Player Matchup

Ratatoskr
Ratatoskr
NoRightsForCP
Ratatoskr
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,549 Elo+
Party 3
Thor
Thor
PandaCastro
Thor
Level 108
God Stats
3W - 4L
1,395 SR
Queue Stats
131W - 107L
1,531 Elo+
Party 3
Aphrodite
Aphrodite
PandaLenin
Aphrodite
Level 156
God Stats
17W - 14L
1,502 SR
Queue Stats
579W - 521L
1,548 Elo+
Party 3
Neith
Neith
ReapingCause
Neith
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 48L
1,201 Elo+
Party 1
Cabrakan
Cabrakan
indiannasolo
Cabrakan
Level 124
God Stats
4W - 4L
1,520 SR
Queue Stats
370W - 356L
1,553 Elo+
Party 1
Team Averages
Level 84
1,483 SR
1,476 Elo+

VS

Team Averages
Level 60
1,500 SR
1,417 Elo+
Apollo
Apollo
DarkVacuity
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
GALLOW1234
Xing Tian
Level 77
God Stats
8W - 7L
1,262 SR
Queue Stats
52W - 78L
1,336 Elo+
Party 2
Merlin
Merlin
NICKNITRO8
Merlin
Level 32
God Stats
29W - 30L
1,641 SR
Queue Stats
198W - 261L
1,420 Elo+
Party 2
Loki
Loki
XxL1oNxX5K
Loki
Level 43
God Stats
2W - 3L
1,618 SR
Queue Stats
49W - 56L
1,426 Elo+
Solo
Awilix
Awilix
retzing
Awilix
Level 67
God Stats
15W - 20L
1,477 SR
Queue Stats
142W - 210L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NoRightsForCP
Ratatoskr
17
4 / 0 / 6
10,909
545
14,283
17,917
7,324
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 2
10,115
506
12,553
17,631
11,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
PandaLenin
Aphrodite
17
2 / 1 / 2
10,543
527
9,674
11,434
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 1 / 5
12,140
607
17,119
9,504
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
indiannasolo
Cabrakan
14
2 / 4 / 4
9,301
465
7,923
13,000
9,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 5 / 4
9,704
485
4,552
15,509
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
GALLOW1234
Xing Tian
14
0 / 3 / 6
8,758
438
3,522
17,356
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
NICKNITRO8
Merlin
15
2 / 4 / 1
9,219
461
10,279
10,890
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 4 / 2
10,443
522
5,061
21,184
14,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
retzing
Awilix
16
7 / 4 / 1
10,409
520
17,512
17,608
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
9
9
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
4
0.4
L
Xing Tian
GALLOW1234
Xing Tian
0
3
6
1
L
Merlin
NICKNITRO8
Merlin
2
4
1
0.63
W
Ratatoskr
NoRightsForCP
Ratatoskr
4
0
6
7
W
3
3
2
1.33
W
Aphrodite
PandaLenin
Aphrodite
2
1
2
3
W
9
1
5
11.5
L
0
4
2
0.25
W
Cabrakan
indiannasolo
Cabrakan
2
4
4
1
L
Awilix
retzing
Awilix
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,552
Damage
40,926
69,486
Taken
82,547
38,768
Mitigated
51,336
22,306
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,552
2,961
0
3,477
15,509
6,167
1,083
1,751
13,758
0
79,133
L
Xing Tian
GALLOW1234
Xing Tian
3,522
679
245
5,441
17,356
17,159
0
6,414
10,942
17,052
0
L
Merlin
NICKNITRO8
Merlin
10,279
534
0
716
10,890
4,724
0
4,648
6,242
80,211
0
W
Ratatoskr
NoRightsForCP
Ratatoskr
14,283
5,152
0
1,266
17,917
7,324
434
1,522
16,305
0
110,963
W
12,553
2,040
0
5,613
17,631
11,993
327
26
17,605
0
76,263
W
Aphrodite
PandaLenin
Aphrodite
9,674
567
1,939
6,995
11,434
4,855
0
5,990
4,985
98,398
0
W
17,119
7,243
0
2,777
9,504
5,397
168
1,107
8,385
0
106,561
L
5,061
1,530
0
6,252
21,184
14,921
1,148
1,264
19,920
0
83,065
W
Cabrakan
indiannasolo
Cabrakan
7,923
1,205
1,687
2,029
13,000
9,199
0
4,872
7,958
19,632
379
L
Awilix
retzing
Awilix
17,512
8,435
0
1,538
17,608
8,365
0
3,141
14,467
0
98,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
48,533
600
Minions Killed
597
0
Camps Cleared
0
1,971,475
Distance Traveled
1,952,485
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,704
485
138
7
0
396,230
0
L
Xing Tian
8,758
438
24
1
0
373,514
8
L
Merlin
9,219
461
158
8
0
339,363
2
W
Ratatoskr
10,909
545
130
7
0
488,324
1
W
Thor
10,115
506
117
6
0
371,047
8
W
Aphrodite
10,543
527
189
9
0
364,747
10
W
Neith
12,140
607
140
7
0
364,437
0
L
Loki
10,443
522
152
8
0
386,684
1
W
Cabrakan
9,301
465
24
1
0
382,920
3
L
Awilix
10,409
520
125
6
0
456,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role