Player Matchup

Bellona
Bellona
Alpha_Hunter23
Bellona
Level 58
God Stats
2W - 2L
1,824 SR
Queue Stats
10W - 15L
1,314 Elo+
Party 2
Neith
Neith
MR-CARTER-317
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,470 Elo+
Solo
Achilles
Achilles
RAS542006
Achilles
Level 59
God Stats
0W - 1L
1,461 SR
Queue Stats
13W - 17L
1,334 Elo+
Party 2
Set
Set
alpha_money_mill
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 2
Zhong Kui
Zhong Kui
fabmprz
Zhong Kui
Level 69
God Stats
9W - 9L
1,632 SR
Queue Stats
158W - 140L
1,479 Elo+
Solo
Team Averages
Level 67
1,583 SR
1,382 Elo+

VS

Team Averages
Level 84
1,649 SR
1,538 Elo+
Chaac
Chaac
BlackBanana85
Chaac
Level 88
God Stats
13W - 3L
1,632 SR
Queue Stats
21W - 8L
1,667 Elo+
Party 1
Anubis
Anubis
DeadmasterXX377
Anubis
Level 66
God Stats
9W - 7L
1,662 SR
Queue Stats
79W - 81L
1,439 Elo+
Solo
Scylla
Scylla
FireCharge34
Scylla
Level 81
God Stats
21W - 7L
1,495 SR
Queue Stats
21W - 8L
1,667 Elo+
Party 1
Mulan
Mulan
Kileblacksocks
Mulan
Level 80
God Stats
3W - 2L
1,695 SR
Queue Stats
387W - 403L
1,405 Elo+
Solo
Hachiman
Hachiman
PapaCheddar
Hachiman
Level 104
God Stats
14W - 4L
1,758 SR
Queue Stats
51W - 45L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,183
370
3,342
9,215
8,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 0 / 0
6,628
473
2,489
4,264
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
RAS542006
Achilles
10
2 / 5 / 2
6,095
435
5,686
13,174
13,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
2 / 7 / 1
6,300
450
5,352
13,044
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
fabmprz
Zhong Kui
14
4 / 0 / 3
8,572
612
9,411
5,519
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
6,951
497
6,470
10,768
6,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
7,054
504
3,671
6,236
4,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
10
5 / 3 / 1
6,593
471
5,393
7,933
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 3 / 6
7,053
504
3,764
9,469
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
PapaCheddar
Hachiman
13
0 / 1 / 2
7,214
515
7,468
9,242
4,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
14
14
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
3
7
1.5
W
4
0
1
4.5
W
Scylla
5
3
1
1.83
W
4
3
6
2.33
L
1
0
0
1
W
Hachiman
PapaCheddar
Hachiman
0
1
2
1
L
Achilles
RAS542006
Achilles
2
5
2
0.6
L
2
7
1
0.36
L
Zhong Kui
fabmprz
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
26,766
45,216
Taken
43,648
33,168
Mitigated
22,213
7,175
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
1,443
0
731
9,215
8,872
0
1,153
8,062
0
13,689
W
6,470
1,947
301
5,362
10,768
6,972
200
2,718
8,050
0
38,875
W
3,671
146
0
1,811
6,236
4,301
56
1,849
4,387
50,094
0
W
Scylla
5,393
704
200
2,292
7,933
1,916
553
934
6,999
26,953
0
W
3,764
844
246
1,917
9,469
5,011
232
3,437
6,032
0
34,061
L
2,489
839
0
1,681
4,264
1,685
0
34
4,230
0
52,356
W
Hachiman
PapaCheddar
Hachiman
7,468
5,098
0
4,968
9,242
4,013
237
473
8,769
0
57,936
L
Achilles
RAS542006
Achilles
5,686
2,495
0
1,125
13,174
13,506
0
4,264
8,910
0
21,328
L
5,352
2,786
0
265
13,044
4,941
0
3,094
9,950
0
41,617
L
Zhong Kui
fabmprz
Zhong Kui
9,411
570
0
3,373
5,519
4,164
0
519
5,000
70,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
34,865
314
Minions Killed
325
0
Camps Cleared
0
1,171,666
Distance Traveled
1,337,351
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,183
370
19
1
0
188,541
0
W
Chaac
6,951
497
58
4
0
272,601
0
W
Anubis
7,054
504
71
5
0
268,137
1
W
Scylla
6,593
471
46
3
0
256,575
0
W
Mulan
7,053
504
52
4
0
294,212
2
L
Neith
6,628
473
92
7
0
213,847
2
W
Hachiman
7,214
515
98
7
0
245,826
1
L
Achilles
6,095
435
20
1
0
241,654
1
L
Set
6,300
450
53
4
0
263,955
0
L
Zhong Kui
8,572
612
130
9
0
263,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role