Player Matchup

Mercury
Mercury
 
Mercury
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BFI Grizzly
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,599 Elo+
Solo
Vamana
Vamana
Dukî
Vamana
Level 156
God Stats
10W - 7L
1,596 SR
Queue Stats
358W - 338L
1,546 Elo+
Party 2
Raijin
Raijin
iStarNeo
Raijin
Level 190
God Stats
4W - 0L
1,746 SR
Queue Stats
334W - 270L
1,651 Elo+
Party 2
Team Averages
Level 164
1,568 SR
1,559 Elo+

VS

Team Averages
Level 137
1,648 SR
1,582 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
OnetimeComb839
Ravana
Level 157
God Stats
5W - 2L
1,814 SR
Queue Stats
354W - 339L
1,554 Elo+
Solo
He Bo
He Bo
PineapplePatrol
He Bo
Level 129
God Stats
10W - 3L
1,829 SR
Queue Stats
499W - 455L
1,616 Elo+
Party 1
Neith
Neith
SunMalco
Neith
Level 146
God Stats
8W - 9L
1,595 SR
Queue Stats
578W - 511L
1,654 Elo+
Solo
Chang'e
Chang'e
lukepob21
Chang'e
Level 106
God Stats
16W - 18L
1,503 SR
Queue Stats
452W - 409L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 2 / 2
6,438
644
4,348
8,922
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 3
5,365
537
2,111
8,566
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 2 / 1
5,606
561
2,830
5,395
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Dukî
Vamana
11
4 / 1 / 1
6,394
639
6,121
10,748
5,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
iStarNeo
Raijin
11
6 / 2 / 4
6,510
651
8,152
6,335
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 3 / 0
4,840
484
2,364
9,045
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 0
5,030
503
6,322
8,345
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 4 / 0
6,102
610
6,284
8,235
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SunMalco
Neith
10
1 / 1 / 3
5,962
596
6,125
4,945
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
lukepob21
Chang'e
10
1 / 4 / 1
5,504
550
4,086
7,402
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
7
7
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
2
2.5
W
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
L
Horus
 
Horus
1
3
0
0.33
W
Medusa
1
2
1
0.75
W
Vamana
Dukî
Vamana
4
1
1
4.5
L
0
4
0
0
L
4
4
0
1
L
Neith
SunMalco
Neith
1
1
3
2.5
W
Raijin
iStarNeo
Raijin
6
2
4
4
L
Chang'e
lukepob21
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
25,181
39,966
Taken
37,972
18,938
Mitigated
17,687
10,038
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,348
2,508
0
1,185
8,922
3,263
0
2,986
5,900
0
46,619
W
Kumbhakarna
 
Kumbhakarna
2,111
417
0
2,239
8,566
5,886
0
1,845
6,683
10,067
0
L
Horus
 
Horus
2,364
1,048
840
2,294
9,045
6,079
0
1,929
7,024
0
12,017
W
Medusa
2,830
1,384
0
1,506
5,395
1,875
0
687
4,708
0
40,102
W
Vamana
Dukî
Vamana
6,121
3,114
0
4,081
10,748
5,522
0
1,392
8,555
0
40,899
L
6,322
2,258
0
3,168
8,345
4,597
0
494
7,819
0
33,995
L
6,284
469
0
2,133
8,235
2,584
0
1,606
6,461
41,584
0
L
Neith
SunMalco
Neith
6,125
1,678
0
1,060
4,945
2,063
0
516
4,401
0
48,754
W
Raijin
iStarNeo
Raijin
8,152
1,303
0
1,027
6,335
2,392
24
3,408
2,913
41,440
0
L
Chang'e
lukepob21
Chang'e
4,086
528
160
998
7,402
2,364
0
5,034
2,004
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
27,438
284
Minions Killed
270
0
Camps Cleared
0
1,044,035
Distance Traveled
1,001,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,438
644
74
7
0
244,641
1
W
Kumbhakarna
5,365
537
12
1
0
198,711
0
L
Horus
4,840
484
11
1
0
192,445
2
W
Medusa
5,606
561
62
6
0
189,149
1
W
Vamana
6,394
639
67
7
0
230,172
2
L
Ravana
5,030
503
56
6
0
191,871
0
L
He Bo
6,102
610
66
7
0
228,849
2
L
Neith
5,962
596
81
8
0
189,808
0
W
Raijin
6,510
651
69
7
0
181,362
1
L
Chang'e
5,504
550
56
6
0
199,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role