Player Matchup

Xing Tian
Xing Tian
Finisher3288
Xing Tian
Level 124
God Stats
11W - 6L
1,665 SR
Queue Stats
449W - 470L
1,488 Elo+
Solo
Heimdallr
Heimdallr
SuperMoïse
Heimdallr
Level 18
God Stats
8W - 11L
1,540 SR
Queue Stats
9W - 19L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
baffi500
Morgan Le Fay
Level 67
God Stats
2W - 3L
1,457 SR
Queue Stats
9W - 19L
1,335 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,386 Elo+

VS

Team Averages
Level 108
1,530 SR
1,354 Elo+
Osiris
Osiris
Nabzy
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,186 Elo+
Solo
Xbalanque
Xbalanque
kgllmundrr
Xbalanque
Level 146
God Stats
7W - 7L
1,480 SR
Queue Stats
277W - 268L
1,471 Elo+
Party 2
Vulcan
Vulcan
skyalex
Vulcan
Level 113
God Stats
4W - 3L
1,610 SR
Queue Stats
239W - 227L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Finisher3288
Xing Tian
14
1 / 0 / 7
10,530
702
5,521
17,619
21,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SuperMoïse
Heimdallr
13
1 / 2 / 3
10,095
673
6,604
12,637
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
baffi500
Morgan Le Fay
15
7 / 0 / 1
11,704
780
19,470
12,010
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nabzy
Osiris
13
0 / 1 / 2
9,733
649
13,768
12,640
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
kgllmundrr
Xbalanque
11
0 / 5 / 1
9,379
625
8,787
14,104
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
skyalex
Vulcan
13
2 / 3 / 0
10,032
669
14,080
9,431
3,944
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Finisher3288
Xing Tian
1
0
7
4.5
L
Osiris
Nabzy
Osiris
0
1
2
1
W
Heimdallr
SuperMoïse
Heimdallr
1
2
3
1.25
W
Morgan Le Fay
baffi500
Morgan Le Fay
7
0
1
7.5
L
Xbalanque
kgllmundrr
Xbalanque
0
5
1
0.1
L
Vulcan
skyalex
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
36,635
42,266
Taken
36,175
34,441
Mitigated
23,338
5,731
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Finisher3288
Xing Tian
5,521
535
82
760
17,619
21,733
130
4,791
11,968
25,654
0
L
Osiris
Nabzy
Osiris
13,768
3,123
0
2,575
12,640
13,062
0
8,076
4,564
0
31,196
W
Heimdallr
SuperMoïse
Heimdallr
6,604
2,741
0
2,141
12,637
6,373
201
4,389
7,741
0
32,848
W
Morgan Le Fay
baffi500
Morgan Le Fay
19,470
1,232
0
2,748
12,010
6,335
1,106
4,829
6,838
68,413
0
L
Xbalanque
kgllmundrr
Xbalanque
8,787
4,502
0
693
14,104
6,332
105
9,865
4,239
0
42,153
L
Vulcan
skyalex
Vulcan
14,080
8,800
0
1,166
9,431
3,944
0
7,659
1,772
50,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
29,144
172
Minions Killed
158
0
Camps Cleared
0
850,468
Distance Traveled
949,961
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,530
702
24
2
0
305,389
0
L
Osiris
9,733
649
27
2
0
377,704
3
W
Heimdallr
10,095
673
47
3
0
256,217
0
W
Morgan Le Fay
11,704
780
101
7
0
288,862
0
L
Xbalanque
9,379
625
61
4
0
272,299
6
L
Vulcan
10,032
669
70
5
0
299,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role