Player Matchup

Kukulkan
Kukulkan
ChiefSweatt
Kukulkan
Level 25
God Stats
7W - 7L
1,578 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 3
Cerberus
Cerberus
Cruz_Fuel
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Kamajiii
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,526 Elo+
Party 3
Medusa
Medusa
Misho Gene
Medusa
Level 28
God Stats
8W - 7L
1,569 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
Sakura_Hanma
Danzaburou
Level 61
God Stats
1W - 3L
1,460 SR
Queue Stats
2W - 12L
1,205 Elo+
Party 4
Team Averages
Level 42
1,522 SR
1,466 Elo+

VS

Team Averages
Level 42
1,598 SR
1,393 Elo+
Horus
Horus
DarkRavenAce11
Horus
Level 12
God Stats
3W - 1L
1,690 SR
Queue Stats
40W - 37L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
GUGAGIGA
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 106L
1,285 Elo+
Party 1
The Morrigan
The Morrigan
Katarukito
The Morrigan
Level 61
God Stats
46W - 37L
1,418 SR
Queue Stats
156W - 156L
1,292 Elo+
Party 1
Charon
Charon
NumberLoot
Charon
Level 64
God Stats
4W - 4L
1,690 SR
Queue Stats
54W - 56L
1,475 Elo+
Party 2
Thor
Thor
Wolves357
Thor
Level 48
God Stats
31W - 14L
1,694 SR
Queue Stats
127W - 113L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiefSweatt
Kukulkan
15
0 / 2 / 1
9,089
909
8,833
7,912
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Cruz_Fuel
Cerberus
15
0 / 7 / 0
9,158
916
6,115
20,588
9,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Kamajiii
Sun Wukong
15
0 / 5 / 0
9,073
907
8,579
17,813
15,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Misho Gene
Medusa
15
1 / 2 / 1
9,788
979
6,650
12,110
4,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sakura_Hanma
Danzaburou
15
1 / 3 / 0
10,099
1,010
5,758
9,942
3,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

195

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,604
960
5,393
10,931
13,486
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
GUGAGIGA
Danzaburou
16
5 / 0 / 8
10,612
1,061
20,536
8,630
4,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Katarukito
The Morrigan
16
3 / 0 / 9
10,453
1,045
9,352
2,677
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
NumberLoot
Charon
16
0 / 0 / 16
10,007
1,001
10,384
8,276
9,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
16
9 / 2 / 10
11,540
1,154
18,094
11,311
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
19
19
Deaths
2
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChiefSweatt
Kukulkan
0
2
1
0.25
L
Cerberus
Cruz_Fuel
Cerberus
0
7
0
0
W
2
0
7
5.5
W
Danzaburou
GUGAGIGA
Danzaburou
5
0
8
9
L
Sun Wukong
Kamajiii
Sun Wukong
0
5
0
0
W
The Morrigan
Katarukito
The Morrigan
3
0
9
7.5
L
Medusa
Misho Gene
Medusa
1
2
1
0.75
W
Charon
NumberLoot
Charon
0
0
16
8
L
Danzaburou
Sakura_Hanma
Danzaburou
1
3
0
0.33
W
Thor
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
63,759
68,365
Taken
41,825
36,389
Mitigated
34,730
8,366
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChiefSweatt
Kukulkan
8,833
1,036
0
464
7,912
2,935
0
1,828
5,484
22,208
0
L
Cerberus
Cruz_Fuel
Cerberus
6,115
125
180
4,011
20,588
9,563
0
2,724
16,814
19,395
0
W
5,393
1,481
248
1,277
10,931
13,486
0
3,344
7,328
0
14,082
W
Danzaburou
GUGAGIGA
Danzaburou
20,536
7,530
0
835
8,630
4,278
0
3,535
4,849
0
38,832
L
Sun Wukong
Kamajiii
Sun Wukong
8,579
1,497
0
1,194
17,813
15,166
0
3,982
13,231
0
19,599
W
The Morrigan
Katarukito
The Morrigan
9,352
1,875
0
0
2,677
1,083
0
845
1,740
16,463
2,075
L
Medusa
Misho Gene
Medusa
6,650
2,351
0
753
12,110
4,736
0
4,025
7,185
0
28,112
W
Charon
NumberLoot
Charon
10,384
1,335
0
0
8,276
9,911
0
3,897
4,199
17,426
1,032
L
Danzaburou
Sakura_Hanma
Danzaburou
5,758
2,480
0
1,764
9,942
3,989
0
4,255
5,387
0
27,260
W
Thor
18,094
3,594
0
0
11,311
5,972
0
4,183
6,716
0
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
52,216
228
Minions Killed
222
5
Camps Cleared
4
911,162
Distance Traveled
948,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,089
909
39
4
0
181,986
0
L
Cerberus
9,158
916
48
5
0
182,902
0
W
Horus
9,604
960
17
2
1
198,793
0
W
Danzaburou
10,612
1,061
59
6
1
176,636
0
L
Sun Wukong
9,073
907
29
3
2
178,406
0
W
The Morrigan
10,453
1,045
54
5
1
188,157
0
L
Medusa
9,788
979
60
6
3
201,164
0
W
Charon
10,007
1,001
31
3
1
194,071
0
L
Danzaburou
10,099
1,010
52
5
0
166,704
0
W
Thor
11,540
1,154
61
6
0
191,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role