Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BlissfulVendetta
Rama
Level 25
God Stats
20W - 15L
1,735 SR
Queue Stats
20W - 21L
1,314 Elo+
Party 2
Poseidon
Poseidon
Ewokis213
Poseidon
Level 105
God Stats
28W - 33L
1,539 SR
Queue Stats
760W - 902L
1,480 Elo+
Solo
Ymir
Ymir
Magician_369
Ymir
Level 159
God Stats
5W - 8L
1,401 SR
Queue Stats
160W - 179L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
shamus_the_lamus
Ao Kuang
Level 157
God Stats
1W - 5L
1,439 SR
Queue Stats
183W - 186L
1,418 Elo+
Party 2
Team Averages
Level 103
1,523 SR
1,433 Elo+

VS

Team Averages
Level 87
1,602 SR
1,439 Elo+
Chronos
Chronos
NNE_Futuristic
Chronos
Level 141
God Stats
6W - 10L
1,552 SR
Queue Stats
481W - 493L
1,386 Elo+
Solo
Anubis
Anubis
Pure_LuckFr
Anubis
Level 46
God Stats
12W - 7L
1,930 SR
Queue Stats
273W - 281L
1,473 Elo+
Solo
Charon
Charon
b0ngripforjesus
Charon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Thor
Thor
iCaus3
Thor
Level 147
God Stats
71W - 52L
1,587 SR
Queue Stats
342W - 308L
1,471 Elo+
Party 1
Neith
Neith
xGREASExBALLx69
Neith
Level 85
God Stats
23W - 26L
1,442 SR
Queue Stats
209W - 202L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 0 / 7
8,644
576
10,517
15,403
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 5
8,835
589
4,797
10,975
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Ewokis213
Poseidon
14
7 / 1 / 3
8,741
583
14,801
7,796
2,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 11
7,758
517
6,023
16,573
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 3
8,839
589
5,939
10,885
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,803
520
7,199
14,307
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
1 / 4 / 2
8,573
572
9,813
12,489
7,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 1
5,719
381
8,423
10,031
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
iCaus3
Thor
14
5 / 1 / 2
8,870
591
8,002
11,300
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 2
7,019
468
6,954
8,770
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
7
8
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
7
6.5
W
6
2
5
4.25
W
Poseidon
Ewokis213
Poseidon
7
1
3
8.5
W
0
2
11
2.75
L
1
6
2
0.33
L
Anubis
1
4
2
0.5
L
0
6
1
0.08
L
Thor
iCaus3
Thor
5
1
2
6
W
4
3
3
1.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
40,391
61,632
Taken
56,897
35,350
Mitigated
25,194
14,185
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,517
2,202
0
960
15,403
8,915
400
6,738
8,628
0
61,521
W
4,797
3,955
0
4,804
10,975
4,994
1,123
3,936
6,750
0
63,804
W
Poseidon
Ewokis213
Poseidon
14,801
2,808
32
2,854
7,796
2,496
1,539
3,809
3,913
66,836
0
W
6,023
643
0
3,999
16,573
15,107
0
7,364
8,726
28,587
0
L
7,199
2,092
0
2,391
14,307
5,696
692
9,829
4,478
45,719
0
L
Anubis
9,813
431
0
5,215
12,489
7,034
636
3,628
8,861
71,938
0
L
8,423
1,673
0
500
10,031
4,386
0
5,239
4,792
17,190
0
L
Thor
iCaus3
Thor
8,002
2,153
0
722
11,300
4,916
226
3,896
7,404
0
66,299
W
5,939
2,421
0
1,536
10,885
3,838
0
2,679
8,180
61,535
0
L
6,954
2,086
0
2,094
8,770
3,162
552
4,323
4,447
0
53,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
37,984
440
Minions Killed
397
0
Camps Cleared
0
1,533,599
Distance Traveled
1,408,453
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,644
576
105
7
0
312,673
5
W
Rama
8,835
589
100
7
0
270,788
0
W
Poseidon
8,741
583
106
7
0
311,755
2
W
Ymir
7,758
517
29
2
0
285,775
7
L
Chronos
7,803
520
75
5
0
280,998
4
L
Anubis
8,573
572
128
9
0
258,255
0
L
Charon
5,719
381
16
1
0
254,302
0
L
Thor
8,870
591
89
6
0
331,271
3
W
Ao Kuang
8,839
589
100
7
0
352,608
0
L
Neith
7,019
468
89
6
0
283,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role