Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Genuile
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YEEEEEEEEEET
Cu Chulainn
Level 108
God Stats
3W - 5L
1,413 SR
Queue Stats
49W - 40L
1,506 Elo+
Party 1
Kali
Kali
frosty_Wolflord
Kali
Level 46
God Stats
5W - 2L
1,200 SR
Queue Stats
25W - 28L
1,363 Elo+
Solo
Bellona
Bellona
squirreljizz69
Bellona
Level 107
God Stats
155W - 146L
1,500 SR
Queue Stats
162W - 165L
1,450 Elo+
Solo
Team Averages
Level 95
1,423 SR
1,456 Elo+

VS

Team Averages
Level 92
1,463 SR
1,428 Elo+
Kali
Kali
Adrian14dic
Kali
Level 120
God Stats
2W - 1L
1,483 SR
Queue Stats
51W - 44L
1,482 Elo+
Party 2
Scylla
Scylla
Deyberlol
Scylla
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Jose_Cartoon
Kuzenbo
Level 119
God Stats
4W - 4L
1,498 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 2
Loki
Loki
Welkd
Loki
Level 68
God Stats
72W - 74L
1,516 SR
Queue Stats
253W - 270L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
x6Havoc9x
Sun Wukong
Level 127
God Stats
2W - 0L
1,317 SR
Queue Stats
61W - 64L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 1
4,025
447
3,807
4,634
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Genuile
Discordia
8
1 / 3 / 1
4,836
537
4,175
3,913
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YEEEEEEEEEET
Cu Chulainn
8
1 / 4 / 1
4,592
510
3,134
8,535
4,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,804
423
769
4,591
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
3,942
438
3,844
6,985
6,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 0
6,126
681
4,408
6,236
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Deyberlol
Scylla
7
1 / 2 / 2
4,525
503
892
6,513
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jose_Cartoon
Kuzenbo
7
0 / 0 / 1
4,815
535
1,502
5,953
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Welkd
Loki
8
1 / 1 / 2
4,818
535
5,391
5,919
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
x6Havoc9x
Sun Wukong
10
2 / 0 / 1
6,114
679
2,865
5,536
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
W
6
0
0
6
W
Scylla
Deyberlol
Scylla
1
2
2
1
L
Discordia
Genuile
Discordia
1
3
1
0.5
W
Kuzenbo
Jose_Cartoon
Kuzenbo
0
0
1
0.5
W
Loki
Welkd
Loki
1
1
2
2
L
Cu Chulainn
YEEEEEEEEEET
Cu Chulainn
1
4
1
0.38
L
0
2
0
0
L
1
1
0
1
W
Sun Wukong
x6Havoc9x
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
15,058
28,658
Taken
30,157
14,824
Mitigated
14,790
7,015
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,807
3,295
0
1,365
4,634
1,333
0
503
4,131
0
17,950
W
4,408
2,020
0
1,833
6,236
2,422
0
1,586
4,650
0
33,465
W
Scylla
Deyberlol
Scylla
892
177
0
250
6,513
1,816
0
2,170
4,343
14,031
0
L
Discordia
Genuile
Discordia
4,175
190
0
250
3,913
953
272
0
3,913
27,448
0
W
Kuzenbo
Jose_Cartoon
Kuzenbo
1,502
722
0
2,490
5,953
4,927
7
0
5,953
11,516
0
W
Loki
Welkd
Loki
5,391
1,775
400
1,809
5,919
1,721
0
0
5,919
0
29,267
L
Cu Chulainn
YEEEEEEEEEET
Cu Chulainn
3,134
701
0
1,683
8,535
4,805
736
892
7,643
0
25,983
L
769
233
0
212
4,591
1,312
0
0
4,591
0
14,989
L
3,844
1,913
141
3,364
6,985
6,421
0
999
5,986
0
17,729
W
Sun Wukong
x6Havoc9x
Sun Wukong
2,865
666
0
1,123
5,536
3,904
179
419
5,117
0
41,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
26,398
167
Minions Killed
216
0
Camps Cleared
0
731,520
Distance Traveled
888,774
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,025
447
34
4
0
148,857
3
W
Kali
6,126
681
51
6
0
205,539
0
W
Scylla
4,525
503
14
2
0
147,349
0
L
Discordia
4,836
537
41
5
0
153,705
0
W
Kuzenbo
4,815
535
17
2
0
178,923
0
W
Loki
4,818
535
54
6
0
193,418
2
L
Cu Chulainn
4,592
510
38
4
0
153,003
0
L
Kali
3,804
423
28
3
0
109,750
0
L
Bellona
3,942
438
26
3
0
166,205
0
W
Sun Wukong
6,114
679
80
9
0
163,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role