Player Matchup

Poseidon
Poseidon
CHF RAIDER
Poseidon
Level 75
God Stats
0W - 1L
1,304 SR
Queue Stats
19W - 12L
1,388 Elo+
Party 2
Thoth
Thoth
Hannia XCIV
Thoth
Level 16
God Stats
4W - 1L
1,308 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 2
Merlin
Merlin
Queen Meztli
Merlin
Level 104
God Stats
3W - 3L
1,533 SR
Queue Stats
131W - 132L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
Xkcire24
Ao Kuang
Level 61
God Stats
6W - 5L
1,434 SR
Queue Stats
111W - 127L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
llIllIIIv
Ne Zha
Level 108
God Stats
0W - 3L
1,337 SR
Queue Stats
90W - 86L
1,390 Elo+
Party 2
Team Averages
Level 73
1,383 SR
1,425 Elo+

VS

Team Averages
Level 77
1,571 SR
1,415 Elo+
Kali
Kali
EsKambre
Kali
Level 67
God Stats
2W - 2L
1,469 SR
Queue Stats
229W - 215L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Just Rod9931
Tsukuyomi
Level 37
God Stats
10W - 5L
1,565 SR
Queue Stats
242W - 249L
1,420 Elo+
Party 1
Achilles
Achilles
LANsnatcher
Achilles
Level 66
God Stats
4W - 1L
1,658 SR
Queue Stats
162W - 174L
1,471 Elo+
Party 3
Kuzenbo
Kuzenbo
SerbianChaos
Kuzenbo
Level 111
God Stats
6W - 3L
1,665 SR
Queue Stats
193W - 189L
1,444 Elo+
Party 3
Ne Zha
Ne Zha
kastynasty93
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CHF RAIDER
Poseidon
19
7 / 8 / 6
11,917
701
20,506
17,253
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 6 / 8
9,296
547
11,352
14,555
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
19
1 / 4 / 10
10,804
636
20,235
12,698
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Xkcire24
Ao Kuang
17
5 / 6 / 5
11,181
658
10,985
17,878
8,347
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
llIllIIIv
Ne Zha
19
3 / 7 / 8
11,318
666
20,677
19,933
9,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 2 / 18
13,106
771
15,336
21,908
17,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Just Rod9931
Tsukuyomi
20
11 / 2 / 13
13,658
803
24,162
21,171
11,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LANsnatcher
Achilles
20
7 / 3 / 19
13,293
782
18,174
26,388
41,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
SerbianChaos
Kuzenbo
18
5 / 4 / 9
12,465
733
11,595
24,486
31,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
17
2 / 6 / 12
11,291
664
8,176
12,545
5,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
16
Kills
31
31
Deaths
17
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CHF RAIDER
Poseidon
7
8
6
1.25
W
Kali
6
2
18
7.5
L
0
6
8
0.67
W
Tsukuyomi
Just Rod9931
Tsukuyomi
11
2
13
8.75
W
Achilles
LANsnatcher
Achilles
7
3
19
5.5
L
Merlin
1
4
10
1.5
W
Kuzenbo
SerbianChaos
Kuzenbo
5
4
9
2.38
L
Ao Kuang
Xkcire24
Ao Kuang
5
6
5
1.25
W
Ne Zha
2
6
12
1.33
L
Ne Zha
llIllIIIv
Ne Zha
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,755
Damage
77,443
82,317
Taken
106,498
34,596
Mitigated
108,122
25,393
Healing
50,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CHF RAIDER
Poseidon
20,506
1,300
940
3,202
17,253
5,780
0
2,276
14,977
49,303
0
W
Kali
15,336
5,969
1,219
10,095
21,908
17,275
2,192
13,108
8,562
0
31,971
L
11,352
547
603
2,810
14,555
4,924
90
2,250
12,305
18,542
0
W
Tsukuyomi
Just Rod9931
Tsukuyomi
24,162
4,253
4,468
7,231
21,171
11,833
3,351
14,233
6,558
0
58,197
W
Achilles
LANsnatcher
Achilles
18,174
3,775
3,961
9,622
26,388
41,357
867
14,603
11,213
687
38,945
L
Merlin
20,235
1,635
690
2,200
12,698
5,577
0
3,542
9,156
38,768
0
W
Kuzenbo
SerbianChaos
Kuzenbo
11,595
3,104
3,729
7,725
24,486
31,764
690
12,581
11,648
16,685
0
L
Ao Kuang
Xkcire24
Ao Kuang
10,985
4,962
2,631
5,791
17,878
8,347
0
1,798
16,080
18,713
0
W
Ne Zha
8,176
839
1,241
1,470
12,545
5,893
604
6,904
5,439
0
22,594
L
Ne Zha
llIllIIIv
Ne Zha
20,677
6,565
733
5,793
19,933
9,968
0
2,416
17,517
0
36,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
63,813
191
Minions Killed
182
0
Camps Cleared
0
1,324,885
Distance Traveled
1,612,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,917
701
68
4
0
255,685
0
W
Kali
13,106
771
32
2
0
361,368
0
L
Thoth
9,296
547
19
1
0
269,025
0
W
Tsukuyomi
13,658
803
82
5
0
363,980
0
W
Achilles
13,293
782
36
2
0
319,391
0
L
Merlin
10,804
636
53
3
0
258,006
0
W
Kuzenbo
12,465
733
7
0
0
292,589
0
L
Ao Kuang
11,181
658
19
1
0
279,392
0
W
Ne Zha
11,291
664
25
1
0
274,813
0
L
Ne Zha
11,318
666
32
2
0
262,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role