Player Matchup

Sol
Sol
 
Sol
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Baghmiser
Scylla
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
58W - 38L
1,617 Elo+
Solo
Hades
Hades
JuhongWolgwang
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Medusa
Medusa
Lv99Nerd
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,338 Elo+
Party 3
Ganesha
Ganesha
yeliab47
Ganesha
Level 156
God Stats
0W - 1L
1,266 SR
Queue Stats
25W - 33L
1,541 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,499 Elo+

VS

Team Averages
Level 95
1,638 SR
1,438 Elo+
Skadi
Skadi
 
Skadi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Taledon
Izanami
Level 127
God Stats
7W - 2L
1,704 SR
Queue Stats
630W - 619L
1,515 Elo+
Party 2
Anhur
Anhur
Tortheed
Anhur
Level 65
God Stats
8W - 6L
1,629 SR
Queue Stats
388W - 386L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
chilifries89
Yu Huang
Level 69
God Stats
8W - 9L
1,531 SR
Queue Stats
225W - 274L
1,340 Elo+
Party 4
Cerberus
Cerberus
xxDaddy32xx
Cerberus
Level 60
God Stats
3W - 1L
1,825 SR
Queue Stats
129W - 198L
1,337 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 7 / 9
11,919
701
18,869
17,909
8,169
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Baghmiser
Scylla
20
10 / 5 / 4
13,485
793
30,387
11,610
4,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 10 / 6
10,172
598
4,912
18,547
9,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lv99Nerd
Medusa
17
4 / 7 / 9
11,124
654
18,947
17,340
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
yeliab47
Ganesha
19
1 / 6 / 16
11,985
705
10,823
23,782
25,360
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 3 / 20
12,169
716
18,923
17,813
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Taledon
Izanami
20
17 / 6 / 13
14,471
851
27,903
17,662
8,827
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Tortheed
Anhur
19
4 / 4 / 13
11,755
691
8,815
16,064
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
chilifries89
Yu Huang
20
7 / 5 / 15
13,165
774
16,285
13,975
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
xxDaddy32xx
Cerberus
19
2 / 4 / 23
12,729
749
4,851
34,779
25,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
21
Kills
35
35
Deaths
22
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
7
9
1.21
W
Skadi
 
Skadi
5
3
20
5
L
Scylla
Baghmiser
Scylla
10
5
4
2.4
L
2
10
6
0.5
L
Medusa
Lv99Nerd
Medusa
4
7
9
1.21
W
Izanami
Taledon
Izanami
17
6
13
3.92
W
Anhur
Tortheed
Anhur
4
4
13
2.63
W
Yu Huang
chilifries89
Yu Huang
7
5
15
2.9
W
Cerberus
xxDaddy32xx
Cerberus
2
4
23
3.38
L
Ganesha
yeliab47
Ganesha
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,938
Damage
76,777
89,188
Taken
100,293
55,532
Mitigated
55,126
17,362
Healing
41,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,869
3,722
1,397
4,823
17,909
8,169
1,024
2,926
14,983
45,922
0
W
Skadi
 
Skadi
18,923
4,907
2,097
3,943
17,813
7,305
3,360
12,556
5,257
0
40,360
L
Scylla
Baghmiser
Scylla
30,387
1,055
779
881
11,610
4,934
774
4,816
6,794
63,675
0
L
4,912
623
29
404
18,547
9,723
113
4,835
13,712
7,793
0
L
Medusa
Lv99Nerd
Medusa
18,947
6,327
696
2,139
17,340
7,346
1,664
5,220
12,120
0
31,803
W
Izanami
Taledon
Izanami
27,903
19,217
2,385
2,446
17,662
8,827
3,713
10,019
7,643
0
54,600
W
Anhur
Tortheed
Anhur
8,815
6,739
3,247
4,807
16,064
6,857
546
11,500
4,564
0
27,965
W
Yu Huang
chilifries89
Yu Huang
16,285
345
1,624
2,256
13,975
6,429
322
8,397
5,578
39,761
0
W
Cerberus
xxDaddy32xx
Cerberus
4,851
293
2,371
15,867
34,779
25,708
682
22,519
12,260
14,087
0
L
Ganesha
yeliab47
Ganesha
10,823
1,099
1,109
5,105
23,782
25,360
236
3,339
20,443
18,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
64,289
176
Minions Killed
195
0
Camps Cleared
0
1,338,616
Distance Traveled
1,463,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,919
701
54
3
0
259,159
0
W
Skadi
12,169
716
30
2
0
324,425
0
L
Scylla
13,485
793
82
5
0
322,569
0
L
Hades
10,172
598
11
1
0
216,521
0
L
Medusa
11,124
654
29
2
0
303,856
0
W
Izanami
14,471
851
57
3
0
265,246
0
W
Anhur
11,755
691
43
3
0
260,420
0
W
Yu Huang
13,165
774
40
2
0
282,979
0
W
Cerberus
12,729
749
25
1
0
330,778
0
L
Ganesha
11,985
705
0
0
0
236,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role