Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
EPS0L0N
Thor
Level 197
God Stats
4W - 2L
1,689 SR
Queue Stats
608W - 250L
1,890 Elo+
Party 2
Bacchus
Bacchus
Tys_4L
Bacchus
Level 84
God Stats
10W - 4L
1,705 SR
Queue Stats
428W - 197L
1,749 Elo+
Party 2
Team Averages
Level 146
1,631 SR
1,713 Elo+

VS

Team Averages
Level 131
1,644 SR
1,634 Elo+
Tiamat
Tiamat
AyyyItsMatt
Tiamat
Level 145
God Stats
1W - 3L
1,520 SR
Queue Stats
42W - 39L
1,568 Elo+
Party 1
Bacchus
Bacchus
Exile eclipse13
Bacchus
Level 122
God Stats
3W - 1L
1,786 SR
Queue Stats
53W - 38L
1,661 Elo+
Party 1
Hachiman
Hachiman
golfrules123
Hachiman
Level 125
God Stats
16W - 13L
1,628 SR
Queue Stats
64W - 46L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 6
9,098
910
10,897
8,091
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
EPS0L0N
Thor
10
5 / 3 / 8
8,526
853
9,678
9,137
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Tys_4L
Bacchus
12
3 / 0 / 9
8,365
837
6,369
9,009
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 3 / 1
7,644
764
5,300
8,774
4,399
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
7,953
795
5,580
10,893
8,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
golfrules123
Hachiman
9
0 / 7 / 2
6,960
696
4,662
10,294
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
6
9
L
Tiamat
2
3
1
0.83
W
Thor
EPS0L0N
Thor
5
3
8
3
L
2
4
2
0.75
W
Bacchus
Tys_4L
Bacchus
3
0
9
7.5
L
Hachiman
golfrules123
Hachiman
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
15,542
26,237
Taken
29,961
15,862
Mitigated
16,963
5,935
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,897
1,198
0
1,543
8,091
3,139
22
3,951
4,140
40,722
0
L
Tiamat
5,300
562
0
1,530
8,774
4,399
0
4,643
3,932
17,111
0
W
Thor
EPS0L0N
Thor
9,678
2,230
0
658
9,137
3,673
0
4,766
4,371
0
34,718
L
5,580
610
0
2,405
10,893
8,724
0
7,012
3,321
12,094
0
W
Bacchus
Tys_4L
Bacchus
6,369
888
0
3,734
9,009
9,050
0
2,704
6,305
12,470
0
L
Hachiman
golfrules123
Hachiman
4,662
1,912
0
700
10,294
3,840
0
4,751
5,298
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
22,557
117
Minions Killed
70
0
Camps Cleared
0
588,074
Distance Traveled
530,191
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,098
910
55
6
0
185,723
0
L
Tiamat
7,644
764
16
2
0
183,577
2
W
Thor
8,526
853
51
5
0
186,940
2
L
Bacchus
7,953
795
17
2
0
176,636
1
W
Bacchus
8,365
837
11
1
0
215,411
0
L
Hachiman
6,960
696
37
4
0
169,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role