Player Matchup

Nox
Nox
Chompi84x
Nox
Level 61
God Stats
0W - 3L
1,254 SR
Queue Stats
106W - 112L
1,394 Elo+
Solo
Ganesha
Ganesha
Gaguster
Ganesha
Level 108
God Stats
0W - 1L
1,707 SR
Queue Stats
11W - 14L
1,329 Elo+
Party 2
Rama
Rama
Hurryforcurry619
Rama
Level 65
God Stats
2W - 1L
1,568 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 2
Shiva
Shiva
SaamanSniper
Shiva
Level 28
God Stats
0W - 5L
1,473 SR
Queue Stats
8W - 11L
1,244 Elo+
Party 2
Lancelot
Lancelot
SarkastikJim
Lancelot
Level 65
God Stats
14W - 11L
1,517 SR
Queue Stats
165W - 177L
1,399 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,337 Elo+

VS

Team Averages
Level 79
1,518 SR
1,409 Elo+
Chernobog
Chernobog
Avaister
Chernobog
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 410L
1,394 Elo+
Party 1
Scylla
Scylla
ChildOfPandora
Scylla
Level 69
God Stats
4W - 4L
1,480 SR
Queue Stats
185W - 301L
1,363 Elo+
Party 1
Ares
Ares
LouJuarez
Ares
Level 73
God Stats
3W - 3L
1,577 SR
Queue Stats
195W - 170L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oni-Okam1
Tsukuyomi
Level 79
God Stats
4W - 4L
1,554 SR
Queue Stats
91W - 78L
1,482 Elo+
Solo
Arachne
Arachne
ThePhoenixian
Arachne
Level 86
God Stats
59W - 46L
1,479 SR
Queue Stats
389W - 489L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,292
486
5,262
10,293
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Gaguster
Ganesha
12
1 / 1 / 2
7,493
500
7,023
12,051
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 1
7,649
510
5,836
7,023
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,566
438
6,248
13,060
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SarkastikJim
Lancelot
12
0 / 2 / 2
6,991
466
3,615
10,197
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Avaister
Chernobog
13
1 / 3 / 2
8,170
545
4,990
9,950
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 2
8,189
546
7,339
6,969
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 1 / 4
6,933
462
5,361
9,329
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Oni-Okam1
Tsukuyomi
15
5 / 1 / 2
9,208
614
9,321
13,457
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
15
4 / 1 / 3
9,205
614
5,389
11,235
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
11
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Avaister
Chernobog
1
3
2
0.67
W
1
1
2
2
L
1
3
1
0.5
L
Ganesha
Gaguster
Ganesha
1
1
2
2
L
4
1
1
4.5
W
Ares
0
1
4
2
W
Tsukuyomi
Oni-Okam1
Tsukuyomi
5
1
2
6
L
1
4
0
0.25
L
Lancelot
SarkastikJim
Lancelot
0
2
2
0.5
W
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
32,400
52,624
Taken
50,940
34,392
Mitigated
27,802
6,750
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Avaister
Chernobog
4,990
2,735
0
2,023
9,950
3,914
670
3,035
6,876
0
52,956
W
7,339
1,066
0
750
6,969
2,769
417
3,715
3,254
57,286
0
L
5,262
878
0
855
10,293
4,113
0
6,100
3,982
46,510
0
L
Ganesha
Gaguster
Ganesha
7,023
620
340
2,686
12,051
12,620
52
3,209
8,479
36,771
0
L
5,836
4,114
0
750
7,023
2,592
651
1,396
5,337
0
49,217
W
Ares
5,361
344
0
1,891
9,329
8,841
307
3,279
6,050
37,381
0
W
Tsukuyomi
Oni-Okam1
Tsukuyomi
9,321
1,799
0
5,502
13,457
7,513
308
307
12,466
0
59,921
L
6,248
985
0
1,467
13,060
10,534
0
0
13,060
0
35,152
L
Lancelot
SarkastikJim
Lancelot
3,615
1,040
0
652
10,197
4,533
0
1,061
9,066
0
56,053
W
Arachne
5,389
3,585
0
5,007
11,235
4,765
0
1,949
9,286
0
79,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
41,705
353
Minions Killed
451
0
Camps Cleared
0
1,494,894
Distance Traveled
1,513,552
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,170
545
101
7
0
305,261
1
W
Scylla
8,189
546
106
7
0
274,271
2
L
Nox
7,292
486
95
6
0
284,819
0
L
Ganesha
7,493
500
10
1
0
334,245
0
L
Rama
7,649
510
114
8
0
276,818
0
W
Ares
6,933
462
52
3
0
301,520
0
W
Tsukuyomi
9,208
614
90
6
0
276,196
0
L
Shiva
6,566
438
39
3
0
278,679
0
L
Lancelot
6,991
466
95
6
0
320,333
2
W
Arachne
9,205
614
102
7
0
356,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role