Player Matchup

Terra
Terra
DADEASE1997
Terra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,451 Elo+
Party 3
Ares
Ares
Gramit All
Ares
Level 155
God Stats
14W - 3L
1,536 SR
Queue Stats
253W - 235L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
Johny5zalive449
Ao Kuang
Level 127
God Stats
5W - 10L
1,399 SR
Queue Stats
371W - 381L
1,531 Elo+
Party 1
Set
Set
Mystic_Impetus
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,449 Elo+
Party 3
Kukulkan
Kukulkan
Shamrock
Kukulkan
Level 157
God Stats
17W - 14L
1,558 SR
Queue Stats
502W - 516L
1,447 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,459 Elo+

VS

Team Averages
Level 94
1,473 SR
1,460 Elo+
Ares
Ares
Bwend0n
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,432 Elo+
Solo
Chiron
Chiron
L0yz
Chiron
Level 105
God Stats
8W - 10L
1,410 SR
Queue Stats
312W - 316L
1,512 Elo+
Party 2
Discordia
Discordia
Sir Griswald
Discordia
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 241L
1,446 Elo+
Party 2
Bastet
Bastet
SkoomaSally
Bastet
Level 110
God Stats
5W - 6L
1,514 SR
Queue Stats
479W - 473L
1,471 Elo+
Party 2
Horus
Horus
pinballwizard74
Horus
Level 127
God Stats
3W - 3L
1,440 SR
Queue Stats
517W - 513L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
8,125
580
3,709
14,990
14,077
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 3
8,929
638
7,813
19,210
22,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
2 / 1 / 1
7,932
567
3,389
6,238
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 4
8,684
620
9,421
15,214
14,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Shamrock
Kukulkan
17
3 / 5 / 4
9,883
706
21,297
12,771
8,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bwend0n
Ares
17
6 / 3 / 8
10,976
784
8,559
13,683
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
L0yz
Chiron
19
3 / 0 / 12
10,395
743
18,510
7,392
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Sir Griswald
Discordia
16
1 / 2 / 11
9,370
669
15,030
8,036
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
4 / 2 / 11
10,010
715
14,762
12,043
6,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 11
9,420
673
8,034
17,790
22,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
16
16
Deaths
10
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
Bwend0n
Ares
6
3
8
3.33
L
0
2
7
1.75
L
2
4
3
0.88
L
Ao Kuang
2
1
1
2.5
W
Chiron
L0yz
Chiron
3
0
12
9
L
2
4
4
1
L
Kukulkan
Shamrock
Kukulkan
3
5
4
1
W
Discordia
Sir Griswald
Discordia
1
2
11
3.25
W
Bastet
4
2
11
4.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
64,895
68,423
Taken
58,944
64,980
Mitigated
52,681
23,263
Healing
27,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bwend0n
Ares
8,559
225
522
2,163
13,683
15,045
463
8,411
5,272
13,941
0
L
3,709
346
8,388
4,200
14,990
14,077
0
5,971
9,019
6,552
0
L
7,813
213
684
2,381
19,210
22,133
0
7,369
11,841
14,659
0
L
Ao Kuang
3,389
594
711
1,687
6,238
5,492
0
2,458
3,780
7,623
0
W
Chiron
L0yz
Chiron
18,510
2,489
3,328
2,190
7,392
3,865
3,104
4,707
2,685
0
37,418
L
9,421
3,134
1,431
1,531
15,214
14,319
0
4,732
10,482
0
20,047
L
Kukulkan
Shamrock
Kukulkan
21,297
1,479
1,578
672
12,771
8,959
0
3,059
9,712
51,522
0
W
Discordia
Sir Griswald
Discordia
15,030
646
260
137
8,036
4,450
1,216
6,043
1,993
33,996
0
W
Bastet
14,762
3,812
1,240
3,150
12,043
6,726
466
7,465
4,578
0
28,919
W
8,034
3,411
7,293
7,148
17,790
22,595
542
9,582
8,208
0
13,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
50,171
134
Minions Killed
146
0
Camps Cleared
0
1,067,450
Distance Traveled
1,368,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,976
784
13
1
0
274,529
0
L
Terra
8,125
580
7
1
0
270,401
0
L
Ares
8,929
638
15
1
0
219,146
0
L
Ao Kuang
7,932
567
10
1
0
111,888
0
W
Chiron
10,395
743
48
3
0
275,254
0
L
Set
8,684
620
33
2
0
238,100
0
L
Kukulkan
9,883
706
69
5
0
227,915
0
W
Discordia
9,370
669
39
3
0
248,704
0
W
Bastet
10,010
715
31
2
0
309,658
0
W
Horus
9,420
673
15
1
0
260,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role