Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GLENWOODBckHanD
Cernunnos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 336L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hmmlov
Kumbhakarna
Level 81
God Stats
5W - 9L
1,424 SR
Queue Stats
222W - 233L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
captenmrbossman
Cu Chulainn
Level 119
God Stats
0W - 3L
1,531 SR
Queue Stats
254W - 266L
1,459 Elo+
Party 1
Ishtar
Ishtar
jamaican_genesis
Ishtar
Level 28
God Stats
7W - 8L
1,555 SR
Queue Stats
120W - 129L
1,447 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,464 Elo+

VS

Team Averages
Level 122
1,635 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
D3AIRKING
Kumbhakarna
Level 106
God Stats
199W - 176L
1,561 SR
Queue Stats
474W - 471L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Dentist76ale
Gilgamesh
Level 141
God Stats
1W - 0L
1,550 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 2
Artemis
Artemis
Kurisfer
Artemis
Level 121
God Stats
6W - 1L
2,022 SR
Queue Stats
87W - 81L
1,519 Elo+
Party 2
Ra
Ra
edjav14
Ra
Level 133
God Stats
1W - 0L
1,595 SR
Queue Stats
7W - 8L
1,329 Elo+
Party 2
Ix Chel
Ix Chel
yaoust
Ix Chel
Level 108
God Stats
4W - 4L
1,444 SR
Queue Stats
68W - 81L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 0 / 1
9,974
997
7,022
1,719
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GLENWOODBckHanD
Cernunnos
15
0 / 9 / 3
9,550
955
13,613
18,913
8,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Hmmlov
Kumbhakarna
15
0 / 5 / 1
9,327
933
5,104
21,143
19,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
captenmrbossman
Cu Chulainn
14
2 / 0 / 1
9,700
970
14,795
19,464
22,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 1
9,575
958
11,795
19,925
12,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

133

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D3AIRKING
Kumbhakarna
17
3 / 0 / 17
10,639
1,064
6,320
14,755
16,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Dentist76ale
Gilgamesh
16
6 / 4 / 9
10,791
1,079
17,019
18,926
18,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Kurisfer
Artemis
17
7 / 0 / 12
10,970
1,097
15,843
7,066
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 16
10,964
1,096
20,467
10,986
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
yaoust
Ix Chel
17
3 / 0 / 17
10,728
1,073
15,993
8,930
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
4
Kills
22
22
Deaths
4
7
Assists
71
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
0
1
2.5
W
Kumbhakarna
D3AIRKING
Kumbhakarna
3
0
17
11.5
W
Gilgamesh
Dentist76ale
Gilgamesh
6
4
9
2.63
L
Cernunnos
GLENWOODBckHanD
Cernunnos
0
9
3
0.17
L
Kumbhakarna
Hmmlov
Kumbhakarna
0
5
1
0.1
W
Artemis
Kurisfer
Artemis
7
0
12
13
L
Cu Chulainn
captenmrbossman
Cu Chulainn
2
0
1
2.5
W
3
0
16
11
L
0
8
1
0.06
W
Ix Chel
yaoust
Ix Chel
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,329
Damage
75,642
81,164
Taken
60,663
64,775
Mitigated
48,978
4,130
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,022
868
0
65
1,719
708
0
231
1,338
23,808
873
W
Kumbhakarna
D3AIRKING
Kumbhakarna
6,320
183
0
1,080
14,755
16,567
0
2,892
11,563
17,927
0
W
Gilgamesh
Dentist76ale
Gilgamesh
17,019
6,418
144
2,595
18,926
18,279
0
3,575
15,051
494
32,230
L
Cernunnos
GLENWOODBckHanD
Cernunnos
13,613
5,974
55
588
18,913
8,527
0
7,671
11,092
0
23,457
L
Kumbhakarna
Hmmlov
Kumbhakarna
5,104
1,455
0
1,300
21,143
19,991
0
11,507
9,516
15,138
2,101
W
Artemis
Kurisfer
Artemis
15,843
10,122
0
2,674
7,066
3,762
0
1,215
5,851
0
33,071
L
Cu Chulainn
captenmrbossman
Cu Chulainn
14,795
2,700
0
2,023
19,464
22,739
0
11,003
8,107
0
27,662
W
20,467
1,637
4,171
5,873
10,986
6,041
0
4,136
6,850
41,459
0
L
11,795
8,389
8
91
19,925
12,810
0
12,663
7,262
0
32,725
W
Ix Chel
yaoust
Ix Chel
15,993
1,785
1,790
1,924
8,930
4,329
0
1,526
7,254
27,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
54,092
180
Minions Killed
237
6
Camps Cleared
5
864,825
Distance Traveled
1,010,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,974
997
58
6
2
191,677
0
W
Kumbhakarna
10,639
1,064
25
3
0
195,693
0
W
Gilgamesh
10,791
1,079
29
3
1
191,012
0
L
Cernunnos
9,550
955
34
3
0
122,495
0
L
Kumbhakarna
9,327
933
19
2
3
180,896
0
W
Artemis
10,970
1,097
73
7
0
198,788
0
L
Cu Chulainn
9,700
970
23
2
0
221,617
0
W
Ra
10,964
1,096
63
6
1
215,077
0
L
Ishtar
9,575
958
46
5
1
148,140
0
W
Ix Chel
10,728
1,073
47
5
3
210,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role