Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Boldwarior
Odin
Level 80
God Stats
1W - 2L
1,210 SR
Queue Stats
11W - 16L
1,431 Elo+
Solo
Anubis
Anubis
GhostOfSlippery
Anubis
Level 148
God Stats
2W - 2L
1,578 SR
Queue Stats
274W - 258L
1,510 Elo+
Solo
Bakasura
Bakasura
ReVoLt-Glurak
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,402 Elo+
Solo
Anhur
Anhur
xxMCNOLOxx
Anhur
Level 133
God Stats
14W - 10L
1,500 SR
Queue Stats
169W - 150L
1,623 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,493 Elo+

VS

Team Averages
Level 88
1,525 SR
1,450 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aymilio
Ymir
Level 19
God Stats
2W - 3L
1,324 SR
Queue Stats
15W - 22L
1,417 Elo+
Party 1
Bastet
Bastet
WooBackB4by
Bastet
Level 148
God Stats
7W - 4L
1,718 SR
Queue Stats
191W - 172L
1,499 Elo+
Solo
Medusa
Medusa
Zorankk
Medusa
Level 75
God Stats
3W - 1L
1,591 SR
Queue Stats
116W - 129L
1,442 Elo+
Party 1
Chaac
Chaac
viSHOOTOVERYOUx
Chaac
Level 62
God Stats
51W - 52L
1,491 SR
Queue Stats
152W - 169L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 2
5,266
439
2,018
7,036
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,120
510
3,040
10,513
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,313
443
1,930
5,976
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ReVoLt-Glurak
Bakasura
11
3 / 4 / 0
6,294
525
7,017
12,680
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
10
0 / 1 / 2
5,875
490
2,184
7,231
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 4
7,762
647
4,022
4,059
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Aymilio
Ymir
8
0 / 0 / 3
5,425
452
2,751
4,840
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
12
5 / 1 / 4
7,278
607
7,954
8,963
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Zorankk
Medusa
10
1 / 3 / 3
5,969
497
4,898
7,159
2,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 0
7,252
604
6,547
9,129
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Ra
 
Ra
2
0
4
4
W
Ymir
Aymilio
Ymir
0
0
3
1.5
L
2
1
0
2
L
0
3
0
0
L
Bakasura
ReVoLt-Glurak
Bakasura
3
4
0
0.75
W
Bastet
5
1
4
7
W
Medusa
Zorankk
Medusa
1
3
3
0.83
W
2
1
0
2
L
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
26,172
43,436
Taken
34,150
24,707
Mitigated
18,231
11,520
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,018
331
0
2,211
7,036
4,848
0
1,098
5,938
9,170
0
W
Ra
 
Ra
4,022
416
203
1,914
4,059
1,671
71
422
3,537
65,471
0
W
Ymir
Aymilio
Ymir
2,751
600
0
641
4,840
3,046
0
1,233
3,411
13,013
0
L
3,040
585
0
1,910
10,513
9,290
0
0
10,513
819
24,635
L
1,930
180
0
1,432
5,976
2,537
0
1,185
4,686
34,063
0
L
Bakasura
ReVoLt-Glurak
Bakasura
7,017
5,073
0
3,220
12,680
5,253
0
3,073
9,607
0
39,136
W
Bastet
7,954
3,157
0
2,341
8,963
3,113
0
1,257
7,564
0
44,130
W
Medusa
Zorankk
Medusa
4,898
2,337
0
1,871
7,159
2,782
0
797
6,120
0
33,715
W
6,547
1,324
0
1,503
9,129
7,619
200
619
8,510
0
51,288
L
Anhur
2,184
984
0
2,747
7,231
2,779
0
1,312
5,919
0
37,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
33,686
252
Minions Killed
329
0
Camps Cleared
0
1,094,614
Distance Traveled
1,208,168
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,266
439
9
1
0
240,497
7
W
Ra
7,762
647
124
10
0
254,189
0
W
Ymir
5,425
452
20
2
0
243,569
4
L
Odin
6,120
510
42
4
0
181,589
1
L
Anubis
5,313
443
51
4
0
163,011
0
L
Bakasura
6,294
525
77
6
0
272,594
3
W
Bastet
7,278
607
58
5
0
288,406
0
W
Medusa
5,969
497
53
4
0
224,399
1
W
Chaac
7,252
604
74
6
0
197,605
0
L
Anhur
5,875
490
73
6
0
236,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role