Player Matchup

Awilix
Awilix
BURKECHOPS
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,217 Elo+
Party 2
Tyr
Tyr
JynxTooGood
Tyr
Level 44
God Stats
0W - 2L
1,472 SR
Queue Stats
45W - 54L
1,375 Elo+
Party 2
Poseidon
Poseidon
littlejames06
Poseidon
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 92L
1,335 Elo+
Solo
Team Averages
Level 38
1,491 SR
1,309 Elo+

VS

Team Averages
Level 46
1,591 SR
1,375 Elo+
Danzaburou
Danzaburou
Murvious
Danzaburou
Level 62
God Stats
22W - 18L
1,498 SR
Queue Stats
60W - 63L
1,397 Elo+
Party 1
Susano
Susano
OMGitzJury
Susano
Level 49
God Stats
3W - 4L
1,383 SR
Queue Stats
177W - 177L
1,320 Elo+
Solo
Ah Puch
Ah Puch
vvgtvvgb
Ah Puch
Level 26
God Stats
3W - 1L
1,893 SR
Queue Stats
7W - 9L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BURKECHOPS
Awilix
11
0 / 8 / 1
8,163
628
2,265
13,081
5,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
8,727
671
4,849
15,347
13,789
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Poseidon
littlejames06
Poseidon
11
1 / 5 / 1
8,859
681
8,009
9,408
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Murvious
Danzaburou
12
3 / 0 / 8
9,585
737
5,652
6,104
2,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
OMGitzJury
Susano
13
6 / 1 / 8
10,118
778
8,609
8,925
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
vvgtvvgb
Ah Puch
14
7 / 1 / 5
10,710
824
18,152
8,431
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
16
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
BURKECHOPS
Awilix
0
8
1
0.06
L
1
3
0
0.33
W
Danzaburou
Murvious
Danzaburou
3
0
8
7
W
Susano
OMGitzJury
Susano
6
1
8
10
L
Poseidon
littlejames06
Poseidon
1
5
1
0.3
W
Ah Puch
vvgtvvgb
Ah Puch
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
32,413
37,836
Taken
23,460
21,941
Mitigated
9,162
2,275
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BURKECHOPS
Awilix
2,265
606
0
0
13,081
5,261
0
6,533
6,548
0
18,815
L
4,849
85
0
1,545
15,347
13,789
56
7,675
7,672
800
15,313
W
Danzaburou
Murvious
Danzaburou
5,652
1,042
0
2,700
6,104
2,142
269
1,117
4,987
0
18,321
W
Susano
OMGitzJury
Susano
8,609
2,648
0
955
8,925
3,365
156
3,744
5,181
0
25,172
L
Poseidon
littlejames06
Poseidon
8,009
890
0
730
9,408
2,891
0
4,277
5,131
35,949
0
W
Ah Puch
vvgtvvgb
Ah Puch
18,152
599
0
2,993
8,431
3,655
0
4,094
4,337
55,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
30,413
117
Minions Killed
118
0
Camps Cleared
0
666,596
Distance Traveled
759,243
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,163
628
38
3
0
220,192
0
L
Tyr
8,727
671
25
2
0
242,560
0
W
Danzaburou
9,585
737
16
1
0
259,056
0
W
Susano
10,118
778
25
2
0
254,495
1
L
Poseidon
8,859
681
54
4
0
203,844
0
W
Ah Puch
10,710
824
77
6
0
245,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role