Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ALEIRE248
Terra
Level 87
God Stats
0W - 1L
1,701 SR
Queue Stats
113W - 132L
1,429 Elo+
Party 1
Loki
Loki
cYb3R_ddj23
Loki
Level 135
God Stats
11W - 12L
1,590 SR
Queue Stats
330W - 403L
1,468 Elo+
Party 1
Sol
Sol
emptyreckless
Sol
Level 145
God Stats
5W - 13L
1,260 SR
Queue Stats
492W - 528L
1,497 Elo+
Party 1
Izanami
Izanami
sokeytor
Izanami
Level 122
God Stats
3W - 7L
1,392 SR
Queue Stats
769W - 867L
1,393 Elo+
Party 1
Team Averages
Level 127
1,488 SR
1,458 Elo+

VS

Team Averages
Level 65
1,499 SR
1,445 Elo+
Sol
Sol
MC Dave Allen69
Sol
Level 52
God Stats
4W - 6L
1,349 SR
Queue Stats
106W - 127L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ReVoLt-Glurak
Baron Samedi
Level 85
God Stats
3W - 0L
1,851 SR
Queue Stats
19W - 21L
1,386 Elo+
Solo
Cliodhna
Cliodhna
Tuy4b
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 224L
1,507 Elo+
Party 2
Thor
Thor
ZenitsU-_-Demon
Thor
Level 64
God Stats
6W - 7L
1,342 SR
Queue Stats
88W - 92L
1,419 Elo+
Solo
Cthulhu
Cthulhu
pepetoni21
Cthulhu
Level 53
God Stats
132W - 118L
1,454 SR
Queue Stats
144W - 139L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
7,111
711
3,621
6,093
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
ALEIRE248
Terra
8
0 / 5 / 2
5,559
556
1,936
10,460
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,117
612
2,215
9,320
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 0
6,479
648
4,281
7,843
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
sokeytor
Izanami
9
2 / 5 / 1
5,562
556
3,352
8,630
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 5
6,852
685
8,606
5,290
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ReVoLt-Glurak
Baron Samedi
10
0 / 2 / 1
5,621
562
3,798
6,337
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tuy4b
Cliodhna
11
3 / 1 / 0
5,959
596
3,109
7,435
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,989
499
1,557
4,951
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
pepetoni21
Cthulhu
10
4 / 3 / 5
6,740
674
4,249
9,883
5,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
16
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Terra
ALEIRE248
Terra
0
5
2
0.2
W
6
0
5
8.5
W
Baron Samedi
ReVoLt-Glurak
Baron Samedi
0
2
1
0.25
W
Cliodhna
Tuy4b
Cliodhna
3
1
0
3
W
0
2
1
0.25
L
1
4
1
0.38
L
2
1
0
2
W
Cthulhu
pepetoni21
Cthulhu
4
3
5
2.17
L
Izanami
sokeytor
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
21,319
42,346
Taken
33,896
18,321
Mitigated
14,190
11,519
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,621
88
0
2,440
6,093
2,669
0
889
4,943
46,893
0
L
Terra
ALEIRE248
Terra
1,936
377
325
1,424
10,460
6,669
0
8,037
2,423
9,172
0
W
8,606
4,693
0
2,854
5,290
1,704
2,728
969
4,321
42,984
0
W
Baron Samedi
ReVoLt-Glurak
Baron Samedi
3,798
39
73
1,726
6,337
2,297
0
4,375
1,938
30,979
0
W
Cliodhna
Tuy4b
Cliodhna
3,109
351
0
1,328
7,435
2,505
0
877
6,516
0
38,071
W
1,557
121
0
786
4,951
1,718
0
2,292
2,367
0
16,759
L
2,215
355
0
0
9,320
3,204
0
2,311
6,928
0
44,812
L
4,281
989
0
4,755
7,843
2,547
828
3,599
3,793
48,980
0
W
Cthulhu
pepetoni21
Cthulhu
4,249
678
898
2,271
9,883
5,966
390
967
8,916
26,374
0
L
Izanami
sokeytor
Izanami
3,352
2,404
276
2,299
8,630
3,232
0
6,142
2,488
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
30,161
299
Minions Killed
273
0
Camps Cleared
0
1,015,513
Distance Traveled
968,960
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,111
711
96
10
0
185,530
0
L
Terra
5,559
556
9
1
0
205,652
0
W
Sol
6,852
685
66
7
0
191,343
0
W
Baron Samedi
5,621
562
63
6
0
206,257
2
W
Cliodhna
5,959
596
56
6
0
211,963
0
W
Thor
4,989
499
41
4
0
161,724
0
L
Loki
6,117
612
68
7
0
229,893
0
L
Sol
6,479
648
76
8
0
200,323
2
W
Cthulhu
6,740
674
47
5
0
197,673
1
L
Izanami
5,562
556
50
5
0
194,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role