Player Matchup

Ares
Ares
Beatlez
Ares
Level 158
God Stats
1W - 1L
1,213 SR
Queue Stats
49W - 53L
1,501 Elo+
Party 3
Jing Wei
Jing Wei
DaYankee
Jing Wei
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,514 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HelloScoot
Cu Chulainn
Level 149
God Stats
1W - 0L
1,218 SR
Queue Stats
16W - 21L
1,465 Elo+
Party 3
Merlin
Merlin
OvercastPasha
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
oOAJTOo
Cthulhu
Level 92
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 34L
1,432 Elo+
Party 3
Team Averages
Level 134
1,429 SR
1,482 Elo+

VS

Team Averages
Level 131
1,445 SR
1,518 Elo+
Persephone
Persephone
DD214DREAM
Persephone
Level 101
God Stats
3W - 4L
1,523 SR
Queue Stats
531W - 531L
1,440 Elo+
Solo
Ishtar
Ishtar
RTV Crow
Ishtar
Level 158
God Stats
0W - 5L
1,138 SR
Queue Stats
264W - 264L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
RTV Jethro
Erlang Shen
Level 159
God Stats
1W - 3L
1,398 SR
Queue Stats
107W - 117L
1,571 Elo+
Party 2
Yu Huang
Yu Huang
SquirtAndErnie
Yu Huang
Level 127
God Stats
1W - 5L
1,321 SR
Queue Stats
279W - 290L
1,499 Elo+
Party 1
Bastet
Bastet
UNDERYOCOVERS
Bastet
Level 108
God Stats
9W - 4L
1,846 SR
Queue Stats
228W - 238L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beatlez
Ares
19
5 / 5 / 13
12,986
764
15,212
22,156
27,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
DaYankee
Jing Wei
19
4 / 3 / 15
11,954
703
13,028
12,186
5,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
HelloScoot
Cu Chulainn
18
4 / 4 / 9
11,537
679
12,507
19,356
18,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 2 / 13
12,545
738
15,613
9,407
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
oOAJTOo
Cthulhu
19
8 / 6 / 11
13,238
779
16,326
23,009
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DD214DREAM
Persephone
16
2 / 8 / 8
10,514
618
12,307
16,018
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
RTV Crow
Ishtar
17
2 / 6 / 10
10,402
612
8,191
15,618
8,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
RTV Jethro
Erlang Shen
20
5 / 2 / 13
11,253
662
10,222
17,840
22,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
19
3 / 3 / 15
11,317
666
20,437
14,414
8,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 5 / 4
11,680
687
10,099
15,658
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
70
24
Kills
20
20
Deaths
24
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
Beatlez
Ares
5
5
13
2.3
L
Persephone
DD214DREAM
Persephone
2
8
8
0.75
W
Jing Wei
DaYankee
Jing Wei
4
3
15
3.83
W
Cu Chulainn
HelloScoot
Cu Chulainn
4
4
9
2.13
W
3
2
13
4.75
L
Ishtar
RTV Crow
Ishtar
2
6
10
1.17
L
Erlang Shen
RTV Jethro
Erlang Shen
5
2
13
5.75
L
Yu Huang
3
3
15
3.5
L
8
5
4
2
W
Cthulhu
oOAJTOo
Cthulhu
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,686
Damage
61,256
86,114
Taken
79,548
83,331
Mitigated
55,791
18,455
Healing
26,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Beatlez
Ares
15,212
238
3,054
2,629
22,156
27,730
585
6,708
15,268
20,669
0
L
Persephone
DD214DREAM
Persephone
12,307
673
1,479
3,377
16,018
7,798
0
10,140
5,549
25,485
0
W
Jing Wei
DaYankee
Jing Wei
13,028
7,415
3,726
3,157
12,186
5,893
6,018
5,049
7,085
0
36,517
W
Cu Chulainn
HelloScoot
Cu Chulainn
12,507
342
1,222
1,580
19,356
18,970
302
7,009
12,179
367
19,956
W
15,613
83
0
0
9,407
4,549
756
3,017
6,390
55,677
0
L
Ishtar
RTV Crow
Ishtar
8,191
5,465
869
3,379
15,618
8,505
0
8,908
6,710
0
22,564
L
Erlang Shen
RTV Jethro
Erlang Shen
10,222
2,816
3,223
8,201
17,840
22,555
431
8,482
9,358
0
21,258
L
Yu Huang
20,437
1,038
0
348
14,414
8,593
1,320
8,875
5,539
42,461
0
L
10,099
2,841
2,438
3,097
15,658
8,340
997
8,377
7,281
0
17,445
W
Cthulhu
oOAJTOo
Cthulhu
16,326
220
1,365
1,722
23,009
26,189
54
10,352
12,448
27,695
2,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,260
Gold Earned
55,166
193
Minions Killed
152
0
Camps Cleared
0
1,506,085
Distance Traveled
1,525,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,986
764
13
1
0
296,513
0
L
Persephone
10,514
618
25
1
0
294,718
0
W
Jing Wei
11,954
703
61
4
0
314,275
0
W
Cu Chulainn
11,537
679
14
1
0
315,870
0
W
Merlin
12,545
738
78
5
0
311,434
0
L
Ishtar
10,402
612
35
2
0
247,694
0
L
Erlang Shen
11,253
662
13
1
0
369,578
0
L
Yu Huang
11,317
666
59
3
0
297,478
0
L
Bastet
11,680
687
20
1
0
316,258
0
W
Cthulhu
13,238
779
27
2
0
267,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role