Player Matchup

Apollo
Apollo
AthalEpsilon
Apollo
Level 121
God Stats
4W - 3L
1,482 SR
Queue Stats
21W - 22L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
J_JMitch_0rizo
Kuzenbo
Level 83
God Stats
2W - 2L
1,512 SR
Queue Stats
106W - 131L
1,413 Elo+
Solo
Nike
Nike
VictorOminus
Nike
Level 105
God Stats
7W - 2L
1,775 SR
Queue Stats
76W - 81L
1,423 Elo+
Solo
Vulcan
Vulcan
ianpenta15
Vulcan
Level 149
God Stats
9W - 7L
1,558 SR
Queue Stats
574W - 528L
1,473 Elo+
Solo
Kali
Kali
jggalvan524
Kali
Level 102
God Stats
5W - 2L
1,637 SR
Queue Stats
72W - 65L
1,473 Elo+
Solo
Team Averages
Level 112
1,593 SR
1,447 Elo+

VS

Team Averages
Level 79
1,476 SR
1,330 Elo+
Surtr
Surtr
CABL6969
Surtr
Level 34
God Stats
4W - 12L
1,168 SR
Queue Stats
31W - 58L
1,140 Elo+
Party 1
Thanatos
Thanatos
CridoDynor
Thanatos
Level 108
God Stats
13W - 14L
1,645 SR
Queue Stats
149W - 136L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EdalWinder
Kumbhakarna
Level 29
God Stats
2W - 7L
1,352 SR
Queue Stats
57W - 84L
1,196 Elo+
Party 1
Tiamat
Tiamat
VeletaKinG
Tiamat
Level 99
God Stats
22W - 23L
1,475 SR
Queue Stats
237W - 220L
1,404 Elo+
Solo
Danzaburou
Danzaburou
cashmoney_513
Danzaburou
Level 123
God Stats
2W - 1L
1,741 SR
Queue Stats
44W - 37L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
13 / 2 / 4
11,346
667
21,351
14,698
6,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 2 / 8
8,450
497
3,198
14,997
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 0 / 0
9,605
565
12,051
14,640
16,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
ianpenta15
Vulcan
16
1 / 1 / 5
9,374
551
6,141
5,699
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 3
9,120
536
4,227
15,386
5,893
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CABL6969
Surtr
13
0 / 1 / 0
7,295
429
7,185
17,831
22,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
CridoDynor
Thanatos
14
2 / 2 / 1
8,493
500
6,405
13,605
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
EdalWinder
Kumbhakarna
11
0 / 8 / 3
6,477
381
3,834
17,195
13,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
VeletaKinG
Tiamat
15
2 / 2 / 0
8,634
508
6,983
9,807
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cashmoney_513
Danzaburou
12
3 / 6 / 1
7,542
444
6,990
11,948
4,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
7
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
13
2
4
7.5
L
Surtr
CABL6969
Surtr
0
1
0
0
L
Thanatos
CridoDynor
Thanatos
2
2
1
1.25
L
Kumbhakarna
EdalWinder
Kumbhakarna
0
8
3
0.19
W
2
2
8
3
L
Tiamat
VeletaKinG
Tiamat
2
2
0
1
W
0
0
0
0
L
Danzaburou
cashmoney_513
Danzaburou
3
6
1
0.58
W
Vulcan
ianpenta15
Vulcan
1
1
5
3.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
31,397
65,420
Taken
70,386
48,102
Mitigated
51,452
16,648
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
21,351
10,827
358
6,199
14,698
6,345
3,871
3,410
11,288
0
108,125
L
Surtr
CABL6969
Surtr
7,185
3,981
0
2,486
17,831
22,258
0
182
17,649
270
46,380
L
Thanatos
CridoDynor
Thanatos
6,405
1,578
0
12,178
13,605
5,652
0
1,349
12,256
0
59,597
L
Kumbhakarna
EdalWinder
Kumbhakarna
3,834
157
207
1,168
17,195
13,950
0
2,412
14,783
25,061
0
W
3,198
1,227
0
3,126
14,997
16,630
348
2,589
12,408
16,843
0
L
Tiamat
VeletaKinG
Tiamat
6,983
1,257
0
2,722
9,807
5,360
160
4,121
5,686
75,672
0
W
12,051
2,490
0
0
14,640
16,966
0
683
13,957
1,452
83,987
L
Danzaburou
cashmoney_513
Danzaburou
6,990
2,897
0
2,106
11,948
4,232
64
1,869
10,079
0
49,068
W
Vulcan
ianpenta15
Vulcan
6,141
2,129
0
740
5,699
2,268
0
3,572
2,127
79,313
0
W
4,227
2,294
0
6,225
15,386
5,893
803
1,435
13,951
0
70,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
38,441
523
Minions Killed
400
0
Camps Cleared
0
1,583,215
Distance Traveled
1,561,331
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,346
667
148
9
0
289,467
0
L
Surtr
7,295
429
69
4
0
301,568
0
L
Thanatos
8,493
500
88
5
0
358,377
3
L
Kumbhakarna
6,477
381
28
2
0
295,223
0
W
Kuzenbo
8,450
497
26
2
0
349,285
3
L
Tiamat
8,634
508
129
8
0
312,220
0
W
Nike
9,605
565
123
7
0
262,350
1
L
Danzaburou
7,542
444
86
5
0
293,943
0
W
Vulcan
9,374
551
136
8
0
354,167
5
W
Kali
9,120
536
90
5
0
327,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role