Player Matchup

Izanami
Izanami
baunti_20
Izanami
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
1,265 Elo+
Party 2
Achilles
Achilles
gianfranco_987
Achilles
Level 108
God Stats
0W - 1L
1,118 SR
Queue Stats
6W - 8L
1,399 Elo+
Solo
Sol
Sol
romiyared
Sol
Level 17
God Stats
2W - 7L
1,351 SR
Queue Stats
2W - 9L
1,265 Elo+
Party 2
Team Averages
Level 70
1,323 SR
1,310 Elo+

VS

Team Averages
Level 111
1,512 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Eat_The_Rich_23
Sol
Level 47
God Stats
99W - 86L
1,485 SR
Queue Stats
222W - 226L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Eternal_Grinaldi
Gilgamesh
Level 157
God Stats
2W - 1L
1,551 SR
Queue Stats
467W - 359L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
baunti_20
Izanami
9
0 / 2 / 0
6,828
621
3,474
9,459
3,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
2 / 3 / 0
7,818
711
6,984
11,268
12,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
7,399
673
3,463
7,320
2,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 4
8,583
780
9,308
7,316
2,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
8,822
802
7,782
6,327
2,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
11
1 / 1 / 6
8,258
751
6,583
10,134
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
8
8
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
W
4
0
4
6
W
Gilgamesh
1
1
6
4
L
Izanami
baunti_20
Izanami
0
2
0
0
L
Achilles
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
23,673
28,047
Taken
23,777
18,972
Mitigated
12,560
2,563
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,308
1,350
0
3,916
7,316
2,749
37
1,181
6,135
0
31,227
W
7,782
2,710
0
3,902
6,327
2,240
1,275
901
5,426
37,477
0
W
Gilgamesh
6,583
2,842
235
2,317
10,134
7,571
299
1,865
8,269
0
24,994
L
Izanami
baunti_20
Izanami
3,474
2,403
0
0
9,459
3,600
0
2,699
6,760
0
21,239
L
Achilles
6,984
594
0
1,205
11,268
12,766
0
3,219
8,049
0
14,201
L
3,463
523
0
1,358
7,320
2,606
0
2,464
4,856
35,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
25,663
94
Minions Killed
118
0
Camps Cleared
0
539,280
Distance Traveled
620,986
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,583
780
36
3
0
212,367
0
W
Sol
8,822
802
59
5
0
202,576
5
W
Gilgamesh
8,258
751
23
2
0
206,043
2
L
Izanami
6,828
621
31
3
0
171,998
0
L
Achilles
7,818
711
9
1
0
191,289
0
L
Sol
7,399
673
54
5
0
175,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role