Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold II
 
Hades
Gold II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
FEEDBACKKKKK
Hou Yi
Gold III
Level 147
God Stats
0W - 2L
1,333 SR
Queue Stats
59W - 62L
1,530 MMR
Solo
Geb
Geb
Gold IV
Lamar3600
Geb
Gold IV
Level 163
God Stats
3W - 3L
1,575 SR
Queue Stats
785W - 801L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,482 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,449 SR
1,549 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold III
DoZeRoImpiedoso
Bellona
Gold III
Level 109
God Stats
2W - 1L
1,307 SR
Queue Stats
67W - 63L
1,785 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
TheYermineitor
Zhong Kui
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,487 MMR
Solo
Apollo
Apollo
Gold III
llNoSensell
Apollo
Gold III
Level 268
God Stats
12W - 8L
1,615 SR
Queue Stats
528W - 534L
1,475 MMR
Party 1
Fafnir
Fafnir
Gold II
v Suporte v
Fafnir
Gold II
Level 123
God Stats
2W - 2L
1,324 SR
Queue Stats
458W - 460L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 0 / 0
4,553
650
3,573
4,853
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
8
0 / 3 / 0
4,095
585
2,301
4,439
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
6
1 / 3 / 0
3,861
552
2,458
5,669
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
7
1 / 1 / 0
4,032
576
2,916
4,543
1,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,111
587
2,271
6,015
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosMartichorasRavanaHe Bo

VS

Bans
AphroditeAthenaAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 3
4,581
654
3,002
4,156
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 2
5,121
732
4,210
5,594
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TheYermineitor
Zhong Kui
8
1 / 1 / 1
4,774
682
1,805
4,635
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
8
2 / 0 / 2
4,514
645
5,018
5,781
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
7
2 / 1 / 2
4,836
691
2,550
6,570
4,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
9
9
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
0
0
2
L
Anubis
 
Anubis
0
3
0
0
L
Hades
 
Hades
1
3
0
0.33
W
Chronos
 
Chronos
0
1
3
1.5
W
4
1
2
5
L
Hou Yi
1
1
0
1
L
0
2
0
0
W
Zhong Kui
TheYermineitor
Zhong Kui
1
1
1
1.5
W
Apollo
2
0
2
3
W
Fafnir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
16,585
25,519
Taken
26,736
11,204
Mitigated
12,997
9,229
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,573
1,040
0
2,221
4,853
1,687
0
1,191
3,662
0
23,619
L
Anubis
 
Anubis
2,301
0
0
560
4,439
1,917
0
1,786
2,653
26,588
0
L
Hades
 
Hades
2,458
795
20
2,023
5,669
2,482
0
1,805
3,864
14,362
0
W
Chronos
 
Chronos
3,002
885
0
715
4,156
891
68
1,335
2,679
29,998
0
W
4,210
1,998
0
1,454
5,594
2,874
0
831
4,711
0
26,437
L
Hou Yi
2,916
2,026
0
1,711
4,543
1,402
0
1,103
3,440
0
25,313
L
2,271
282
264
2,430
6,015
3,716
0
1,472
4,543
9,088
0
W
Zhong Kui
TheYermineitor
Zhong Kui
1,805
219
0
3,454
4,635
2,950
0
2,263
2,372
29,088
0
W
Apollo
5,018
2,944
0
3,005
5,781
2,004
0
1,028
4,753
0
31,868
W
Fafnir
2,550
1,050
954
2,645
6,570
4,278
0
1,337
5,191
8,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
23,826
190
Minions Killed
212
0
Camps Cleared
0
658,160
Distance Traveled
681,501
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,553
650
45
6
0
174,870
2
L
Anubis
4,095
585
65
9
0
134,893
0
L
Hades
3,861
552
22
3
0
85,249
0
W
Chronos
4,581
654
63
9
0
134,028
1
W
Bellona
5,121
732
44
6
0
170,475
1
L
Hou Yi
4,032
576
53
8
0
126,342
1
L
Geb
4,111
587
5
1
0
136,806
0
W
Zhong Kui
4,774
682
50
7
0
128,239
2
W
Apollo
4,514
645
47
7
0
116,909
0
W
Fafnir
4,836
691
8
1
0
131,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role