Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jrusty
Ah Muzen Cab
Level 52
God Stats
0W - 2L
1,435 SR
Queue Stats
14W - 13L
1,559 Elo+
Party 2
Merlin
Merlin
Skedd
Merlin
Level 88
God Stats
1W - 1L
1,475 SR
Queue Stats
10W - 12L
1,514 Elo+
Party 2
Artio
Artio
Sockmunkay
Artio
Level 57
God Stats
0W - 1L
1,202 SR
Queue Stats
9W - 13L
1,492 Elo+
Party 2
Team Averages
Level 66
1,371 SR
1,521 Elo+

VS

Team Averages
Level 63
1,579 SR
1,525 Elo+
Olorun
Olorun
Craw387
Olorun
Level 61
God Stats
3W - 2L
1,635 SR
Queue Stats
396W - 423L
1,476 Elo+
Solo
Mulan
Mulan
Crystics
Mulan
Level 65
God Stats
1W - 0L
1,637 SR
Queue Stats
34W - 30L
1,510 Elo+
Party 1
Thor
Thor
HighBeast
Thor
Level 63
God Stats
6W - 3L
1,467 SR
Queue Stats
103W - 90L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jrusty
Ah Muzen Cab
14
2 / 4 / 9
10,919
780
22,560
13,744
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Skedd
Merlin
15
11 / 5 / 0
12,036
860
11,571
13,470
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
1 / 9 / 9
10,134
724
6,021
21,695
26,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Craw387
Olorun
15
6 / 4 / 9
12,514
894
13,461
15,490
6,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Crystics
Mulan
15
2 / 4 / 15
11,407
815
14,209
19,369
20,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
10 / 8 / 5
13,347
953
16,067
17,030
7,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
18
18
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
Craw387
Olorun
6
4
9
2.63
W
Mulan
Crystics
Mulan
2
4
15
2.38
W
Thor
10
8
5
1.56
L
Ah Muzen Cab
Jrusty
Ah Muzen Cab
2
4
9
1.63
L
Merlin
Skedd
Merlin
11
5
0
2.2
L
Artio
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
43,737
48,909
Taken
51,889
38,855
Mitigated
34,529
8,900
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Craw387
Olorun
13,461
7,271
1,073
3,759
15,490
6,810
1,496
5,260
10,230
45,551
0
W
Mulan
Crystics
Mulan
14,209
2,675
0
3,191
19,369
20,641
389
7,730
11,639
0
35,265
W
Thor
16,067
4,560
0
2,081
17,030
7,078
1,337
5,437
11,593
0
51,414
L
Ah Muzen Cab
Jrusty
Ah Muzen Cab
22,560
10,494
0
2,338
13,744
6,233
0
2,127
11,617
0
55,693
L
Merlin
Skedd
Merlin
11,571
1,533
0
3,468
13,470
6,159
97
3,157
10,313
56,255
0
L
Artio
6,021
1,267
746
2,348
21,695
26,463
0
8,513
13,182
11,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
37,268
146
Minions Killed
164
0
Camps Cleared
0
686,191
Distance Traveled
714,378
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,514
894
73
5
0
238,040
0
W
Mulan
11,407
815
31
2
0
248,618
0
W
Thor
13,347
953
60
4
0
227,720
1
L
Ah Muzen Cab
10,919
780
63
5
0
233,215
0
L
Merlin
12,036
860
75
5
0
225,375
0
L
Artio
10,134
724
8
1
0
227,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role