Player Matchup

Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Gold IV
ComeradeConrad
Ganesha
Gold IV
Level 129
God Stats
12W - 9L
1,721 SR
Queue Stats
47W - 52L
1,565 MMR
Solo
Anhur
Anhur
Bronze III
DaddysFreshMilk
Anhur
Bronze III
Level 31
God Stats
2W - 2L
1,871 SR
Queue Stats
6W - 14L
1,508 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
NegativeMMR
Sylvanus
Bronze III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,508 MMR
Party 1
Janus
Janus
Gold III
its Treeva
Janus
Gold III
Level 147
God Stats
7W - 9L
1,567 SR
Queue Stats
195W - 200L
1,293 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,632 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,532 SR
1,510 MMR
Baba Yaga
Baba Yaga
Gold III
IReeload
Baba Yaga
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,593 MMR
Party 4
Kuzenbo
Kuzenbo
Gold V
KiiTZuNeVK
Kuzenbo
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,429 MMR
Party 4
Jormungandr
Jormungandr
Gold IV
Sanguine-Ronin
Jormungandr
Gold IV
Level 159
God Stats
10W - 11L
1,547 SR
Queue Stats
360W - 369L
1,505 MMR
Solo
Mercury
Mercury
Gold I
berna234666
Mercury
Gold I
Level 161
God Stats
1W - 4L
1,543 SR
Queue Stats
104W - 103L
1,531 MMR
Party 2
Jing Wei
Jing Wei
Gold II
joacko-07
Jing Wei
Gold II
Level 165
God Stats
0W - 2L
1,571 SR
Queue Stats
132W - 150L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 0 / 0
3,788
631
1,575
3,246
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 3
4,398
733
1,777
5,305
2,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,579
763
3,108
3,223
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
NegativeMMR
Sylvanus
8
1 / 0 / 0
4,438
740
1,675
3,709
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
7
1 / 0 / 0
4,047
675
1,365
1,657
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AgniMartichorasThor

VS

Bans
BastetThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IReeload
Baba Yaga
7
0 / 0 / 0
3,951
659
1,408
1,120
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KiiTZuNeVK
Kuzenbo
3
0 / 2 / 0
3,207
535
1,679
4,977
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Sanguine-Ronin
Jormungandr
7
0 / 1 / 0
3,838
640
1,080
3,687
1,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
berna234666
Mercury
3
0 / 1 / 0
3,074
512
0
3,519
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
joacko-07
Jing Wei
7
0 / 1 / 0
3,628
605
2,497
3,071
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
0
1
W
0
0
3
1.5
W
2
0
0
2
L
Baba Yaga
IReeload
Baba Yaga
0
0
0
0
L
Kuzenbo
KiiTZuNeVK
Kuzenbo
0
2
0
0
W
Sylvanus
NegativeMMR
Sylvanus
1
0
0
1
L
Jormungandr
Sanguine-Ronin
Jormungandr
0
1
0
0
L
Mercury
berna234666
Mercury
0
1
0
0
W
Janus
1
0
0
1
L
Jing Wei
joacko-07
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,500
Damage
6,664
17,140
Taken
16,374
6,509
Mitigated
7,238
8,344
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,575
614
0
986
3,246
1,085
0
581
2,665
0
22,938
W
1,777
472
1,075
2,378
5,305
2,265
0
1,201
4,104
11,870
0
W
3,108
2,669
0
1,244
3,223
913
0
566
2,657
0
26,025
L
Baba Yaga
IReeload
Baba Yaga
1,408
179
0
568
1,120
470
0
394
696
23,900
0
L
Kuzenbo
KiiTZuNeVK
Kuzenbo
1,679
996
0
867
4,977
3,473
4
1,738
3,062
6,589
0
W
Sylvanus
NegativeMMR
Sylvanus
1,675
824
0
2,168
3,709
1,737
0
1,080
2,629
27,491
0
L
Jormungandr
Sanguine-Ronin
Jormungandr
1,080
542
0
1,626
3,687
1,983
0
1,843
1,812
22,172
0
L
Mercury
berna234666
Mercury
0
0
0
800
3,519
761
0
0
3,519
0
9,691
W
Janus
1,365
235
0
493
1,657
509
0
739
918
24,144
0
L
Jing Wei
joacko-07
Jing Wei
2,497
1,907
0
1,737
3,071
551
0
603
2,468
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,250
Gold Earned
17,698
217
Minions Killed
160
0
Camps Cleared
0
621,737
Distance Traveled
542,712
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,788
631
43
7
0
143,755
0
W
Ganesha
4,398
733
0
0
0
130,837
2
W
Anhur
4,579
763
66
11
0
108,002
0
L
Baba Yaga
3,951
659
54
9
0
111,864
0
L
Kuzenbo
3,207
535
9
2
0
115,916
1
W
Sylvanus
4,438
740
47
8
0
109,583
0
L
Jormungandr
3,838
640
35
6
0
121,981
0
L
Mercury
3,074
512
24
4
0
83,025
0
W
Janus
4,047
675
61
10
0
129,560
0
L
Jing Wei
3,628
605
38
6
0
109,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role