Player Matchup

Artemis
Artemis
EMTLavaKing
Artemis
Level 47
God Stats
13W - 28L
1,316 SR
Queue Stats
13W - 28L
1,240 Elo+
Party 2
Atlas
Atlas
KingPhosphar
Atlas
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 2
Merlin
Merlin
PandaBam
Merlin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 25L
1,240 Elo+
Party 2
Team Averages
Level 27
1,439 SR
1,187 Elo+

VS

Team Averages
Level 107
1,617 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
The Dredk
Morgan Le Fay
Level 149
God Stats
19W - 14L
1,644 SR
Queue Stats
136W - 141L
1,510 Elo+
Party 1
Artemis
Artemis
Totirito17
Artemis
Level 25
God Stats
37W - 30L
1,516 SR
Queue Stats
75W - 81L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
lll Siphon lll
Cthulhu
Level 148
God Stats
2W - 0L
1,691 SR
Queue Stats
25W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EMTLavaKing
Artemis
9
0 / 4 / 0
7,040
640
6,522
9,183
3,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
6,930
630
4,937
12,561
9,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
PandaBam
Merlin
10
0 / 2 / 0
7,088
644
4,775
8,385
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
The Dredk
Morgan Le Fay
12
4 / 0 / 8
9,368
852
11,922
9,689
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Totirito17
Artemis
12
4 / 0 / 8
9,214
838
7,969
6,152
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 7
9,051
823
5,744
8,778
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
EMTLavaKing
Artemis
0
4
0
0
L
0
6
0
0
L
Merlin
PandaBam
Merlin
0
2
0
0
W
Morgan Le Fay
The Dredk
Morgan Le Fay
4
0
8
8
W
Artemis
Totirito17
Artemis
4
0
8
8
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,234
Damage
25,635
30,129
Taken
24,619
16,174
Mitigated
12,605
3,760
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EMTLavaKing
Artemis
6,522
1,888
0
1,020
9,183
3,541
0
5,908
3,275
0
20,982
L
4,937
1,787
0
1,270
12,561
9,525
0
5,425
7,136
15,354
0
L
Merlin
PandaBam
Merlin
4,775
357
0
1,470
8,385
3,108
0
5,978
2,407
29,238
0
W
Morgan Le Fay
The Dredk
Morgan Le Fay
11,922
577
0
3,109
9,689
3,872
891
3,789
5,900
42,629
0
W
Artemis
Totirito17
Artemis
7,969
2,934
0
1,870
6,152
2,334
1,206
2,645
3,507
0
28,123
W
5,744
39
988
215
8,778
6,399
216
3,620
4,747
18,455
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,058
Gold Earned
27,633
72
Minions Killed
115
0
Camps Cleared
0
499,529
Distance Traveled
603,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,040
640
39
4
0
161,165
0
L
Atlas
6,930
630
5
0
0
159,283
0
L
Merlin
7,088
644
28
3
0
179,081
0
W
Morgan Le Fay
9,368
852
49
4
0
196,047
0
W
Artemis
9,214
838
36
3
0
197,672
0
W
Cthulhu
9,051
823
30
3
0
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role