Player Matchup

Rama
Rama
CaptainUrICED99
Rama
Level 42
God Stats
1W - 2L
1,589 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 2
Thor
Thor
RickyTickyTahvy
Thor
Level 85
God Stats
0W - 3L
1,455 SR
Queue Stats
224W - 214L
1,483 Elo+
Party 2
Discordia
Discordia
Samdog0428
Discordia
Level 35
God Stats
1W - 1L
1,742 SR
Queue Stats
106W - 100L
1,491 Elo+
Party 2
Horus
Horus
SpegetOnSauce
Horus
Level 34
God Stats
12W - 15L
1,283 SR
Queue Stats
43W - 57L
1,370 Elo+
Solo
Ymir
Ymir
lFenewl
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2
Team Averages
Level 43
1,514 SR
1,370 Elo+

VS

Team Averages
Level 48
1,628 SR
1,443 Elo+
Olorun
Olorun
Elpotatoe69
Olorun
Level 29
God Stats
6W - 1L
1,331 SR
Queue Stats
46W - 38L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
JDavidx52
Cernunnos
Level 48
God Stats
9W - 5L
1,581 SR
Queue Stats
190W - 172L
1,472 Elo+
Solo
Ganesha
Ganesha
MyNameJeff6477
Ganesha
Level 46
God Stats
8W - 4L
1,844 SR
Queue Stats
100W - 132L
1,380 Elo+
Solo
Arachne
Arachne
RoiHeenok1
Arachne
Level 75
God Stats
14W - 3L
1,898 SR
Queue Stats
158W - 187L
1,421 Elo+
Party 1
Chaac
Chaac
SydneyJ
Chaac
Level 42
God Stats
1W - 1L
1,486 SR
Queue Stats
23W - 28L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,180
475
4,368
7,199
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 1
7,410
570
5,665
11,028
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Samdog0428
Discordia
10
1 / 7 / 1
6,189
476
4,971
9,404
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 2
6,767
521
6,823
10,049
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
lFenewl
Ymir
9
0 / 4 / 0
5,698
438
4,145
10,617
8,359
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
9 / 1 / 3
9,253
712
10,430
5,683
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
JDavidx52
Cernunnos
12
2 / 0 / 2
7,273
559
3,732
7,657
3,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 4
7,070
544
2,652
11,144
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
RoiHeenok1
Arachne
14
4 / 2 / 5
8,281
637
5,981
13,256
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
SydneyJ
Chaac
12
1 / 2 / 5
7,437
572
8,288
11,326
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
16
16
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Olorun
9
1
3
10.5
W
Cernunnos
JDavidx52
Cernunnos
2
0
2
3
W
0
1
4
2
L
3
1
1
3.5
W
Arachne
RoiHeenok1
Arachne
4
2
5
3.25
L
Discordia
Samdog0428
Discordia
1
7
1
0.21
L
1
2
2
1
W
Chaac
SydneyJ
Chaac
1
2
5
1.75
L
Ymir
lFenewl
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
31,083
48,297
Taken
49,066
25,247
Mitigated
27,222
7,831
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
3,773
0
1,834
7,199
2,317
820
1,000
6,199
0
38,334
W
Olorun
10,430
5,520
858
1,613
5,683
2,303
5,362
1,818
3,596
63,898
0
W
Cernunnos
JDavidx52
Cernunnos
3,732
1,642
0
2,422
7,657
3,185
407
1,804
5,853
0
61,052
W
2,652
157
0
2,962
11,144
9,878
282
1,985
9,159
13,060
0
L
5,665
1,626
0
1,232
11,028
4,515
0
2,106
8,922
0
60,607
W
Arachne
RoiHeenok1
Arachne
5,981
4,214
0
4,045
13,256
4,958
612
1,641
11,403
0
55,743
L
Discordia
Samdog0428
Discordia
4,971
279
0
887
9,404
3,310
0
3,301
6,103
32,596
0
L
6,823
2,505
40
2,935
10,049
6,746
0
1,809
8,240
0
49,985
W
Chaac
SydneyJ
Chaac
8,288
1,239
0
1,812
11,326
6,898
81
1,879
8,778
0
41,556
L
Ymir
lFenewl
Ymir
4,145
220
0
903
10,617
8,359
80
4,866
5,751
28,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
39,314
322
Minions Killed
364
0
Camps Cleared
0
1,330,771
Distance Traveled
1,303,678
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,180
475
77
6
0
257,114
0
W
Olorun
9,253
712
111
9
0
255,271
0
W
Cernunnos
7,273
559
106
8
0
233,546
0
W
Ganesha
7,070
544
0
0
0
236,670
3
L
Thor
7,410
570
93
7
0
306,640
0
W
Arachne
8,281
637
71
5
0
291,577
0
L
Discordia
6,189
476
60
5
0
239,685
1
L
Horus
6,767
521
60
5
0
273,920
1
W
Chaac
7,437
572
76
6
0
286,614
0
L
Ymir
5,698
438
32
2
0
253,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role