Player Matchup

Geb
Geb
Platinum V
 
Geb
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kali
Kali
Gold III
DD3nt
Kali
Gold III
Level 148
God Stats
3W - 0L
1,818 SR
Queue Stats
55W - 49L
1,572 MMR
Party 2
Hachiman
Hachiman
Platinum I
Drippster
Hachiman
Platinum I
Level 68
God Stats
26W - 16L
1,650 SR
Queue Stats
71W - 63L
2,007 MMR
Party 2
Jormungandr
Jormungandr
Platinum IV
Paschal909
Jormungandr
Platinum IV
Level 157
God Stats
8W - 8L
1,574 SR
Queue Stats
178W - 177L
1,787 MMR
Solo
Agni
Agni
Platinum V
TaperAxe
Agni
Platinum V
Level 129
God Stats
4W - 1L
1,569 SR
Queue Stats
72W - 58L
1,729 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,622 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,574 SR
1,709 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold I
Jennyferzz
Poseidon
Gold I
Level 165
God Stats
21W - 11L
1,628 SR
Queue Stats
452W - 458L
1,719 MMR
Solo
Awilix
Awilix
Platinum I
LMZuir
Awilix
Platinum I
Level 118
God Stats
2W - 8L
1,112 SR
Queue Stats
390W - 379L
1,880 MMR
Party 3
Medusa
Medusa
Gold I
mustinator445
Medusa
Gold I
Level 128
God Stats
4W - 2L
1,667 SR
Queue Stats
139W - 139L
1,783 MMR
Party 1
Hercules
Hercules
Gold I
yulianvladd
Hercules
Gold I
Level 175
God Stats
1W - 1L
1,963 SR
Queue Stats
68W - 72L
1,665 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 1 / 6
9,186
612
6,829
12,430
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
DD3nt
Kali
15
6 / 4 / 9
9,791
653
9,559
17,369
8,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Drippster
Hachiman
15
3 / 2 / 6
9,388
626
9,612
9,138
3,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Paschal909
Jormungandr
16
3 / 0 / 3
10,430
695
11,615
11,053
9,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
14
3 / 4 / 4
9,190
613
7,625
9,483
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetCharonRavanaThanatos

VS

Bans
Sun WukongFreyaMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 3
7,442
496
4,225
10,916
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Jennyferzz
Poseidon
16
5 / 2 / 3
9,303
620
11,876
9,580
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
LMZuir
Awilix
13
3 / 5 / 1
7,940
529
7,993
13,730
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 0
7,834
522
6,394
13,002
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
yulianvladd
Hercules
14
1 / 1 / 0
8,150
543
3,328
15,159
15,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
11
11
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
6
7
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
Kali
DD3nt
Kali
6
4
9
2.63
W
Hachiman
Drippster
Hachiman
3
2
6
3
L
Poseidon
Jennyferzz
Poseidon
5
2
3
3.25
L
Awilix
LMZuir
Awilix
3
5
1
0.7
W
Jormungandr
Paschal909
Jormungandr
3
0
3
4.5
W
Agni
3
4
4
1.25
L
1
7
0
0.14
L
Hercules
yulianvladd
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
33,816
59,473
Taken
62,387
35,367
Mitigated
38,760
20,532
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,829
1,033
2,224
4,126
12,430
10,180
383
5,143
7,107
22,526
0
L
Sylvanus
 
Sylvanus
4,225
1,075
1,206
2,496
10,916
8,828
140
3,049
7,867
20,053
5,020
W
Kali
DD3nt
Kali
9,559
4,580
0
5,460
17,369
8,165
293
4,785
12,322
0
75,989
W
Hachiman
Drippster
Hachiman
9,612
5,940
0
4,437
9,138
3,486
2,987
1,632
7,488
0
76,272
L
Poseidon
Jennyferzz
Poseidon
11,876
1,671
0
2,622
9,580
3,984
714
5,959
3,621
89,310
0
L
Awilix
LMZuir
Awilix
7,993
3,643
0
590
13,730
5,373
0
6,396
7,166
0
62,061
W
Jormungandr
Paschal909
Jormungandr
11,615
3,557
0
3,375
11,053
9,826
362
158
10,895
83,322
281
W
Agni
7,625
997
0
910
9,483
3,710
902
3,547
5,701
85,072
0
L
6,394
2,181
0
1,286
13,002
4,873
380
2,092
10,866
0
60,692
L
Hercules
yulianvladd
Hercules
3,328
1,434
0
8,686
15,159
15,702
0
7,604
7,079
0
57,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
40,669
543
Minions Killed
492
0
Camps Cleared
0
1,603,903
Distance Traveled
1,596,289
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,186
612
22
1
0
340,869
4
L
Sylvanus
7,442
496
45
3
0
307,809
1
W
Kali
9,791
653
88
6
0
370,704
0
W
Hachiman
9,388
626
130
9
0
301,378
7
L
Poseidon
9,303
620
170
11
0
328,465
1
L
Awilix
7,940
529
90
6
0
358,150
2
W
Jormungandr
10,430
695
150
10
0
289,291
0
W
Agni
9,190
613
153
10
0
301,661
0
L
Medusa
7,834
522
89
6
0
318,583
2
L
Hercules
8,150
543
98
7
0
283,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role