Player Matchup

Charon
Charon
ShoutN7
Charon
Level 131
God Stats
5W - 5L
1,597 SR
Queue Stats
114W - 115L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
auxabyr-_-
Danzaburou
Level 28
God Stats
20W - 8L
1,740 SR
Queue Stats
25W - 23L
1,439 Elo+
Party 2
Ra
Ra
cake223vengeful
Ra
Level 105
God Stats
4W - 1L
1,836 SR
Queue Stats
128W - 111L
1,502 Elo+
Party 2
Team Averages
Level 88
1,724 SR
1,476 Elo+

VS

Team Averages
Level 92
1,576 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AcrilumNA
Danzaburou
Level 123
God Stats
0W - 2L
1,729 SR
Queue Stats
61W - 38L
1,544 Elo+
Party 1
Bellona
Bellona
diszy
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ShoutN7
Charon
11
4 / 0 / 7
8,182
818
4,976
5,453
4,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
auxabyr-_-
Danzaburou
11
3 / 0 / 7
8,328
833
5,997
3,574
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 6
8,415
842
7,206
7,093
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 1
6,704
670
2,800
7,265
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AcrilumNA
Danzaburou
10
1 / 5 / 0
7,080
708
4,203
7,296
2,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
diszy
Bellona
9
0 / 2 / 0
6,365
637
3,840
8,312
6,468
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Danzaburou
AcrilumNA
Danzaburou
1
5
0
0.2
W
Charon
ShoutN7
Charon
4
0
7
7.5
W
Danzaburou
auxabyr-_-
Danzaburou
3
0
7
6.5
W
4
1
6
7
L
Bellona
diszy
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
10,843
16,120
Taken
22,873
9,130
Mitigated
12,773
6,524
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,800
144
280
1,058
7,265
3,397
0
3,255
3,742
17,748
0
L
Danzaburou
AcrilumNA
Danzaburou
4,203
2,150
0
352
7,296
2,908
0
3,884
3,139
0
27,687
W
Charon
ShoutN7
Charon
4,976
662
197
1,871
5,453
4,909
0
939
4,514
13,947
0
W
Danzaburou
auxabyr-_-
Danzaburou
5,997
2,028
0
1,476
3,574
1,427
202
965
2,609
0
22,847
W
7,206
366
160
2,820
7,093
2,794
0
1,292
5,801
44,534
0
L
Bellona
diszy
Bellona
3,840
1,239
0
91
8,312
6,468
0
4,869
3,127
0
10,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
20,149
126
Minions Killed
84
0
Camps Cleared
0
588,817
Distance Traveled
516,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,704
670
29
3
0
166,387
0
L
Danzaburou
7,080
708
40
4
0
150,086
0
W
Charon
8,182
818
16
2
0
189,732
0
W
Danzaburou
8,328
833
36
4
0
194,252
1
W
Ra
8,415
842
74
7
0
204,833
1
L
Bellona
6,365
637
15
2
0
200,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role