Player Matchup

Sun Wukong
Sun Wukong
BeAsTyMoNkEy
Sun Wukong
Level 68
God Stats
13W - 9L
1,519 SR
Queue Stats
129W - 116L
1,479 Elo+
Solo
Skadi
Skadi
GRN_PeixotoBR
Skadi
Level 126
God Stats
38W - 27L
1,616 SR
Queue Stats
148W - 157L
1,446 Elo+
Solo
Geb
Geb
Zolof
Geb
Level 153
God Stats
7W - 6L
1,580 SR
Queue Stats
112W - 111L
1,504 Elo+
Party 2
Thor
Thor
aquirian
Thor
Level 123
God Stats
1W - 2L
1,501 SR
Queue Stats
133W - 145L
1,518 Elo+
Party 2
Merlin
Merlin
stixxies
Merlin
Level 148
God Stats
1W - 5L
1,568 SR
Queue Stats
156W - 173L
1,478 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,485 Elo+

VS

Team Averages
Level 121
1,623 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Noor-Ul
Medusa
Level 141
God Stats
4W - 1L
1,872 SR
Queue Stats
67W - 63L
1,452 Elo+
Party 1
Arachne
Arachne
TemplePlays
Arachne
Level 99
God Stats
6W - 6L
1,464 SR
Queue Stats
86W - 81L
1,551 Elo+
Solo
Anubis
Anubis
yiyo97900
Anubis
Level 87
God Stats
19W - 10L
1,776 SR
Queue Stats
80W - 73L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeAsTyMoNkEy
Sun Wukong
10
0 / 2 / 0
5,659
514
2,868
9,435
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 6 / 2
4,978
453
5,545
9,477
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Zolof
Geb
8
1 / 4 / 6
5,734
521
4,093
10,774
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
11
7 / 4 / 2
7,027
639
7,154
8,438
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
stixxies
Merlin
11
1 / 0 / 3
6,008
546
3,870
3,739
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 0
6,586
599
3,892
5,917
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
 
Ganesha
9
0 / 2 / 6
6,030
548
3,147
7,179
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Noor-Ul
Medusa
11
7 / 2 / 0
6,914
629
6,287
7,147
2,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TemplePlays
Arachne
11
3 / 3 / 3
6,471
588
5,970
11,649
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
yiyo97900
Anubis
12
3 / 0 / 0
7,281
662
7,029
6,444
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
16
16
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
0
1.5
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Sun Wukong
BeAsTyMoNkEy
Sun Wukong
0
2
0
0
L
0
6
2
0.17
W
Medusa
Noor-Ul
Medusa
7
2
0
3.5
W
Arachne
TemplePlays
Arachne
3
3
3
1.5
L
Geb
Zolof
Geb
1
4
6
1
L
Thor
7
4
2
2
L
Merlin
stixxies
Merlin
1
0
3
2.5
W
Anubis
yiyo97900
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
26,325
41,863
Taken
38,336
16,882
Mitigated
17,127
7,634
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,892
367
545
2,890
5,917
1,914
45
1,970
3,925
47,387
0
W
Ganesha
 
Ganesha
3,147
617
268
2,740
7,179
5,161
0
2,517
4,629
17,734
0
L
Sun Wukong
BeAsTyMoNkEy
Sun Wukong
2,868
199
0
1,488
9,435
4,660
0
5,839
3,596
0
42,269
L
5,545
2,652
69
1,664
9,477
2,810
0
545
8,932
0
34,604
W
Medusa
Noor-Ul
Medusa
6,287
2,837
166
2,977
7,147
2,592
1,417
1,007
6,140
0
41,892
W
Arachne
TemplePlays
Arachne
5,970
3,787
0
3,153
11,649
4,273
722
1,733
9,910
0
45,657
L
Geb
Zolof
Geb
4,093
948
848
1,958
10,774
5,322
0
3,927
6,847
11,068
0
L
Thor
7,154
2,022
0
857
8,438
2,894
0
2,375
6,063
0
37,541
L
Merlin
stixxies
Merlin
3,870
284
0
750
3,739
1,196
0
1,382
2,357
51,675
0
W
Anubis
yiyo97900
Anubis
7,029
336
0
5,222
6,444
3,187
0
639
5,769
59,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
33,282
302
Minions Killed
350
0
Camps Cleared
0
1,033,053
Distance Traveled
1,028,329
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,586
599
103
9
0
207,803
0
W
Ganesha
6,030
548
5
0
0
212,758
0
L
Sun Wukong
5,659
514
85
8
0
214,550
0
L
Skadi
4,978
453
45
4
0
185,668
1
W
Medusa
6,914
629
79
7
0
187,779
3
W
Arachne
6,471
588
63
6
0
236,482
0
L
Geb
5,734
521
21
2
0
215,792
2
L
Thor
7,027
639
57
5
0
222,917
0
L
Merlin
6,008
546
94
9
0
194,126
1
W
Anubis
7,281
662
100
9
0
183,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role