Player Matchup

Rama
Rama
ElipsisHero
Rama
Level 62
God Stats
4W - 0L
1,827 SR
Queue Stats
127W - 106L
1,481 Elo+
Party 2
Anubis
Anubis
JINXNugget
Anubis
Level 29
God Stats
6W - 4L
1,763 SR
Queue Stats
63W - 52L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LunarBatz
Cu Chulainn
Level 140
God Stats
9W - 6L
1,399 SR
Queue Stats
85W - 104L
1,426 Elo+
Party 3
Ares
Ares
ProjectVolts
Ares
Level 55
God Stats
29W - 25L
1,484 SR
Queue Stats
58W - 65L
1,433 Elo+
Party 3
Ne Zha
Ne Zha
simp4aphro
Ne Zha
Level 124
God Stats
2W - 1L
1,465 SR
Queue Stats
55W - 38L
1,476 Elo+
Solo
Team Averages
Level 82
1,587 SR
1,471 Elo+

VS

Team Averages
Level 92
1,516 SR
1,452 Elo+
Merlin
Merlin
Bannsiton
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 116
God Stats
285W - 257L
1,587 SR
Queue Stats
357W - 331L
1,580 Elo+
Solo
Shiva
Shiva
Lil_WaffleGin
Shiva
Level 109
God Stats
21W - 22L
1,502 SR
Queue Stats
261W - 251L
1,427 Elo+
Party 1
Charybdis
Charybdis
PenguinGirl2471
Charybdis
Level 144
God Stats
63W - 51L
1,536 SR
Queue Stats
230W - 218L
1,438 Elo+
Party 1
Vulcan
Vulcan
syndicaterocks
Vulcan
Level 66
God Stats
4W - 7L
1,457 SR
Queue Stats
53W - 58L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,164
551
5,449
9,454
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JINXNugget
Anubis
13
6 / 4 / 2
8,145
627
10,793
10,636
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
LunarBatz
Cu Chulainn
13
1 / 0 / 3
8,215
632
9,242
11,579
11,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 3 / 6
7,009
539
4,070
14,015
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
simp4aphro
Ne Zha
14
6 / 1 / 8
8,633
664
8,451
9,961
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bannsiton
Merlin
11
1 / 6 / 3
6,758
520
5,346
11,750
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 1
8,731
672
6,781
12,876
4,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
7,212
555
6,798
14,376
13,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
PenguinGirl2471
Charybdis
11
1 / 2 / 4
6,380
491
6,345
8,456
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 4 / 2
6,833
526
9,945
8,364
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
11
11
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bannsiton
Merlin
1
6
3
0.42
L
4
2
1
2.25
W
2
3
4
1.33
W
Anubis
JINXNugget
Anubis
6
4
2
1.75
L
0
3
0
0
W
Cu Chulainn
LunarBatz
Cu Chulainn
1
0
3
2.5
L
Charybdis
PenguinGirl2471
Charybdis
1
2
4
1.5
W
2
3
6
1.67
W
Ne Zha
simp4aphro
Ne Zha
6
1
8
10
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
35,215
55,645
Taken
55,822
36,305
Mitigated
27,003
14,332
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bannsiton
Merlin
5,346
361
0
528
11,750
3,437
0
3,197
8,553
46,998
0
L
6,781
3,934
0
6,168
12,876
4,182
132
6,772
6,104
0
82,583
W
5,449
3,957
0
3,029
9,454
3,328
922
3,897
5,557
0
39,562
W
Anubis
JINXNugget
Anubis
10,793
535
0
3,151
10,636
4,347
270
3,465
7,171
61,986
0
L
6,798
2,244
126
2,236
14,376
13,783
0
296
14,080
253
56,029
W
Cu Chulainn
LunarBatz
Cu Chulainn
9,242
2,504
0
3,610
11,579
11,807
397
744
10,835
0
65,387
L
Charybdis
PenguinGirl2471
Charybdis
6,345
2,864
0
4,351
8,456
2,865
0
1,710
6,746
0
43,674
W
4,070
398
0
3,120
14,015
12,588
255
6,103
7,912
21,035
0
W
Ne Zha
simp4aphro
Ne Zha
8,451
1,204
0
1,422
9,961
4,235
0
1,183
8,778
0
62,775
L
9,945
5,546
0
480
8,364
2,736
0
2,888
5,476
38,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
35,914
391
Minions Killed
418
0
Camps Cleared
0
1,366,062
Distance Traveled
1,273,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,758
520
76
6
0
245,274
0
L
Izanami
8,731
672
134
10
0
244,434
2
W
Rama
7,164
551
69
5
0
271,995
0
W
Anubis
8,145
627
102
8
0
242,671
0
L
Shiva
7,212
555
100
8
0
259,104
0
W
Cu Chulainn
8,215
632
103
8
0
232,301
0
L
Charybdis
6,380
491
61
5
0
257,389
0
W
Ares
7,009
539
32
2
0
283,651
1
W
Ne Zha
8,633
664
85
7
0
335,444
0
L
Vulcan
6,833
526
47
4
0
267,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role