Player Matchup

Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ASmokinpoo
Jormungandr
Level 50
God Stats
0W - 1L
1,732 SR
Queue Stats
95W - 129L
1,315 Elo+
Solo
Xing Tian
Xing Tian
CDock7474
Xing Tian
Level 29
God Stats
2W - 6L
1,240 SR
Queue Stats
9W - 18L
1,222 Elo+
Party 2
Medusa
Medusa
deadsyn
Medusa
Level 56
God Stats
3W - 6L
1,346 SR
Queue Stats
28W - 31L
1,393 Elo+
Party 2
Arachne
Arachne
oG HazrD
Arachne
Level 67
God Stats
0W - 2L
1,482 SR
Queue Stats
185W - 184L
1,396 Elo+
Solo
Team Averages
Level 56
1,460 SR
1,365 Elo+

VS

Team Averages
Level 78
1,566 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsSkiesYahurd
Danzaburou
Level 24
God Stats
20W - 9L
1,632 SR
Queue Stats
64W - 70L
1,385 Elo+
Party 1
Cerberus
Cerberus
MEVOILA
Cerberus
Level 104
God Stats
233W - 214L
1,546 SR
Queue Stats
372W - 363L
1,448 Elo+
Solo
Chronos
Chronos
ate9eightch9
Chronos
Level 64
God Stats
3W - 6L
1,472 SR
Queue Stats
130W - 162L
1,325 Elo+
Solo
Fenrir
Fenrir
george_adidas69
Fenrir
Level 104
God Stats
15W - 9L
1,677 SR
Queue Stats
158W - 159L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 3 / 1
7,991
533
10,664
10,617
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ASmokinpoo
Jormungandr
9
1 / 4 / 2
6,495
433
4,552
11,012
7,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
CDock7474
Xing Tian
8
0 / 4 / 1
5,887
392
2,550
11,936
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
deadsyn
Medusa
10
1 / 3 / 2
6,310
421
7,436
10,611
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
oG HazrD
Arachne
12
3 / 4 / 3
7,608
507
5,329
13,147
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 3 / 6
8,425
562
8,218
10,784
3,385
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ItsSkiesYahurd
Danzaburou
13
4 / 1 / 2
8,702
580
6,853
9,987
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MEVOILA
Cerberus
6
0 / 2 / 2
5,418
361
1,308
3,530
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ate9eightch9
Chronos
14
5 / 4 / 2
9,129
609
11,226
15,203
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 4
8,464
564
6,748
8,539
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
17
18
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
1
1.5
W
Hel
 
Hel
4
3
6
2.33
L
Jormungandr
ASmokinpoo
Jormungandr
1
4
2
0.5
L
Xing Tian
CDock7474
Xing Tian
0
4
1
0.13
W
Danzaburou
ItsSkiesYahurd
Danzaburou
4
1
2
5
W
Cerberus
MEVOILA
Cerberus
0
2
2
0.5
W
Chronos
ate9eightch9
Chronos
5
4
2
1.5
L
Medusa
deadsyn
Medusa
1
3
2
0.67
W
4
0
4
6
L
Arachne
oG HazrD
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
34,353
57,323
Taken
48,043
30,055
Mitigated
19,422
10,745
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,664
943
413
2,636
10,617
4,996
300
6,931
3,384
57,304
0
W
Hel
 
Hel
8,218
835
2,579
2,922
10,784
3,385
213
2,414
8,283
47,619
0
L
Jormungandr
ASmokinpoo
Jormungandr
4,552
931
0
54
11,012
7,601
488
1,355
9,645
36,057
161
L
Xing Tian
CDock7474
Xing Tian
2,550
83
147
1,323
11,936
8,403
0
4,702
7,170
17,049
0
W
Danzaburou
ItsSkiesYahurd
Danzaburou
6,853
3,005
0
672
9,987
3,989
1,207
1,352
8,635
0
54,313
W
Cerberus
MEVOILA
Cerberus
1,308
69
0
193
3,530
2,081
115
1,909
1,621
3,129
168
W
Chronos
ate9eightch9
Chronos
11,226
2,231
0
4,883
15,203
5,944
5,326
9,043
6,160
66,264
0
L
Medusa
deadsyn
Medusa
7,436
2,465
0
3,256
10,611
4,156
0
4,811
5,782
0
38,216
W
6,748
1,083
0
507
8,539
4,023
1,966
2,800
5,739
0
51,197
L
Arachne
oG HazrD
Arachne
5,329
4,142
0
2,916
13,147
4,899
0
2,269
10,758
0
48,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
40,138
265
Minions Killed
375
0
Camps Cleared
0
1,358,859
Distance Traveled
1,198,452
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,991
533
80
5
0
288,233
0
W
Hel
8,425
562
70
5
0
262,835
0
L
Jormungandr
6,495
433
49
3
0
264,246
0
L
Xing Tian
5,887
392
13
1
0
263,672
0
W
Danzaburou
8,702
580
88
6
0
277,481
0
W
Cerberus
5,418
361
4
0
0
65,371
2
W
Chronos
9,129
609
130
9
0
267,054
5
L
Medusa
6,310
421
51
3
0
218,016
0
W
Fenrir
8,464
564
83
6
0
325,711
0
L
Arachne
7,608
507
72
5
0
324,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role