Player Matchup

Vamana
Vamana
GoldenFob1
Vamana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 2
Thanatos
Thanatos
InNOutKid
Thanatos
Level 88
God Stats
0W - 1L
1,289 SR
Queue Stats
69W - 42L
1,606 Elo+
Party 1
Nemesis
Nemesis
MysteriousJ99
Nemesis
Level 149
God Stats
0W - 3L
1,222 SR
Queue Stats
71W - 68L
1,521 Elo+
Party 2
Odin
Odin
SgtAdams23
Odin
Level 93
God Stats
1W - 1L
2,018 SR
Queue Stats
67W - 42L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
crowdcontrol2
Erlang Shen
Level 124
God Stats
4W - 12L
1,278 SR
Queue Stats
803W - 790L
1,522 Elo+
Solo
Team Averages
Level 121
1,462 SR
1,561 Elo+

VS

Team Averages
Level 150
1,573 SR
1,529 Elo+
Ymir
Ymir
Daraala
Ymir
Level 149
God Stats
1W - 1L
1,227 SR
Queue Stats
86W - 87L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Mukumid420
Jormungandr
Level 146
God Stats
2W - 0L
1,712 SR
Queue Stats
90W - 88L
1,520 Elo+
Party 3
Nox
Nox
MuteNewf
Nox
Level 152
God Stats
5W - 2L
1,608 SR
Queue Stats
64W - 63L
1,539 Elo+
Party 3
Janus
Janus
OGSurg
Janus
Level 157
God Stats
5W - 3L
1,819 SR
Queue Stats
255W - 277L
1,535 Elo+
Solo
Ravana
Ravana
THATKINGsGOD
Ravana
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
422W - 452L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GoldenFob1
Vamana
14
1 / 3 / 5
7,172
717
5,398
10,290
12,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
InNOutKid
Thanatos
14
5 / 4 / 3
7,426
743
10,090
10,046
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
13
1 / 5 / 5
7,055
706
4,879
9,823
9,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
6,406
641
4,722
9,028
8,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
crowdcontrol2
Erlang Shen
12
0 / 4 / 6
6,639
664
4,690
11,123
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daraala
Ymir
13
4 / 4 / 9
8,274
827
5,222
11,355
16,035
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Mukumid420
Jormungandr
15
3 / 2 / 14
8,424
842
8,504
9,214
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 12
8,543
854
6,404
6,324
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
OGSurg
Janus
15
6 / 1 / 9
8,664
866
11,515
7,714
4,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
14
3 / 1 / 12
8,099
810
9,926
8,532
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
8
Kills
20
20
Deaths
9
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
Daraala
Ymir
4
4
9
2.13
L
Vamana
GoldenFob1
Vamana
1
3
5
1.17
L
Thanatos
InNOutKid
Thanatos
5
4
3
1.63
W
Jormungandr
Mukumid420
Jormungandr
3
2
14
5
W
4
1
12
10
L
Nemesis
1
5
5
0.7
W
Janus
OGSurg
Janus
6
1
9
10.5
L
1
4
3
0.63
W
Ravana
3
1
12
9
L
Erlang Shen
crowdcontrol2
Erlang Shen
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
41,571
50,310
Taken
43,139
46,921
Mitigated
43,766
12,439
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Daraala
Ymir
5,222
329
370
2,012
11,355
16,035
0
0
10,918
9,474
0
L
Vamana
GoldenFob1
Vamana
5,398
1,713
542
1,803
10,290
12,565
35
6,751
3,071
0
13,606
L
Thanatos
InNOutKid
Thanatos
10,090
2,057
275
4,052
10,046
4,713
0
6,664
3,087
0
13,128
W
Jormungandr
Mukumid420
Jormungandr
8,504
1,391
364
1,157
9,214
11,206
297
0
9,010
19,972
146
W
6,404
630
1,037
2,069
6,324
3,421
39
0
6,189
16,535
0
L
Nemesis
4,879
1,050
446
909
9,823
9,805
0
5,310
4,150
0
13,944
W
Janus
OGSurg
Janus
11,515
748
292
1,092
7,714
4,070
572
0
7,543
23,432
0
L
4,722
862
233
1,239
9,028
8,999
0
5,841
2,715
0
7,346
W
Ravana
9,926
2,293
1,030
1,411
8,532
9,034
0
0
8,099
0
13,013
L
Erlang Shen
crowdcontrol2
Erlang Shen
4,690
1,241
421
2,519
11,123
10,839
278
6,103
4,812
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
42,004
73
Minions Killed
100
0
Camps Cleared
0
871,139
Distance Traveled
927,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,274
827
3
0
0
159,251
0
L
Vamana
7,172
717
18
2
0
166,437
0
L
Thanatos
7,426
743
7
1
0
198,390
0
W
Jormungandr
8,424
842
21
2
0
194,305
0
W
Nox
8,543
854
28
3
0
188,455
0
L
Nemesis
7,055
706
25
3
0
155,316
0
W
Janus
8,664
866
35
4
0
189,558
0
L
Odin
6,406
641
6
1
0
174,368
0
W
Ravana
8,099
810
13
1
0
195,917
0
L
Erlang Shen
6,639
664
17
2
0
176,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role