Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Go Sestra
Ao Kuang
Level 128
God Stats
5W - 10L
1,390 SR
Queue Stats
106W - 131L
1,418 Elo+
Solo
Achilles
Achilles
IIRedCapoII
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 85L
1,402 Elo+
Party 1
Sobek
Sobek
xXCROOSHXx
Sobek
Level 132
God Stats
4W - 2L
1,866 SR
Queue Stats
283W - 252L
1,515 Elo+
Party 1
Agni
Agni
zZPerritZz
Agni
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 61L
1,482 Elo+
Party 1
Team Averages
Level 131
1,551 SR
1,463 Elo+

VS

Team Averages
Level 123
1,402 SR
1,444 Elo+
Sobek
Sobek
GaijinHoloCh
Sobek
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 9L
1,334 Elo+
Solo
Anhur
Anhur
Kush_Guruu
Anhur
Level 107
God Stats
0W - 1L
1,188 SR
Queue Stats
38W - 35L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
LLACU
Baron Samedi
Level 114
God Stats
8W - 3L
1,545 SR
Queue Stats
117W - 106L
1,410 Elo+
Solo
Nu Wa
Nu Wa
StronkIand
Nu Wa
Level 143
God Stats
15W - 20L
1,476 SR
Queue Stats
231W - 224L
1,512 Elo+
Solo
Nemesis
Nemesis
SyxZ Capitao
Nemesis
Level 124
God Stats
2W - 3L
1,543 SR
Queue Stats
242W - 257L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 4
7,016
540
6,802
7,763
2,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Go Sestra
Ao Kuang
8
1 / 3 / 0
5,647
434
3,367
7,235
4,101
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
IIRedCapoII
Achilles
14
9 / 1 / 1
8,682
668
8,387
14,521
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
10
1 / 1 / 3
6,672
513
5,300
12,719
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
7,354
566
5,122
6,786
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,759
443
3,465
11,210
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
9
1 / 4 / 0
5,566
428
5,138
9,707
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LLACU
Baron Samedi
14
4 / 1 / 0
8,228
633
9,199
8,207
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
12
2 / 5 / 2
7,294
561
7,988
9,192
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SyxZ Capitao
Nemesis
4
0 / 2 / 0
4,373
336
518
3,575
883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
7
7
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
L
0
2
1
0.25
W
Ao Kuang
Go Sestra
Ao Kuang
1
3
0
0.33
W
Achilles
IIRedCapoII
Achilles
9
1
1
9.5
L
Anhur
1
4
0
0.25
L
Baron Samedi
LLACU
Baron Samedi
4
1
0
4
L
Nu Wa
2
5
2
0.6
L
Nemesis
SyxZ Capitao
Nemesis
0
2
0
0
W
Sobek
1
1
3
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
26,308
49,024
Taken
41,891
25,693
Mitigated
20,945
17,255
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,802
5,847
0
2,157
7,763
2,739
783
2,483
5,280
0
64,987
L
3,465
541
0
3,099
11,210
9,001
0
1,601
9,609
16,234
0
W
Ao Kuang
Go Sestra
Ao Kuang
3,367
1,167
0
1,857
7,235
4,101
0
3,679
3,037
20,528
0
W
Achilles
IIRedCapoII
Achilles
8,387
1,540
0
5,478
14,521
8,080
0
4,714
9,512
0
57,352
L
Anhur
5,138
1,795
0
1,659
9,707
3,058
0
2,495
7,212
0
38,403
L
Baron Samedi
LLACU
Baron Samedi
9,199
1,305
39
4,033
8,207
4,660
74
4,631
3,576
60,167
0
L
Nu Wa
7,988
1,493
0
1,363
9,192
3,343
95
4,493
4,699
54,749
0
L
Nemesis
SyxZ Capitao
Nemesis
518
315
0
860
3,575
883
0
569
3,006
0
9,957
W
Sobek
5,300
728
1,243
4,521
12,719
8,823
0
4,567
7,726
24,471
0
W
5,122
571
0
1,999
6,786
1,950
174
3,969
2,817
54,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
31,220
364
Minions Killed
274
0
Camps Cleared
0
1,198,813
Distance Traveled
1,013,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,016
540
106
8
0
216,453
1
L
Sobek
5,759
443
25
2
0
269,057
0
W
Ao Kuang
5,647
434
40
3
0
156,703
0
W
Achilles
8,682
668
87
7
0
293,803
0
L
Anhur
5,566
428
49
4
0
234,870
0
L
Baron Samedi
8,228
633
94
7
0
199,997
1
L
Nu Wa
7,294
561
89
7
0
225,679
0
L
Nemesis
4,373
336
17
1
0
83,934
0
W
Sobek
6,672
513
35
3
0
267,342
0
W
Agni
7,354
566
96
7
0
264,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role