Player Matchup

Loki
Loki
BlackDiver2014
Loki
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Charybdis
Charybdis
C4Vik04
Charybdis
Level 87
God Stats
1W - 3L
1,515 SR
Queue Stats
121W - 130L
1,491 Elo+
Solo
Bacchus
Bacchus
Destiny222888
Bacchus
Level 28
God Stats
0W - 7L
1,203 SR
Queue Stats
46W - 54L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
shank30
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
thesis112
Ao Kuang
Level 58
God Stats
4W - 14L
1,220 SR
Queue Stats
52W - 58L
1,397 Elo+
Party 2
Team Averages
Level 65
1,431 SR
1,402 Elo+

VS

Team Averages
Level 125
1,498 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FlexAlex16
Zeus
Level 144
God Stats
8W - 3L
1,647 SR
Queue Stats
148W - 143L
1,417 Elo+
Party 1
Awilix
Awilix
Hashirama1727
Awilix
Level 146
God Stats
5W - 7L
1,403 SR
Queue Stats
163W - 158L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
maximusx88
Jing Wei
Level 101
God Stats
9W - 9L
1,490 SR
Queue Stats
499W - 530L
1,416 Elo+
Solo
Ymir
Ymir
richdogg27
Ymir
Level 146
God Stats
39W - 32L
1,450 SR
Queue Stats
308W - 315L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,478
1,080
834
3,154
2,298
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
C4Vik04
Charybdis
13
1 / 1 / 1
7,739
1,290
8,561
4,629
1,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
0 / 1 / 2
6,687
1,115
3,373
9,768
6,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
shank30
Kukulkan
11
0 / 0 / 0
6,043
1,007
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
thesis112
Ao Kuang
11
1 / 4 / 0
6,697
1,116
9,052
8,749
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

331

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 0 / 2
8,130
1,355
6,444
3,845
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
7,267
1,211
7,436
3,714
1,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 4
6,950
1,158
3,181
4,170
1,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
maximusx88
Jing Wei
12
0 / 0 / 3
6,892
1,149
4,432
7,680
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 4
7,022
1,170
1,810
5,982
4,232
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
6
6
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
L
0
0
2
1
L
Charybdis
C4Vik04
Charybdis
1
1
1
1.5
L
Bacchus
0
1
2
1
W
2
1
3
3.5
W
1
1
4
3
W
Jing Wei
maximusx88
Jing Wei
0
0
3
1.5
W
0
0
4
2
L
Kukulkan
shank30
Kukulkan
0
0
0
0
L
Ao Kuang
thesis112
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
23,303
26,300
Taken
25,391
15,540
Mitigated
13,367
3,713
Healing
1,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,444
1,765
0
68
3,845
3,223
0
1,830
1,937
541
20,380
L
834
0
0
0
3,154
2,298
0
1,272
1,732
0
1,654
L
Charybdis
C4Vik04
Charybdis
8,561
5,007
0
30
4,629
1,957
0
680
3,799
0
39,100
L
Bacchus
3,373
437
0
2,343
9,768
6,744
0
3,773
5,725
9,789
0
W
7,436
1,516
0
0
3,714
1,397
0
2,101
1,527
17,275
0
W
3,181
1,493
34
146
4,170
1,722
0
2,511
1,536
0
6,779
W
Jing Wei
maximusx88
Jing Wei
4,432
3,936
0
1,273
7,680
2,793
0
2,660
4,702
0
14,199
W
1,810
201
0
0
5,982
4,232
0
2,331
3,264
12,130
0
L
Kukulkan
shank30
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
thesis112
Ao Kuang
9,052
3,896
0
1,340
8,749
4,541
0
3,495
5,104
10,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
36,261
104
Minions Killed
141
3
Camps Cleared
8
481,540
Distance Traveled
667,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,130
1,355
35
6
3
124,601
0
L
Loki
6,478
1,080
1
0
0
112,126
0
L
Charybdis
7,739
1,290
79
13
0
109,649
0
L
Bacchus
6,687
1,115
15
3
0
133,251
0
W
Zeus
7,267
1,211
31
5
0
117,377
0
W
Awilix
6,950
1,158
14
2
3
142,828
0
W
Jing Wei
6,892
1,149
35
6
2
141,061
0
W
Ymir
7,022
1,170
26
4
0
141,574
2
L
Kukulkan
6,043
1,007
0
0
0
2,812
0
L
Ao Kuang
6,697
1,116
9
2
3
123,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role