Player Matchup

Surtr
Surtr
CK13677
Surtr
Level 104
God Stats
14W - 8L
1,592 SR
Queue Stats
110W - 111L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
REVEL123
Ne Zha
Level 158
God Stats
1W - 0L
1,102 SR
Queue Stats
286W - 287L
1,420 Elo+
Solo
Sylvanus
Sylvanus
SalamiMami
Sylvanus
Level 106
God Stats
8W - 4L
1,644 SR
Queue Stats
85W - 78L
1,489 Elo+
Party 2
Neith
Neith
VanishedWolf
Neith
Level 96
God Stats
10W - 9L
1,564 SR
Queue Stats
48W - 52L
1,471 Elo+
Party 2
Hera
Hera
fatmagic144
Hera
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,451 Elo+
Party 2
Team Averages
Level 113
1,480 SR
1,455 Elo+

VS

Team Averages
Level 141
1,517 SR
1,492 Elo+
Poseidon
Poseidon
ArkChaos34
Poseidon
Level 124
God Stats
1W - 1L
1,548 SR
Queue Stats
176W - 148L
1,520 Elo+
Solo
Hades
Hades
Flame_Knight666
Hades
Level 119
God Stats
0W - 3L
1,201 SR
Queue Stats
39W - 49L
1,514 Elo+
Party 1
Lancelot
Lancelot
ICUDeadSoon666
Lancelot
Level 137
God Stats
0W - 1L
1,660 SR
Queue Stats
128W - 117L
1,537 Elo+
Party 1
Charybdis
Charybdis
Tetrevus
Charybdis
Level 195
God Stats
11W - 5L
1,740 SR
Queue Stats
721W - 746L
1,447 Elo+
Solo
Athena
Athena
zilla234
Athena
Level 132
God Stats
0W - 3L
1,438 SR
Queue Stats
33W - 38L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CK13677
Surtr
13
2 / 4 / 4
7,914
495
11,395
16,085
12,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
REVEL123
Ne Zha
15
4 / 2 / 7
8,875
555
11,312
11,833
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SalamiMami
Sylvanus
14
5 / 0 / 7
9,088
568
7,806
10,816
7,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 3
8,416
526
7,745
9,869
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 5
9,466
592
11,332
9,409
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArkChaos34
Poseidon
15
3 / 4 / 2
8,892
556
6,513
10,156
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 3
7,427
464
11,530
18,065
8,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lancelot
13
5 / 6 / 3
8,418
526
7,086
15,405
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Tetrevus
Charybdis
14
0 / 1 / 2
7,888
493
3,930
10,777
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
zilla234
Athena
11
0 / 4 / 2
6,991
437
5,478
14,978
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
10
10
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArkChaos34
Poseidon
3
4
2
1
W
Surtr
CK13677
Surtr
2
4
4
1
L
2
5
3
0.7
L
Lancelot
5
6
3
1.08
W
Ne Zha
REVEL123
Ne Zha
4
2
7
3.75
W
Sylvanus
SalamiMami
Sylvanus
5
0
7
8.5
L
Charybdis
Tetrevus
Charybdis
0
1
2
1
W
3
1
3
4.5
W
6
3
5
2.83
L
Athena
zilla234
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
34,537
58,012
Taken
69,381
32,255
Mitigated
33,046
16,677
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArkChaos34
Poseidon
6,513
584
0
778
10,156
3,638
0
3,537
6,619
71,024
0
W
Surtr
CK13677
Surtr
11,395
3,898
0
2,099
16,085
12,374
342
6,772
9,227
1,207
52,212
L
11,530
965
275
6,030
18,065
8,402
196
3,897
14,168
46,999
0
L
Lancelot
7,086
1,528
0
750
15,405
6,079
0
3,649
11,756
0
39,687
W
Ne Zha
REVEL123
Ne Zha
11,312
3,280
0
4,471
11,833
5,037
0
3,998
7,807
0
58,820
W
Sylvanus
SalamiMami
Sylvanus
7,806
2,331
2,665
5,009
10,816
7,046
0
4,101
6,589
22,998
0
L
Charybdis
Tetrevus
Charybdis
3,930
2,574
0
6,110
10,777
3,717
2,085
2,072
8,705
0
69,573
W
7,745
2,430
0
1,533
9,869
4,033
2,372
4,188
5,621
0
76,373
W
11,332
4,553
0
900
9,409
3,765
0
3,847
5,424
86,633
0
L
Athena
zilla234
Athena
5,478
1,623
0
3,454
14,978
11,210
129
6,367
8,611
23,170
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
39,616
420
Minions Killed
425
0
Camps Cleared
0
1,573,529
Distance Traveled
1,480,845
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,892
556
128
8
0
314,151
4
W
Surtr
7,914
495
68
4
0
302,656
1
L
Hades
7,427
464
79
5
0
263,436
2
L
Lancelot
8,418
526
68
4
0
311,829
4
W
Ne Zha
8,875
555
63
4
0
357,564
0
W
Sylvanus
9,088
568
26
2
0
318,862
3
L
Charybdis
7,888
493
131
8
0
280,063
0
W
Neith
8,416
526
130
8
0
289,730
1
W
Hera
9,466
592
133
8
0
304,717
0
L
Athena
6,991
437
19
1
0
311,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role