Player Matchup

Ullr
Ullr
Elerum
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 98L
1,273 Elo+
Party 2
Chaac
Chaac
H4110W53V3
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 158L
1,333 Elo+
Solo
Apollo
Apollo
LolíBun
Apollo
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 88L
1,407 Elo+
Party 1
Shiva
Shiva
NakedTeddyBear95
Shiva
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
355W - 330L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
TwztdFairy
Kuzenbo
Level 54
God Stats
14W - 8L
1,287 SR
Queue Stats
401W - 474L
1,370 Elo+
Party 2
Team Averages
Level 44
1,457 SR
1,342 Elo+

VS

Team Averages
Level 89
1,548 SR
1,439 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Death-Dignity
Chiron
Level 67
God Stats
3W - 1L
1,665 SR
Queue Stats
36W - 49L
1,419 Elo+
Party 3
Maui
Maui
KingAdam1391
Maui
Level 106
God Stats
4W - 1L
1,562 SR
Queue Stats
146W - 147L
1,418 Elo+
Party 3
Cernunnos
Cernunnos
YourKing_Ali
Cernunnos
Level 69
God Stats
2W - 1L
1,724 SR
Queue Stats
22W - 24L
1,436 Elo+
Party 3
Shiva
Shiva
marcosgero
Shiva
Level 86
God Stats
1W - 1L
1,290 SR
Queue Stats
127W - 133L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Elerum
Ullr
15
1 / 3 / 4
8,177
743
6,652
11,867
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
14
0 / 4 / 4
7,735
703
5,654
10,035
11,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
LolíBun
Apollo
14
3 / 6 / 2
8,618
783
8,121
12,752
6,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
4 / 4 / 2
8,569
779
10,822
16,426
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
TwztdFairy
Kuzenbo
13
0 / 6 / 4
8,239
749
9,475
19,142
28,658
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 3 / 14
9,382
853
8,875
13,352
16,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 14
10,094
918
19,586
8,906
4,817
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 17
10,492
954
9,668
13,572
18,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
YourKing_Ali
Cernunnos
15
4 / 2 / 13
9,286
844
16,772
7,850
4,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
12
6 / 1 / 4
8,409
764
6,158
7,714
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
8
Kills
22
23
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
14
3
W
6
1
14
13
L
Ullr
Elerum
Ullr
1
3
4
1
L
Chaac
0
4
4
0.5
W
4
1
17
12.5
L
Apollo
LolíBun
Apollo
3
6
2
0.67
L
4
4
2
1.25
L
Kuzenbo
TwztdFairy
Kuzenbo
0
6
4
0.33
W
Cernunnos
YourKing_Ali
Cernunnos
4
2
13
5.25
W
Shiva
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
61,059
70,222
Taken
51,394
62,576
Mitigated
51,765
12,653
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,875
1,223
2,109
2,050
13,352
16,751
314
1,972
11,380
0
22,475
W
19,586
10,582
2,442
2,858
8,906
4,817
2,919
1,641
7,265
0
39,353
L
Ullr
Elerum
Ullr
6,652
4,332
0
640
11,867
7,015
831
1,292
10,452
0
13,139
L
Chaac
5,654
628
72
858
10,035
11,569
267
1,691
8,265
0
20,336
W
9,668
1,611
1,636
2,815
13,572
18,789
706
3,135
10,437
17,622
402
L
Apollo
LolíBun
Apollo
8,121
3,720
718
1,620
12,752
6,885
540
1,529
11,045
0
15,886
L
10,822
2,744
887
4,026
16,426
8,449
0
2,119
14,113
0
19,397
L
Kuzenbo
TwztdFairy
Kuzenbo
9,475
3,412
1,843
1,989
19,142
28,658
0
2,635
16,440
14,946
287
W
Cernunnos
YourKing_Ali
Cernunnos
16,772
7,248
2,265
1,879
7,850
4,147
670
1,226
6,624
0
30,189
W
Shiva
6,158
1,385
645
1,143
7,714
7,261
0
1,214
6,500
0
9,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
47,663
86
Minions Killed
134
0
Camps Cleared
0
989,982
Distance Traveled
993,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,382
853
30
3
0
229,381
0
W
Chiron
10,094
918
41
4
0
193,485
0
L
Ullr
8,177
743
20
2
0
214,133
0
L
Chaac
7,735
703
19
2
0
203,720
0
W
Maui
10,492
954
23
2
0
222,678
0
L
Apollo
8,618
783
28
3
0
178,478
0
L
Shiva
8,569
779
13
1
0
170,615
0
L
Kuzenbo
8,239
749
6
1
0
223,036
0
W
Cernunnos
9,286
844
31
3
0
217,668
0
W
Shiva
8,409
764
9
1
0
130,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role