Player Matchup

Anubis
Anubis
DioBurritoo
Anubis
Level 80
God Stats
56W - 52L
1,522 SR
Queue Stats
150W - 153L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Johnny_yorkkml14
Kukulkan
Level 96
God Stats
26W - 25L
1,378 SR
Queue Stats
124W - 121L
1,394 Elo+
Solo
Amaterasu
Amaterasu
MooMooKitt1e
Amaterasu
Level 54
God Stats
4W - 5L
1,552 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Sol
Sol
Underagedgame832
Sol
Level 85
God Stats
1W - 2L
1,178 SR
Queue Stats
41W - 50L
1,463 Elo+
Solo
Yemoja
Yemoja
trexdelivery
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 102L
1,215 Elo+
Party 1
Team Averages
Level 69
1,426 SR
1,393 Elo+

VS

Team Averages
Level 101
1,409 SR
1,401 Elo+
Ishtar
Ishtar
Arnold Zonico
Ishtar
Level 156
God Stats
12W - 20L
1,280 SR
Queue Stats
83W - 95L
1,421 Elo+
Solo
King Arthur
King Arthur
CominThrough981
King Arthur
Level 97
God Stats
2W - 5L
1,480 SR
Queue Stats
24W - 45L
1,292 Elo+
Party 2
Thanatos
Thanatos
McJiggy7996
Thanatos
Level 64
God Stats
2W - 6L
1,413 SR
Queue Stats
89W - 79L
1,474 Elo+
Solo
Khepri
Khepri
Snow4532
Khepri
Level 64
God Stats
3W - 4L
1,471 SR
Queue Stats
10W - 16L
1,307 Elo+
Party 2
Janus
Janus
ThotBunny69
Janus
Level 125
God Stats
9W - 11L
1,402 SR
Queue Stats
271W - 270L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 1 / 3
9,615
566
9,626
10,363
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 6
9,573
563
7,758
9,097
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MooMooKitt1e
Amaterasu
15
7 / 0 / 2
9,360
551
10,416
19,154
16,977
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 2
9,931
584
8,314
12,304
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
13
1 / 1 / 5
8,455
497
3,174
7,592
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,680
452
4,038
6,789
2,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
CominThrough981
King Arthur
13
0 / 6 / 0
7,926
466
8,361
16,692
10,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
McJiggy7996
Thanatos
13
2 / 4 / 1
8,274
487
6,899
14,973
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Snow4532
Khepri
12
0 / 2 / 3
7,799
459
4,025
11,179
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 0
8,451
497
11,011
11,833
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
4
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
King Arthur
CominThrough981
King Arthur
0
6
0
0
W
Anubis
4
1
3
5.5
W
3
0
6
6
L
Thanatos
McJiggy7996
Thanatos
2
4
1
0.63
W
Amaterasu
MooMooKitt1e
Amaterasu
7
0
2
8
L
Khepri
Snow4532
Khepri
0
2
3
0.75
L
0
5
0
0
W
2
2
2
1.5
W
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
34,334
58,510
Taken
61,466
34,388
Mitigated
34,376
26,315
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,038
1,964
0
1,583
6,789
2,712
280
4,312
2,477
0
50,296
L
King Arthur
CominThrough981
King Arthur
8,361
541
0
439
16,692
10,949
492
3,441
13,251
0
57,915
W
Anubis
9,626
850
600
6,420
10,363
4,984
612
1,932
8,367
90,211
0
W
7,758
1,110
0
750
9,097
3,373
0
5,395
3,428
68,991
0
L
Thanatos
McJiggy7996
Thanatos
6,899
1,821
0
7,903
14,973
6,023
0
3,965
11,008
0
59,193
W
Amaterasu
MooMooKitt1e
Amaterasu
10,416
5,217
0
7,472
19,154
16,977
551
1,818
17,265
0
53,074
L
Khepri
Snow4532
Khepri
4,025
36
0
1,413
11,179
10,029
190
8,490
2,689
24,118
0
L
11,011
407
0
890
11,833
4,663
0
8,664
3,169
78,199
0
W
8,314
4,512
0
4,727
12,304
4,456
854
3,141
9,107
97,857
0
W
Yemoja
3,174
708
4,843
1,503
7,592
4,598
480
2,213
5,307
16,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
40,130
503
Minions Killed
402
0
Camps Cleared
0
1,702,166
Distance Traveled
1,719,799
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,680
452
76
4
0
317,735
2
L
King Arthur
7,926
466
75
4
0
326,283
0
W
Anubis
9,615
566
129
8
0
337,146
0
W
Kukulkan
9,573
563
131
8
0
355,316
0
L
Thanatos
8,274
487
89
5
0
366,990
5
W
Amaterasu
9,360
551
82
5
0
399,793
0
L
Khepri
7,799
459
24
1
0
365,006
1
L
Janus
8,451
497
138
8
0
343,785
0
W
Sol
9,931
584
148
9
0
317,824
0
W
Yemoja
8,455
497
13
1
0
292,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role