Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AsteroidClown
Anubis
Level 67
God Stats
36W - 38L
1,410 SR
Queue Stats
50W - 75L
1,279 Elo+
Party 2
Serqet
Serqet
rwowmisty
Serqet
Level 29
God Stats
5W - 4L
1,479 SR
Queue Stats
38W - 51L
1,391 Elo+
Party 2
Team Averages
Level 50
1,463 SR
1,390 Elo+

VS

Team Averages
Level 78
1,435 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DontBeSalty12113
Surtr
Level 25
God Stats
2W - 6L
1,511 SR
Queue Stats
81W - 90L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
SydneyJ
Jing Wei
Level 42
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 16L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
8 / 2 / 8
9,026
903
10,291
8,920
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 2 / 5
9,141
914
11,993
5,631
2,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
rwowmisty
Serqet
11
1 / 0 / 12
7,790
779
5,000
6,086
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 6 / 1
7,600
760
7,122
10,885
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 7 / 1
6,618
662
1,556
11,018
5,503
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SydneyJ
Jing Wei
11
2 / 4 / 2
8,304
830
5,636
11,113
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
2
8
6
L
Sol
 
Sol
2
6
1
0.42
W
8
2
5
5.25
L
0
7
1
0.07
L
Jing Wei
SydneyJ
Jing Wei
2
4
2
0.75
W
Serqet
rwowmisty
Serqet
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
14,314
20,637
Taken
33,016
9,460
Mitigated
11,353
3,927
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,291
1,618
0
235
8,920
3,883
0
2,791
6,129
0
25,907
L
Sol
 
Sol
7,122
1,783
0
2,312
10,885
2,674
160
4,139
6,746
24,151
0
W
11,993
1,082
336
3,182
5,631
2,711
457
3,221
2,410
42,842
0
L
1,556
467
0
494
11,018
5,503
44
4,668
6,060
258
8,916
L
Jing Wei
SydneyJ
Jing Wei
5,636
4,347
0
390
11,113
3,176
120
3,817
7,120
0
27,817
W
Serqet
rwowmisty
Serqet
5,000
838
0
174
6,086
2,866
0
1,609
4,477
0
13,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
22,522
123
Minions Killed
88
0
Camps Cleared
0
580,677
Distance Traveled
498,980
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,026
903
31
3
0
214,726
2
L
Sol
7,600
760
35
4
0
161,480
0
W
Anubis
9,141
914
73
7
0
170,603
0
L
Surtr
6,618
662
11
1
0
150,975
4
L
Jing Wei
8,304
830
42
4
0
186,525
0
W
Serqet
7,790
779
19
2
0
195,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role