Player Matchup

Hercules
Hercules
AvidChildFighter
Hercules
Level 143
God Stats
2W - 0L
1,906 SR
Queue Stats
142W - 210L
1,404 Elo+
Party 1
Thanatos
Thanatos
BeaverDiver69
Thanatos
Level 122
God Stats
6W - 4L
1,586 SR
Queue Stats
144W - 218L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Beetlemane59
Morgan Le Fay
Level 117
God Stats
11W - 19L
1,388 SR
Queue Stats
132W - 216L
1,370 Elo+
Party 1
Izanami
Izanami
Brett_MoneyBanks
Izanami
Level 108
God Stats
43W - 68L
1,450 SR
Queue Stats
83W - 141L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
daddy_thickumss
Xing Tian
Level 141
God Stats
1W - 1L
1,334 SR
Queue Stats
134W - 208L
1,373 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,379 Elo+

VS

Team Averages
Level 128
1,504 SR
1,504 Elo+
Horus
Horus
AnimatedJF
Horus
Level 86
God Stats
0W - 1L
1,790 SR
Queue Stats
20W - 28L
1,447 Elo+
Solo
Apollo
Apollo
BBChamp0721
Apollo
Level 124
God Stats
1W - 4L
1,113 SR
Queue Stats
53W - 47L
1,497 Elo+
Party 2
Ares
Ares
BigPapio
Ares
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 51L
1,466 Elo+
Party 2
Lancelot
Lancelot
CuriousCoates
Lancelot
Level 158
God Stats
7W - 5L
1,585 SR
Queue Stats
273W - 267L
1,601 Elo+
Solo
Nu Wa
Nu Wa
TheSwoosh7
Nu Wa
Level 124
God Stats
3W - 3L
1,529 SR
Queue Stats
494W - 527L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,396
569
8,920
11,792
11,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
BeaverDiver69
Thanatos
14
3 / 0 / 0
7,845
603
3,045
9,196
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Beetlemane59
Morgan Le Fay
12
0 / 0 / 1
6,891
530
2,091
5,263
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 1 / 0
7,273
559
5,240
7,421
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
daddy_thickumss
Xing Tian
10
0 / 3 / 2
6,484
499
2,327
11,121
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 2 / 1
6,154
473
3,402
10,134
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
10
1 / 1 / 1
6,302
485
6,019
9,875
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
1 / 0 / 3
6,863
528
7,244
6,978
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
CuriousCoates
Lancelot
11
1 / 2 / 0
6,394
492
5,118
11,744
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
13
1 / 0 / 1
7,269
559
4,902
2,613
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
5
5
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
1
0.75
W
2
1
2
3
L
Apollo
1
1
1
1.5
W
Thanatos
BeaverDiver69
Thanatos
3
0
0
3
W
Morgan Le Fay
Beetlemane59
Morgan Le Fay
0
0
1
0.5
L
Ares
1
0
3
2.5
W
0
1
0
0
L
Lancelot
CuriousCoates
Lancelot
1
2
0
0.5
L
Nu Wa
1
0
1
1.5
W
Xing Tian
daddy_thickumss
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
26,685
44,793
Taken
41,344
28,438
Mitigated
19,958
21,958
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,402
1,462
352
4,135
10,134
4,653
88
552
9,580
0
37,667
W
8,920
2,801
0
5,332
11,792
11,740
385
1,585
10,161
0
48,821
L
Apollo
6,019
4,805
0
4,233
9,875
3,384
45
446
9,423
0
50,074
W
Thanatos
BeaverDiver69
Thanatos
3,045
635
0
9,613
9,196
3,901
572
1,183
8,013
0
79,343
W
Morgan Le Fay
Beetlemane59
Morgan Le Fay
2,091
43
0
931
5,263
1,877
300
2,613
2,650
55,202
0
L
Ares
7,244
83
0
1,808
6,978
5,052
0
1,341
5,632
32,933
0
W
5,240
3,647
0
3,394
7,421
2,772
386
824
6,597
0
67,864
L
Lancelot
CuriousCoates
Lancelot
5,118
1,695
0
3,099
11,744
5,799
0
81
11,663
0
44,164
L
Nu Wa
4,902
992
0
459
2,613
1,070
0
1,972
628
59,828
0
W
Xing Tian
daddy_thickumss
Xing Tian
2,327
302
0
2,688
11,121
8,148
0
5,719
5,226
21,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
32,982
460
Minions Killed
387
0
Camps Cleared
0
1,339,589
Distance Traveled
1,342,292
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,154
473
66
5
0
282,862
0
W
Hercules
7,396
569
86
7
0
275,266
2
L
Apollo
6,302
485
80
6
0
199,902
0
W
Thanatos
7,845
603
119
9
0
291,908
0
W
Morgan Le Fay
6,891
530
109
8
0
270,425
2
L
Ares
6,863
528
40
3
0
287,713
1
W
Izanami
7,273
559
116
9
0
250,753
2
L
Lancelot
6,394
492
68
5
0
308,478
2
L
Nu Wa
7,269
559
133
10
0
263,337
5
W
Xing Tian
6,484
499
30
2
0
251,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role