Player Matchup

Xing Tian
Xing Tian
Silver III
CANDYBUFFALOPOOP
Xing Tian
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 79L
843 MMR
Solo
Olorun
Olorun
Silver IV
Deebz13
Olorun
Silver IV
Level 49
God Stats
6W - 5L
1,307 SR
Queue Stats
94W - 100L
896 MMR
Solo
Anubis
Anubis
Silver III
RedSoxfanRRB11
Anubis
Silver III
Level 117
God Stats
30W - 30L
1,512 SR
Queue Stats
456W - 474L
896 MMR
Solo
Nox
Nox
Silver IV
Witchoriiaa
Nox
Silver IV
Level 89
God Stats
13W - 27L
1,567 SR
Queue Stats
240W - 317L
801 MMR
Solo
Nike
Nike
Silver II
xXWESTxBOUNDXx
Nike
Silver II
Level 92
God Stats
15W - 11L
1,492 SR
Queue Stats
132W - 133L
911 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,476 SR
869 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,423 SR
869 MMR
Janus
Janus
Silver III
BomberFury
Janus
Silver III
Level 121
God Stats
15W - 17L
1,499 SR
Queue Stats
512W - 560L
915 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
NewBreedl
Kumbhakarna
Silver IV
Level 129
God Stats
35W - 28L
1,603 SR
Queue Stats
94W - 112L
909 MMR
Solo
Fenrir
Fenrir
Silver III
XangelicX5649
Fenrir
Silver III
Level 85
God Stats
6W - 12L
1,388 SR
Queue Stats
30W - 54L
905 MMR
Solo
Charon
Charon
Silver IV
xITSTURTLE
Charon
Silver IV
Level 142
God Stats
7W - 14L
1,072 SR
Queue Stats
265W - 295L
832 MMR
Solo
Hachiman
Hachiman
Silver IV
zenmasterpenguin
Hachiman
Silver IV
Level 66
God Stats
4W - 10L
1,550 SR
Queue Stats
201W - 227L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
1 / 1 / 10
9,556
478
7,502
20,087
21,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Deebz13
Olorun
18
6 / 3 / 2
11,760
588
12,675
12,045
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
13 / 2 / 4
12,422
621
20,537
11,969
6,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 9
10,045
502
9,046
12,363
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 3 / 4
10,963
548
11,334
17,982
11,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
MartichorasMorgan Le FayVamanaNe ZhaThanatos

VS

Bans
AthenaAo KuangIshtarGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 7 / 4
9,326
466
9,342
15,906
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
NewBreedl
Kumbhakarna
13
2 / 5 / 6
8,947
447
2,463
18,730
18,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 9 / 4
8,787
439
6,648
18,448
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
xITSTURTLE
Charon
17
1 / 2 / 3
9,837
492
8,754
16,929
14,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 1
9,602
480
10,234
13,728
5,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
25
Kills
15
15
Deaths
25
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
3
7
4
0.71
W
Xing Tian
1
1
10
6
W
Olorun
Deebz13
Olorun
6
3
2
2.33
L
Kumbhakarna
NewBreedl
Kumbhakarna
2
5
6
1
W
13
2
4
7.5
W
3
6
9
1.25
L
4
9
4
0.67
L
Charon
xITSTURTLE
Charon
1
2
3
1.25
W
2
3
4
1.33
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,094
Damage
37,441
74,446
Taken
83,741
51,373
Mitigated
51,592
16,384
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,342
898
0
1,640
15,906
6,375
0
11,374
4,246
81,342
0
W
Xing Tian
7,502
679
0
1,900
20,087
21,223
291
3,540
16,487
29,482
0
W
Olorun
Deebz13
Olorun
12,675
5,640
60
4,037
12,045
5,896
3,392
2,842
9,125
123,303
0
L
Kumbhakarna
NewBreedl
Kumbhakarna
2,463
62
0
3,332
18,730
18,062
0
13,884
4,608
15,771
0
W
20,537
942
0
7,043
11,969
6,904
1,317
3,716
8,109
110,165
0
W
9,046
220
0
2,344
12,363
5,640
701
4,163
8,200
61,236
0
L
6,648
1,623
137
2,714
18,448
6,610
945
10,479
7,903
0
41,437
L
Charon
xITSTURTLE
Charon
8,754
1,106
0
3,060
16,929
14,922
0
3,735
13,194
70,248
900
W
11,334
2,006
0
1,000
17,982
11,710
764
4,566
12,866
0
98,453
L
10,234
5,307
0
4,302
13,728
5,623
0
9,660
4,030
0
67,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
46,499
604
Minions Killed
401
0
Camps Cleared
0
1,941,057
Distance Traveled
1,827,619
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,326
466
119
6
0
354,697
0
W
Xing Tian
9,556
478
28
1
0
415,770
8
W
Olorun
11,760
588
176
9
0
357,843
0
L
Kumbhakarna
8,947
447
21
1
0
377,791
2
W
Anubis
12,422
621
144
7
0
407,102
0
W
Nox
10,045
502
103
5
0
376,204
1
L
Fenrir
8,787
439
51
3
0
340,138
0
L
Charon
9,837
492
117
6
0
370,924
2
W
Nike
10,963
548
153
8
0
384,138
0
L
Hachiman
9,602
480
93
5
0
384,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role