Player Matchup

Anhur
Anhur
DreadedFlare
Anhur
Level 87
God Stats
24W - 13L
1,741 SR
Queue Stats
128W - 94L
1,598 Elo+
Party 3
Ix Chel
Ix Chel
Eywa_Toruk_Makto
Ix Chel
Level 159
God Stats
17W - 12L
1,689 SR
Queue Stats
404W - 359L
1,520 Elo+
Solo
Sobek
Sobek
PrimeZion
Sobek
Level 80
God Stats
22W - 28L
1,561 SR
Queue Stats
22W - 32L
1,456 Elo+
Party 3
Erlang Shen
Erlang Shen
Un Tejon
Erlang Shen
Level 120
God Stats
19W - 26L
1,211 SR
Queue Stats
136W - 146L
1,381 Elo+
Solo
Awilix
Awilix
jesusyair07
Awilix
Level 165
God Stats
0W - 3L
1,293 SR
Queue Stats
83W - 93L
1,520 Elo+
Solo
Team Averages
Level 122
1,499 SR
1,495 Elo+

VS

Team Averages
Level 124
1,592 SR
1,574 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BigChugus
Hou Yi
Level 88
God Stats
1W - 0L
1,777 SR
Queue Stats
53W - 37L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
FreshDavid23
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,590 Elo+
Solo
Nemesis
Nemesis
ThatsPoggersBro
Nemesis
Level 98
God Stats
4W - 4L
1,683 SR
Queue Stats
132W - 73L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,216
580
5,804
5,438
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 5 / 0
5,904
656
7,984
8,299
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
PrimeZion
Sobek
7
0 / 1 / 1
4,533
504
1,842
8,560
4,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Un Tejon
Erlang Shen
10
1 / 3 / 0
5,505
612
3,252
10,020
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
8
0 / 2 / 2
4,876
542
1,472
5,600
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 3
5,556
617
2,897
5,437
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
 
Freya
9
2 / 4 / 2
5,493
610
3,185
8,097
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
BigChugus
Hou Yi
10
1 / 0 / 3
5,250
583
6,305
6,507
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FreshDavid23
Sun Wukong
11
3 / 0 / 2
6,321
702
8,380
7,861
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 2
6,427
714
3,853
7,988
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
3
3.5
W
Freya
 
Freya
2
4
2
0.75
W
Hou Yi
BigChugus
Hou Yi
1
0
3
2.5
L
1
2
0
0.5
L
4
5
0
0.8
W
Sun Wukong
FreshDavid23
Sun Wukong
3
0
2
4
L
Sobek
PrimeZion
Sobek
0
1
1
0.5
W
5
1
2
6
L
Erlang Shen
Un Tejon
Erlang Shen
1
3
0
0.33
L
Awilix
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
24,620
37,917
Taken
35,890
19,839
Mitigated
17,572
10,640
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,897
417
2,498
3,658
5,437
2,851
0
1,188
4,249
18,452
0
W
Freya
 
Freya
3,185
1,130
0
2,773
8,097
2,592
299
6,155
1,942
26,441
0
W
Hou Yi
BigChugus
Hou Yi
6,305
3,800
0
2,677
6,507
1,879
0
929
5,578
0
36,927
L
5,804
3,945
0
1,549
5,438
1,844
0
306
5,132
0
39,669
L
7,984
1,057
410
1,595
8,299
2,761
0
2,862
5,089
38,046
0
W
Sun Wukong
FreshDavid23
Sun Wukong
8,380
2,360
0
801
7,861
7,362
0
912
6,949
1,258
45,590
L
Sobek
PrimeZion
Sobek
1,842
114
699
2,768
8,560
4,536
0
1,821
6,651
12,657
0
W
3,853
1,378
0
1,375
7,988
2,888
0
642
7,346
0
57,528
L
Erlang Shen
Un Tejon
Erlang Shen
3,252
1,836
0
3,159
10,020
8,732
0
619
9,401
0
29,899
L
Awilix
1,472
749
0
460
5,600
1,966
0
563
4,995
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
29,047
257
Minions Killed
298
0
Camps Cleared
0
857,279
Distance Traveled
964,378
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,556
617
31
3
0
191,377
2
W
Freya
5,493
610
49
5
0
168,579
0
W
Hou Yi
5,250
583
63
7
0
183,192
0
L
Anhur
5,216
580
74
8
0
151,701
0
L
Ix Chel
5,904
656
62
7
0
173,832
0
W
Sun Wukong
6,321
702
69
8
0
192,771
1
L
Sobek
4,533
504
13
1
0
186,784
4
W
Nemesis
6,427
714
86
10
0
228,459
0
L
Erlang Shen
5,505
612
51
6
0
184,514
0
L
Awilix
4,876
542
57
6
0
160,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role