Player Matchup

Bastet
Bastet
Silver IV
HKYesChef
Bastet
Silver IV
Level 158
God Stats
6W - 9L
1,571 SR
Queue Stats
30W - 43L
1,257 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Kittenccino
Danzaburou
Gold III
Level 97
God Stats
22W - 19L
1,600 SR
Queue Stats
63W - 81L
1,539 MMR
Party 2
Anubis
Anubis
Gold III
xAVxL3g3nds
Anubis
Gold III
Level 117
God Stats
7W - 7L
1,529 SR
Queue Stats
86W - 116L
1,435 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,567 SR
1,410 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,517 SR
1,466 MMR
Ares
Ares
Gold III
Dchidos
Ares
Gold III
Level 137
God Stats
13W - 17L
1,500 SR
Queue Stats
161W - 158L
1,490 MMR
Solo
Freya
Freya
Gold IV
HuggyMcStuffins
Freya
Gold IV
Level 114
God Stats
26W - 21L
1,603 SR
Queue Stats
86W - 107L
1,302 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
swagsonXD
Tsukuyomi
Gold II
Level 101
God Stats
5W - 10L
1,449 SR
Queue Stats
31W - 35L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HKYesChef
Bastet
15
2 / 7 / 4
12,772
710
13,858
15,129
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kittenccino
Danzaburou
15
4 / 10 / 1
13,823
768
8,939
20,710
8,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
1 / 8 / 5
12,546
697
11,855
16,265
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BacchusKuzenboNe ZhaAchillesHou Yi

VS

Bans
MartichorasMorgan Le FayAtlasJanusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dchidos
Ares
15
2 / 2 / 18
13,039
724
8,245
20,146
23,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
9 / 3 / 10
14,082
782
12,292
17,147
6,371
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
swagsonXD
Tsukuyomi
18
14 / 2 / 9
15,882
882
27,644
16,316
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
25
25
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
Dchidos
Ares
2
2
18
5.5
L
Bastet
HKYesChef
Bastet
2
7
4
0.57
W
9
3
10
4.67
L
Danzaburou
Kittenccino
Danzaburou
4
10
1
0.45
W
Tsukuyomi
swagsonXD
Tsukuyomi
14
2
9
9.25
L
Anubis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
48,181
52,104
Taken
53,609
23,064
Mitigated
37,029
7,761
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dchidos
Ares
8,245
88
0
3,792
20,146
23,337
342
4,461
15,308
22,043
0
L
Bastet
HKYesChef
Bastet
13,858
2,962
0
2,089
15,129
7,096
0
5,042
10,087
0
30,699
W
12,292
2,686
0
7,443
17,147
6,371
1,245
4,574
12,237
49,497
0
L
Danzaburou
Kittenccino
Danzaburou
8,939
3,456
0
1,559
20,710
8,154
0
10,466
10,244
0
45,322
W
Tsukuyomi
swagsonXD
Tsukuyomi
27,644
6,846
0
4,157
16,316
7,321
733
3,659
12,204
0
94,379
L
Anubis
11,855
212
0
4,113
16,265
7,814
0
5,289
10,976
57,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
43,003
158
Minions Killed
190
0
Camps Cleared
0
881,604
Distance Traveled
1,038,344
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,039
724
22
1
0
341,352
10
L
Bastet
12,772
710
22
1
0
327,030
3
W
Freya
14,082
782
52
3
0
333,394
0
L
Danzaburou
13,823
768
63
4
0
287,976
6
W
Tsukuyomi
15,882
882
116
6
0
363,598
0
L
Anubis
12,546
697
73
4
0
266,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role