Player Matchup

Chiron
Chiron
CypherSZN
Chiron
Level 123
God Stats
1W - 0L
1,642 SR
Queue Stats
7W - 4L
1,580 Elo+
Party 1
Chaac
Chaac
RFX-BlackOut37
Chaac
Level 109
God Stats
4W - 2L
1,460 SR
Queue Stats
12W - 7L
1,631 Elo+
Party 1
Geb
Geb
Zcscaryman
Geb
Level 126
God Stats
1W - 0L
1,436 SR
Queue Stats
30W - 28L
1,532 Elo+
Party 1
Ra
Ra
chancebeboutyo
Ra
Level 155
God Stats
3W - 2L
1,680 SR
Queue Stats
20W - 17L
1,546 Elo+
Party 1
Thor
Thor
chase5120
Thor
Level 154
God Stats
7W - 6L
1,474 SR
Queue Stats
25W - 24L
1,583 Elo+
Party 1
Team Averages
Level 133
1,538 SR
1,574 Elo+

VS

Team Averages
Level 145
1,643 SR
1,483 Elo+
Eset
Eset
BigDrought
Eset
Level 132
God Stats
3W - 1L
1,746 SR
Queue Stats
96W - 107L
1,460 Elo+
Party 2
Athena
Athena
BluF1ame
Athena
Level 170
God Stats
1W - 2L
1,632 SR
Queue Stats
119W - 123L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
DieDieDieDiec
Hun Batz
Level 139
God Stats
7W - 4L
1,606 SR
Queue Stats
67W - 78L
1,434 Elo+
Party 2
Hou Yi
Hou Yi
Dingusfart
Hou Yi
Level 127
God Stats
0W - 1L
1,651 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
GollyWhoKnows
Ix Chel
Level 159
God Stats
38W - 40L
1,578 SR
Queue Stats
349W - 317L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CypherSZN
Chiron
14
2 / 0 / 2
8,469
565
11,263
7,428
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 0 / 0
7,926
528
3,350
12,894
11,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 5
7,358
491
4,999
12,694
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 3
8,270
551
6,541
10,133
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
4 / 2 / 0
8,776
585
6,350
13,392
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,648
510
7,578
8,253
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
BluF1ame
Athena
11
0 / 0 / 1
6,984
466
5,340
12,902
12,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
DieDieDieDiec
Hun Batz
14
4 / 2 / 0
8,335
556
5,451
12,211
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Dingusfart
Hou Yi
11
0 / 2 / 1
6,729
449
4,116
8,337
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
16
0 / 0 / 0
9,531
635
7,902
8,175
6,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Athena
BluF1ame
Athena
0
0
1
0.5
W
Chiron
CypherSZN
Chiron
2
0
2
3
L
Hun Batz
DieDieDieDiec
Hun Batz
4
2
0
2
L
Hou Yi
Dingusfart
Hou Yi
0
2
1
0.25
L
Ix Chel
0
0
0
0
W
0
0
0
0
W
0
0
5
2.5
W
2
2
3
1.75
W
Thor
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
30,387
56,541
Taken
49,878
37,597
Mitigated
31,601
15,860
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,578
365
600
857
8,253
3,307
70
2,841
5,412
68,492
0
L
Athena
BluF1ame
Athena
5,340
1,231
0
1,957
12,902
12,358
40
4,581
8,321
20,712
0
W
Chiron
CypherSZN
Chiron
11,263
3,896
620
2,509
7,428
3,703
1,350
982
6,446
0
71,514
L
Hun Batz
DieDieDieDiec
Hun Batz
5,451
1,457
0
350
12,211
5,896
0
2,326
9,885
0
65,801
L
Hou Yi
Dingusfart
Hou Yi
4,116
1,384
0
2,255
8,337
3,316
0
837
7,500
0
39,836
L
Ix Chel
7,902
978
41
3,945
8,175
6,724
703
955
7,220
89,240
0
W
3,350
410
0
4,187
12,894
11,556
0
6,548
6,346
0
59,842
W
4,999
779
0
2,045
12,694
11,972
0
5,275
7,179
21,101
0
W
6,541
1,286
2,092
3,352
10,133
4,450
757
5,343
4,536
82,805
0
W
Thor
6,350
1,348
0
1,055
13,392
5,916
0
2,088
11,214
0
73,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
39,227
489
Minions Killed
494
0
Camps Cleared
0
1,610,160
Distance Traveled
1,454,101
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,648
510
134
9
0
311,472
1
L
Athena
6,984
466
35
2
0
299,335
0
W
Chiron
8,469
565
110
7
0
293,193
1
L
Hun Batz
8,335
556
95
6
0
328,017
0
L
Hou Yi
6,729
449
66
4
0
211,707
0
L
Ix Chel
9,531
635
164
11
0
303,570
0
W
Chaac
7,926
528
108
7
0
324,351
5
W
Geb
7,358
491
26
2
0
326,322
4
W
Ra
8,270
551
142
9
0
329,914
6
W
Thor
8,776
585
103
7
0
336,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role