696
3
1
0
132,222
0
L
Izanami
4,112
822
52
10
0
118,490
1
L
Sun Wukong
4,014
803
43
9
0
118,419
1
W
Ravana
4,060
812
43
9
0
124,819
0
L
Ra
2,538
508
0
0
0
0
0
L
Sobek
3,801
760
10
2
0
107,862
2
W
Merlin
4,583
917
46
9
0
115,795
0
W
Mulan
3,889
778
39
8
0
114,765
0
W
Charybdis
3,147
629
32
6
0
100,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role