Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
El_ZoDiaK_PR
Kumbhakarna
Level 129
God Stats
1W - 1L
1,513 SR
Queue Stats
72W - 67L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Macnole88
Sun Wukong
Level 148
God Stats
1W - 4L
1,356 SR
Queue Stats
176W - 183L
1,516 Elo+
Party 2
Charybdis
Charybdis
WHOOPZYZ
Charybdis
Level 157
God Stats
4W - 6L
1,523 SR
Queue Stats
602W - 555L
1,520 Elo+
Solo
Yu Huang
Yu Huang
cptnbojang
Yu Huang
Level 149
God Stats
5W - 10L
1,448 SR
Queue Stats
319W - 321L
1,502 Elo+
Solo
Team Averages
Level 159
1,468 SR
1,510 Elo+

VS

Team Averages
Level 123
1,678 SR
1,676 Elo+
Apollo
Apollo
Boonecraft
Apollo
Level 84
God Stats
8W - 9L
1,387 SR
Queue Stats
68W - 52L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Dracchir
Guan Yu
Level 186
God Stats
4W - 0L
2,002 SR
Queue Stats
521W - 55L
1,994 Elo+
Party 1
Kukulkan
Kukulkan
Rafael1396
Kukulkan
Level 164
God Stats
4W - 1L
1,708 SR
Queue Stats
463W - 52L
2,008 Elo+
Party 1
Sol
Sol
SaberPlush
Sol
Level 103
God Stats
4W - 4L
1,552 SR
Queue Stats
466W - 398L
1,575 Elo+
Solo
Charon
Charon
Spectral Wave
Charon
Level 79
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 0
6,881
688
3,782
10,798
4,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
El_ZoDiaK_PR
Kumbhakarna
12
0 / 3 / 1
6,904
690
2,467
16,063
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Macnole88
Sun Wukong
13
0 / 4 / 0
6,730
673
6,905
13,202
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
WHOOPZYZ
Charybdis
13
0 / 2 / 0
6,772
677
4,428
8,161
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
cptnbojang
Yu Huang
13
1 / 2 / 0
7,078
708
5,622
6,490
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boonecraft
Apollo
15
3 / 0 / 9
8,224
822
5,879
6,749
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Dracchir
Guan Yu
16
8 / 0 / 5
8,973
897
13,624
11,350
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Rafael1396
Kukulkan
15
3 / 1 / 6
8,357
836
6,282
5,108
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 8
8,231
823
13,589
6,325
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 6
6,985
699
4,411
4,785
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
16
16
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
0
0
W
Apollo
Boonecraft
Apollo
3
0
9
7.5
W
Guan Yu
Dracchir
Guan Yu
8
0
5
10.5
L
Kumbhakarna
El_ZoDiaK_PR
Kumbhakarna
0
3
1
0.17
L
Sun Wukong
Macnole88
Sun Wukong
0
4
0
0
W
Kukulkan
Rafael1396
Kukulkan
3
1
6
6
W
2
0
8
6
W
0
0
6
3
L
Charybdis
WHOOPZYZ
Charybdis
0
2
0
0
L
Yu Huang
cptnbojang
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
43,785
54,714
Taken
34,317
31,769
Mitigated
20,832
10,213
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,782
408
0
720
10,798
4,415
0
3,485
7,237
21,645
0
W
Apollo
Boonecraft
Apollo
5,879
3,661
0
1,147
6,749
2,777
1,555
2,266
4,483
0
25,841
W
Guan Yu
Dracchir
Guan Yu
13,624
2,103
853
1,447
11,350
9,252
1,415
3,838
7,512
0
30,883
L
Kumbhakarna
El_ZoDiaK_PR
Kumbhakarna
2,467
108
0
4,510
16,063
12,240
0
8,300
7,633
5,551
0
L
Sun Wukong
Macnole88
Sun Wukong
6,905
592
0
1,939
13,202
9,461
0
4,626
8,228
0
22,985
W
Kukulkan
Rafael1396
Kukulkan
6,282
659
0
441
5,108
2,203
1,738
2,693
2,415
31,334
0
W
13,589
6,095
0
3,563
6,325
3,067
0
1,483
4,842
34,661
2,202
W
4,411
392
251
966
4,785
3,533
278
1,591
3,194
12,982
0
L
Charybdis
WHOOPZYZ
Charybdis
4,428
2,350
0
2,044
8,161
3,053
0
3,299
4,668
0
25,481
L
Yu Huang
cptnbojang
Yu Huang
5,622
579
0
1,000
6,490
2,600
0
2,701
3,581
22,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
40,770
190
Minions Killed
233
0
Camps Cleared
0
909,484
Distance Traveled
1,116,403
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,881
688
23
2
0
157,553
0
W
Apollo
8,224
822
56
6
0
227,951
0
W
Guan Yu
8,973
897
35
4
0
272,673
0
L
Kumbhakarna
6,904
690
5
1
0
204,776
4
L
Sun Wukong
6,730
673
40
4
0
201,297
1
W
Kukulkan
8,357
836
70
7
0
220,005
0
W
Sol
8,231
823
55
6
0
179,025
0
W
Charon
6,985
699
17
2
0
216,749
0
L
Charybdis
6,772
677
63
6
0
192,180
0
L
Yu Huang
7,078
708
59
6
0
153,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role