Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Creamguy
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,385 Elo+
Party 1
Set
Set
FlightCommand13
Set
Level 154
God Stats
1W - 1L
1,743 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 1
Fafnir
Fafnir
Sizzrip
Fafnir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,520 Elo+
Party 1
Discordia
Discordia
Yanbewls
Discordia
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 1
Team Averages
Level 102
1,549 SR
1,430 Elo+

VS

Team Averages
Level 55
1,606 SR
1,512 Elo+
Raijin
Raijin
 
Raijin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkCataclysim
Tsukuyomi
Level 107
God Stats
5W - 0L
2,024 SR
Queue Stats
150W - 120L
1,550 Elo+
Party 2
Khepri
Khepri
ExoBeaver
Khepri
Level 37
God Stats
6W - 2L
1,713 SR
Queue Stats
91W - 72L
1,558 Elo+
Party 2
Bastet
Bastet
HectorBean2146
Bastet
Level 48
God Stats
8W - 9L
1,474 SR
Queue Stats
148W - 153L
1,429 Elo+
Solo
Izanami
Izanami
Uncle Gbody
Izanami
Level 47
God Stats
3W - 1L
1,321 SR
Queue Stats
47W - 34L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,457
546
2,515
8,591
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Creamguy
Neith
9
0 / 3 / 0
4,800
480
2,421
5,452
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,048
505
3,269
9,033
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Sizzrip
Fafnir
7
0 / 1 / 0
4,857
486
1,300
6,147
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Yanbewls
Discordia
10
1 / 2 / 0
5,732
573
1,927
4,202
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 1
6,973
697
2,612
5,085
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
DarkCataclysim
Tsukuyomi
11
3 / 0 / 4
6,491
649
3,047
5,342
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
ExoBeaver
Khepri
9
1 / 1 / 3
5,991
599
1,824
5,468
4,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 1
5,946
595
5,666
6,485
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Uncle Gbody
Izanami
11
3 / 0 / 2
6,548
655
4,808
3,775
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
9
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
W
Raijin
 
Raijin
2
1
1
2.5
L
Neith
Creamguy
Neith
0
3
0
0
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
3
0
4
5
W
Khepri
ExoBeaver
Khepri
1
1
3
2.5
L
0
1
0
0
W
0
0
1
0.5
L
Fafnir
Sizzrip
Fafnir
0
1
0
0
W
Izanami
Uncle Gbody
Izanami
3
0
2
4
L
Discordia
Yanbewls
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
17,957
33,425
Taken
26,155
15,094
Mitigated
12,020
7,339
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,515
1,396
0
1,840
8,591
3,505
0
1,006
7,585
0
33,217
W
Raijin
 
Raijin
2,612
171
0
957
5,085
1,948
0
1,891
3,074
52,976
0
L
Neith
Creamguy
Neith
2,421
898
0
685
5,452
1,565
0
1,168
4,284
0
31,920
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
3,047
1,045
0
4,087
5,342
1,932
0
219
5,123
0
44,134
W
Khepri
ExoBeaver
Khepri
1,824
133
0
448
5,468
4,469
0
770
4,132
19,469
0
L
3,269
1,039
0
2,606
9,033
3,358
0
0
9,033
0
27,756
W
5,666
1,011
0
2,313
6,485
2,192
0
212
6,273
0
38,536
L
Fafnir
Sizzrip
Fafnir
1,300
446
0
1,708
6,147
5,302
0
478
5,669
11,876
0
W
Izanami
Uncle Gbody
Izanami
4,808
2,987
0
1,798
3,775
1,479
1,043
512
3,123
0
59,692
L
Discordia
Yanbewls
Discordia
1,927
193
0
500
4,202
1,364
0
1,784
2,418
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
31,949
281
Minions Killed
371
0
Camps Cleared
0
1,025,744
Distance Traveled
1,061,028
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,457
546
83
8
0
228,090
0
W
Raijin
6,973
697
106
11
0
216,548
3
L
Neith
4,800
480
61
6
0
185,234
0
W
Tsukuyomi
6,491
649
73
7
0
251,572
0
W
Khepri
5,991
599
30
3
0
209,579
2
L
Set
5,048
505
58
6
0
211,225
0
W
Bastet
5,946
595
55
6
0
220,289
1
L
Fafnir
4,857
486
14
1
0
209,539
0
W
Izanami
6,548
655
107
11
0
163,040
1
L
Discordia
5,732
573
65
7
0
191,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role