Player Matchup

Cernunnos
Cernunnos
NateIam17
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,411 Elo+
Party 1
Charybdis
Charybdis
totoy05
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 175L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
vDeadlyKnight-
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,393 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,411 Elo+

VS

Team Averages
Level 97
1,580 SR
1,442 Elo+
Janus
Janus
A-c-g-
Janus
Level 85
God Stats
223W - 210L
1,551 SR
Queue Stats
276W - 290L
1,467 Elo+
Solo
Izanami
Izanami
Crossl3ones
Izanami
Level 120
God Stats
2W - 2L
1,791 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Mac Isaiah
Sun Wukong
Level 87
God Stats
6W - 6L
1,398 SR
Queue Stats
53W - 50L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NateIam17
Cernunnos
13
2 / 6 / 3
10,416
744
8,373
13,307
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
totoy05
Charybdis
14
3 / 3 / 3
10,924
780
6,711
14,790
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vDeadlyKnight-
Danzaburou
14
2 / 3 / 3
10,818
773
6,375
14,436
4,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A-c-g-
Janus
14
4 / 1 / 7
11,515
823
14,222
5,704
2,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Crossl3ones
Izanami
14
6 / 4 / 4
11,749
839
14,686
12,875
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Mac Isaiah
Sun Wukong
14
2 / 2 / 10
10,844
775
7,812
15,329
17,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
A-c-g-
Janus
4
1
7
7.5
W
Izanami
Crossl3ones
Izanami
6
4
4
2
W
Sun Wukong
Mac Isaiah
Sun Wukong
2
2
10
3.5
L
Cernunnos
NateIam17
Cernunnos
2
6
3
0.58
L
Charybdis
totoy05
Charybdis
3
3
3
1.5
L
Danzaburou
vDeadlyKnight-
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
36,720
42,533
Taken
33,908
13,267
Mitigated
25,174
3,135
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A-c-g-
Janus
14,222
707
0
0
5,704
2,265
927
46
5,658
49,284
0
W
Izanami
Crossl3ones
Izanami
14,686
10,177
0
1,420
12,875
5,367
1,879
378
12,497
0
58,487
W
Sun Wukong
Mac Isaiah
Sun Wukong
7,812
692
527
3,261
15,329
17,542
403
51
15,278
0
31,491
L
Cernunnos
NateIam17
Cernunnos
8,373
3,783
0
413
13,307
4,511
0
3,739
9,568
0
36,814
L
Charybdis
totoy05
Charybdis
6,711
2,501
0
2,342
14,790
4,048
0
6,819
7,971
0
44,084
L
Danzaburou
vDeadlyKnight-
Danzaburou
6,375
2,680
0
380
14,436
4,708
0
4,205
10,231
0
28,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
34,108
142
Minions Killed
164
0
Camps Cleared
0
679,585
Distance Traveled
783,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,515
823
76
5
0
262,147
1
W
Izanami
11,749
839
67
5
0
242,155
0
W
Sun Wukong
10,844
775
21
2
0
279,614
0
L
Cernunnos
10,416
744
49
4
0
202,536
0
L
Charybdis
10,924
780
56
4
0
241,755
0
L
Danzaburou
10,818
773
37
3
0
235,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role