Player Matchup

Anubis
Anubis
Dafluuba
Anubis
Level 44
God Stats
11W - 26L
1,455 SR
Queue Stats
61W - 106L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Jm665174
Danzaburou
Level 25
God Stats
1W - 12L
1,241 SR
Queue Stats
69W - 99L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
JuSTxCodfather
Cabrakan
Level 47
God Stats
1W - 5L
1,270 SR
Queue Stats
83W - 103L
1,387 Elo+
Party 1
Odin
Odin
Smitherson5
Odin
Level 40
God Stats
0W - 2L
1,234 SR
Queue Stats
52W - 89L
1,364 Elo+
Party 1
Loki
Loki
Tasty Kinkajou
Loki
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 157L
1,410 Elo+
Party 1
Team Averages
Level 42
1,340 SR
1,381 Elo+

VS

Team Averages
Level 62
1,472 SR
1,453 Elo+
Terra
Terra
Breeze111
Terra
Level 48
God Stats
23W - 18L
1,503 SR
Queue Stats
97W - 106L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
NaikiLuppichini
Sun Wukong
Level 9
God Stats
2W - 0L
1,265 SR
Queue Stats
14W - 15L
1,299 Elo+
Party 3
Neith
Neith
Scytheman1510
Neith
Level 59
God Stats
12W - 12L
1,611 SR
Queue Stats
136W - 160L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
SensualDonut
The Morrigan
Level 107
God Stats
19W - 23L
1,481 SR
Queue Stats
245W - 219L
1,494 Elo+
Party 2
Fenrir
Fenrir
Yokuin
Fenrir
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
145W - 145L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dafluuba
Anubis
12
4 / 6 / 0
7,930
529
7,387
12,177
5,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jm665174
Danzaburou
10
0 / 3 / 3
6,392
426
4,922
10,508
4,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
10
2 / 1 / 1
6,625
442
6,402
10,568
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
6,234
416
3,856
10,025
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 1
6,471
431
5,511
12,122
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Breeze111
Terra
12
2 / 2 / 4
7,703
514
4,323
12,491
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
NaikiLuppichini
Sun Wukong
16
7 / 2 / 2
9,989
666
10,205
15,628
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 3
6,298
420
6,429
9,405
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SensualDonut
The Morrigan
15
6 / 1 / 6
9,237
616
12,673
5,689
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Yokuin
Fenrir
15
4 / 1 / 0
8,920
595
5,652
10,850
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
19
19
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
Breeze111
Terra
2
2
4
2
L
Anubis
Dafluuba
Anubis
4
6
0
0.67
L
Danzaburou
Jm665174
Danzaburou
0
3
3
0.5
L
Cabrakan
2
1
1
2.5
W
Sun Wukong
NaikiLuppichini
Sun Wukong
7
2
2
4
W
0
1
3
1.5
W
The Morrigan
SensualDonut
The Morrigan
6
1
6
9
L
0
4
1
0.13
L
1
5
1
0.3
W
Fenrir
Yokuin
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
39,282
55,400
Taken
54,063
32,668
Mitigated
29,934
9,513
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Breeze111
Terra
4,323
235
523
3,605
12,491
8,982
0
3,037
9,454
22,865
0
L
Anubis
Dafluuba
Anubis
7,387
658
0
2,854
12,177
5,988
324
6,964
5,213
50,181
0
L
Danzaburou
Jm665174
Danzaburou
4,922
2,272
0
2,799
10,508
4,104
536
1,712
8,796
0
43,146
L
Cabrakan
6,402
1,569
0
1,501
10,568
11,139
58
2,849
7,719
17,489
0
W
Sun Wukong
NaikiLuppichini
Sun Wukong
10,205
2,588
0
6,472
15,628
10,328
0
3,790
11,838
0
86,373
W
6,429
1,513
0
3,897
9,405
3,542
106
3,087
6,318
0
37,412
W
The Morrigan
SensualDonut
The Morrigan
12,673
1,308
0
844
5,689
2,048
487
2,346
3,343
69,939
0
L
3,856
1,234
0
150
10,025
7,551
0
1,836
8,189
462
28,555
L
5,511
1,221
0
2,209
12,122
3,886
377
3,635
8,487
0
34,735
W
Fenrir
Yokuin
Fenrir
5,652
635
0
2,294
10,850
5,034
0
1,779
9,071
0
88,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
42,147
256
Minions Killed
466
0
Camps Cleared
0
1,366,489
Distance Traveled
1,545,523
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,703
514
24
2
0
312,003
9
L
Anubis
7,930
529
82
5
0
259,096
0
L
Danzaburou
6,392
426
66
4
0
259,035
0
L
Cabrakan
6,625
442
22
1
0
268,051
0
W
Sun Wukong
9,989
666
149
10
0
262,401
0
W
Neith
6,298
420
64
4
0
291,501
0
W
The Morrigan
9,237
616
111
7
0
296,017
2
L
Odin
6,234
416
46
3
0
283,965
0
L
Loki
6,471
431
40
3
0
296,342
0
W
Fenrir
8,920
595
118
8
0
383,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role