Player Matchup

Bakasura
Bakasura
Das BoseReich
Bakasura
Level 65
God Stats
4W - 2L
1,427 SR
Queue Stats
69W - 62L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
ZapG_Bavaria_
Sylvanus
Level 69
God Stats
6W - 4L
1,451 SR
Queue Stats
6W - 7L
1,271 Elo+
Solo
Janus
Janus
mung monster 2
Janus
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 106L
1,370 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,315 Elo+

VS

Team Averages
Level 62
1,517 SR
1,412 Elo+
Cupid
Cupid
 
Cupid
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnePandaParty
Tsukuyomi
Level 63
God Stats
22W - 10L
1,584 SR
Queue Stats
107W - 111L
1,393 Elo+
Solo
Kukulkan
Kukulkan
twozerosics
Kukulkan
Level 64
God Stats
105W - 113L
1,466 SR
Queue Stats
237W - 314L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Das BoseReich
Bakasura
11
4 / 0 / 2
8,577
858
7,438
7,110
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
ZapG_Bavaria_
Sylvanus
10
1 / 2 / 1
7,504
750
3,126
9,416
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
7,651
765
5,249
5,025
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 1 / 2
6,691
669
2,503
5,444
1,579
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
OnePandaParty
Tsukuyomi
10
3 / 4 / 1
7,683
768
10,449
10,385
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
twozerosics
Kukulkan
10
1 / 1 / 1
6,988
699
4,179
4,580
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
2
1
W
Bakasura
Das BoseReich
Bakasura
4
0
2
5
L
Tsukuyomi
OnePandaParty
Tsukuyomi
3
4
1
0.88
W
Sylvanus
ZapG_Bavaria_
Sylvanus
1
2
1
0.75
W
1
2
0
0.5
L
Kukulkan
twozerosics
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
17,131
21,551
Taken
20,409
10,651
Mitigated
5,910
7,061
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,503
1,247
274
1,405
5,444
1,579
0
2,871
2,296
0
11,663
W
Bakasura
Das BoseReich
Bakasura
7,438
5,504
271
2,443
7,110
3,209
564
1,380
5,730
0
17,898
L
Tsukuyomi
OnePandaParty
Tsukuyomi
10,449
2,399
0
1,623
10,385
3,073
0
4,103
5,797
0
30,984
W
Sylvanus
ZapG_Bavaria_
Sylvanus
3,126
805
1,490
2,857
9,416
5,940
235
2,367
7,049
14,623
3,792
W
5,249
180
0
0
5,025
1,502
718
698
4,327
31,481
0
L
Kukulkan
twozerosics
Kukulkan
4,179
121
23
125
4,580
1,258
0
1,116
3,212
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
21,362
109
Minions Killed
90
0
Camps Cleared
0
520,081
Distance Traveled
489,475
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,691
669
14
1
0
141,511
0
W
Bakasura
8,577
858
38
4
0
200,290
0
L
Tsukuyomi
7,683
768
34
3
0
192,295
0
W
Sylvanus
7,504
750
22
2
0
155,925
0
W
Janus
7,651
765
49
5
0
163,866
0
L
Kukulkan
6,988
699
42
4
0
155,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role