Player Matchup

Yemoja
Yemoja
Bowqa
Yemoja
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
24W - 35L
1,460 Elo+
Party 2
Anhur
Anhur
Il Goose II
Anhur
Level 153
God Stats
8W - 9L
1,518 SR
Queue Stats
150W - 183L
1,466 Elo+
Party 2
Bellona
Bellona
Scribbull
Bellona
Level 115
God Stats
0W - 2L
1,301 SR
Queue Stats
79W - 112L
1,419 Elo+
Party 2
Fenrir
Fenrir
TetitoElPro
Fenrir
Level 124
God Stats
65W - 48L
1,605 SR
Queue Stats
287W - 249L
1,517 Elo+
Solo
Janus
Janus
Yung Bussi
Janus
Level 68
God Stats
1W - 3L
1,608 SR
Queue Stats
70W - 104L
1,459 Elo+
Party 2
Team Averages
Level 114
1,555 SR
1,464 Elo+

VS

Team Averages
Level 108
1,498 SR
1,524 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeeRagesTTV
Thanatos
Level 131
God Stats
25W - 24L
1,558 SR
Queue Stats
560W - 544L
1,524 Elo+
Party 1
Achilles
Achilles
FakeBmiles
Achilles
Level 102
God Stats
14W - 20L
1,455 SR
Queue Stats
360W - 348L
1,523 Elo+
Party 3
Izanami
Izanami
GonnaGetSmacked
Izanami
Level 112
God Stats
17W - 5L
1,792 SR
Queue Stats
462W - 436L
1,525 Elo+
Party 1
Vulcan
Vulcan
SmiteHurtMe
Vulcan
Level 69
God Stats
2W - 2L
1,186 SR
Queue Stats
247W - 241L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bowqa
Yemoja
9
0 / 2 / 3
5,608
467
3,293
9,505
5,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 0
5,942
495
5,997
11,164
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Scribbull
Bellona
11
2 / 5 / 0
6,707
559
7,303
15,507
14,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
10
1 / 4 / 0
5,787
482
2,143
11,206
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
0 / 3 / 0
6,123
510
3,574
8,059
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 2 / 5
6,954
580
6,996
11,710
9,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
DeeRagesTTV
Thanatos
12
3 / 1 / 4
7,158
597
3,831
12,469
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
FakeBmiles
Achilles
13
4 / 1 / 2
7,448
621
11,382
9,803
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 2
7,066
589
12,682
6,910
2,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
3 / 1 / 0
6,967
581
5,411
5,445
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
5
2.75
L
Yemoja
Bowqa
Yemoja
0
2
3
0.75
W
Thanatos
DeeRagesTTV
Thanatos
3
1
4
5
W
Achilles
FakeBmiles
Achilles
4
1
2
5
W
5
1
2
6
L
3
4
0
0.75
L
Bellona
Scribbull
Bellona
2
5
0
0.4
W
Vulcan
3
1
0
3
L
Fenrir
1
4
0
0.25
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
40,302
55,441
Taken
46,337
30,285
Mitigated
29,242
17,502
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,996
2,482
0
3,070
11,710
9,739
49
1,937
9,733
20,036
0
L
Yemoja
Bowqa
Yemoja
3,293
935
2,009
2,476
9,505
5,395
0
2,264
7,241
18,293
0
W
Thanatos
DeeRagesTTV
Thanatos
3,831
470
0
9,906
12,469
4,808
0
1,459
10,948
0
60,946
W
Achilles
FakeBmiles
Achilles
11,382
2,936
0
4,266
9,803
10,070
0
53
9,750
0
45,543
W
12,682
9,713
0
2,586
6,910
2,581
705
1,092
5,818
0
64,639
L
5,997
3,209
0
3,923
11,164
3,732
161
3,807
7,357
0
40,063
L
Bellona
Scribbull
Bellona
7,303
2,163
0
3,861
15,507
14,051
0
0
14,291
0
42,215
W
Vulcan
5,411
2,069
0
0
5,445
2,044
315
2,070
3,221
49,025
0
L
Fenrir
2,143
355
0
4,342
11,206
4,198
0
1,652
9,515
0
36,413
L
Janus
3,574
695
0
891
8,059
2,909
0
4,684
3,375
55,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
35,593
333
Minions Killed
386
0
Camps Cleared
0
1,127,324
Distance Traveled
1,212,195
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,954
580
25
2
0
251,836
7
L
Yemoja
5,608
467
19
2
0
209,024
0
W
Thanatos
7,158
597
93
8
0
275,795
0
W
Achilles
7,448
621
71
6
0
232,495
0
W
Izanami
7,066
589
106
9
0
227,345
0
L
Anhur
5,942
495
64
5
0
201,497
0
L
Bellona
6,707
559
82
7
0
229,934
0
W
Vulcan
6,967
581
91
8
0
224,724
0
L
Fenrir
5,787
482
58
5
0
254,157
0
L
Janus
6,123
510
110
9
0
232,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role